- /* Function Prototypes: */\r
- /** Configures the endpoints of a given Audio interface, ready for use. This should be linked to the library\r
- * \ref EVENT_USB_ConfigurationChanged() event so that the endpoints are configured when the configuration containing the\r
- * given Audio interface is selected.\r
- *\r
- * \param AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.\r
- *\r
- * \return Boolean true if the endpoints were sucessfully configured, false otherwise\r
- */\r
- bool Audio_Device_ConfigureEndpoints(USB_ClassInfo_Audio_t* AudioInterfaceInfo);\r
-\r
- /** Processes incomming control requests from the host, that are directed to the given Audio class interface. This should be\r
- * linked to the library \ref EVENT_USB_UnhandledControlPacket() event.\r
- *\r
- * \param AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.\r
- */\r
- void Audio_Device_ProcessControlPacket(USB_ClassInfo_Audio_t* AudioInterfaceInfo);\r
-\r
- /** General management task for a given Audio class interface, required for the correct operation of the interface. This should\r
- * be called frequently in the main program loop, before the master USB management task \ref USB_USBTask().\r
- *\r
- * \param AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.\r
- */\r
- void Audio_Device_USBTask(USB_ClassInfo_Audio_t* AudioInterfaceInfo);\r
- \r
- /** Reads the next 8-bit audio sample from the current audio interface.\r
- *\r
- * \note This should be preceeded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that\r
- * the correct endpoint is selected and ready for data.\r
- *\r
- * \return Signed 8-bit audio sample from the audio interface\r
- */\r
- int8_t Audio_Device_ReadSample8(void);\r
-\r
- /** Reads the next 16-bit audio sample from the current audio interface.\r
- *\r
- * \note This should be preceeded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that\r
- * the correct endpoint is selected and ready for data.\r
- *\r
- * \return Signed 16-bit audio sample from the audio interface\r
- */\r
- int16_t Audio_Device_ReadSample16(void);\r
-\r
- /** Reads the next 24-bit audio sample from the current audio interface.\r
- *\r
- * \note This should be preceeded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that\r
- * the correct endpoint is selected and ready for data.\r
- *\r
- * \return Signed 24-bit audio sample from the audio interface\r
- */\r
- int32_t Audio_Device_ReadSample24(void);\r
-\r
- /** Writes the next 8-bit audio sample to the current audio interface.\r
- *\r
- * \note This should be preceeded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that\r
- * the correct endpoint is selected and ready for data.\r
- *\r
- * \param Sample Signed 8-bit audio sample\r
- */\r
- void Audio_Device_WriteSample8(int8_t Sample);\r
-\r
- /** Writes the next 16-bit audio sample to the current audio interface.\r
- *\r
- * \note This should be preceeded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that\r
- * the correct endpoint is selected and ready for data.\r
- *\r
- * \param Sample Signed 16-bit audio sample\r
- */\r
- void Audio_Device_WriteSample16(int16_t Sample);\r
-\r
- /** Writes the next 24-bit audio sample to the current audio interface.\r
- *\r
- * \note This should be preceeded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that\r
- * the correct endpoint is selected and ready for data.\r
- *\r
- * \param Sample Signed 24-bit audio sample\r
- */\r
- void Audio_Device_WriteSample24(int32_t Sample);\r
-\r
- /** Determines if the given audio interface is ready for a sample to be read from it.\r
- *\r
- * \param AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.\r
- *\r
- * \return Boolean true if the given Audio interface has a sample to be read, false otherwise\r
- */\r
- bool Audio_Device_IsSampleReceived(USB_ClassInfo_Audio_t* AudioInterfaceInfo);\r
-\r
- /** Determines if the given audio interface is ready to accept the next sample to be written to it.\r
- *\r
- * \param AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.\r
- *\r
- * \return Boolean true if the given Audio interface is ready to accept the next sample, false otherwise\r
- */\r
- bool Audio_Device_IsReadyForNextSample(USB_ClassInfo_Audio_t* AudioInterfaceInfo);\r
+ /* Public Interface - May be used in end-application: */\r
+ /* Function Prototypes: */\r
+ /** Configures the endpoints of a given Audio interface, ready for use. This should be linked to the library\r
+ * \ref EVENT_USB_ConfigurationChanged() event so that the endpoints are configured when the configuration containing the\r
+ * given Audio interface is selected.\r
+ *\r
+ * \param AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.\r
+ *\r
+ * \return Boolean true if the endpoints were sucessfully configured, false otherwise\r
+ */\r
+ bool Audio_Device_ConfigureEndpoints(USB_ClassInfo_Audio_t* AudioInterfaceInfo);\r
+\r
+ /** Processes incomming control requests from the host, that are directed to the given Audio class interface. This should be\r
+ * linked to the library \ref EVENT_USB_UnhandledControlPacket() event.\r
+ *\r
+ * \param AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.\r
+ */\r
+ void Audio_Device_ProcessControlPacket(USB_ClassInfo_Audio_t* AudioInterfaceInfo);\r
+\r
+ /** General management task for a given Audio class interface, required for the correct operation of the interface. This should\r
+ * be called frequently in the main program loop, before the master USB management task \ref USB_USBTask().\r
+ *\r
+ * \param AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.\r
+ */\r
+ void Audio_Device_USBTask(USB_ClassInfo_Audio_t* AudioInterfaceInfo);\r
+ \r
+ /** Reads the next 8-bit audio sample from the current audio interface.\r
+ *\r
+ * \note This should be preceeded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that\r
+ * the correct endpoint is selected and ready for data.\r
+ *\r
+ * \return Signed 8-bit audio sample from the audio interface\r
+ */\r
+ int8_t Audio_Device_ReadSample8(void);\r
+\r
+ /** Reads the next 16-bit audio sample from the current audio interface.\r
+ *\r
+ * \note This should be preceeded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that\r
+ * the correct endpoint is selected and ready for data.\r
+ *\r
+ * \return Signed 16-bit audio sample from the audio interface\r
+ */\r
+ int16_t Audio_Device_ReadSample16(void);\r
+\r
+ /** Reads the next 24-bit audio sample from the current audio interface.\r
+ *\r
+ * \note This should be preceeded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that\r
+ * the correct endpoint is selected and ready for data.\r
+ *\r
+ * \return Signed 24-bit audio sample from the audio interface\r
+ */\r
+ int32_t Audio_Device_ReadSample24(void);\r
+\r
+ /** Writes the next 8-bit audio sample to the current audio interface.\r
+ *\r
+ * \note This should be preceeded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that\r
+ * the correct endpoint is selected and ready for data.\r
+ *\r
+ * \param Sample Signed 8-bit audio sample\r
+ */\r
+ void Audio_Device_WriteSample8(int8_t Sample);\r
+\r
+ /** Writes the next 16-bit audio sample to the current audio interface.\r
+ *\r
+ * \note This should be preceeded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that\r
+ * the correct endpoint is selected and ready for data.\r
+ *\r
+ * \param Sample Signed 16-bit audio sample\r
+ */\r
+ void Audio_Device_WriteSample16(int16_t Sample);\r
+\r
+ /** Writes the next 24-bit audio sample to the current audio interface.\r
+ *\r
+ * \note This should be preceeded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that\r
+ * the correct endpoint is selected and ready for data.\r
+ *\r
+ * \param Sample Signed 24-bit audio sample\r
+ */\r
+ void Audio_Device_WriteSample24(int32_t Sample);\r
+\r
+ /** Determines if the given audio interface is ready for a sample to be read from it.\r
+ *\r
+ * \param AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.\r
+ *\r
+ * \return Boolean true if the given Audio interface has a sample to be read, false otherwise\r
+ */\r
+ bool Audio_Device_IsSampleReceived(USB_ClassInfo_Audio_t* AudioInterfaceInfo);\r
+\r
+ /** Determines if the given audio interface is ready to accept the next sample to be written to it.\r
+ *\r
+ * \param AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.\r
+ *\r
+ * \return Boolean true if the given Audio interface is ready to accept the next sample, false otherwise\r
+ */\r
+ bool Audio_Device_IsReadyForNextSample(USB_ClassInfo_Audio_t* AudioInterfaceInfo);\r