{
uint8_t BytesInBlockDiv16 = 0;
- /* Write an endpoint packet sized data block to the Dataflash */
+ /* Read an endpoint packet sized data block from the Dataflash */
while (BytesInBlockDiv16 < (VIRTUAL_MEMORY_BLOCK_SIZE >> 4))
{
/* Check if the endpoint is currently full */
{
uint8_t BytesInBlockDiv16 = 0;
- /* Write an endpoint packet sized data block to the Dataflash */
+ /* Read an endpoint packet sized data block from the Dataflash */
while (BytesInBlockDiv16 < (VIRTUAL_MEMORY_BLOCK_SIZE >> 4))
{
/* Check if end of Dataflash page reached */
{
uint8_t BytesInBlockDiv16 = 0;
- /* Write an endpoint packet sized data block to the Dataflash */
+ /* Read an endpoint packet sized data block from the Dataflash */
while (BytesInBlockDiv16 < (VIRTUAL_MEMORY_BLOCK_SIZE >> 4))
{
/* Check if the endpoint is currently full */
{
uint8_t BytesInBlockDiv16 = 0;
- /* Write an endpoint packet sized data block to the Dataflash */
+ /* Read an endpoint packet sized data block from the Dataflash */
while (BytesInBlockDiv16 < (VIRTUAL_MEMORY_BLOCK_SIZE >> 4))
{
/* Check if end of Dataflash page reached */
{
uint8_t BytesInBlockDiv16 = 0;
- /* Write an endpoint packet sized data block to the Dataflash */
+ /* Read an endpoint packet sized data block from the Dataflash */
while (BytesInBlockDiv16 < (VIRTUAL_MEMORY_BLOCK_SIZE >> 4))
{
/* Check if the endpoint is currently full */
{
uint8_t BytesInBlockDiv16 = 0;
- /* Write an endpoint packet sized data block to the Dataflash */
+ /* Read an endpoint packet sized data block from the Dataflash */
while (BytesInBlockDiv16 < (VIRTUAL_MEMORY_BLOCK_SIZE >> 4))
{
/* Check if end of Dataflash page reached */
{
uint8_t BytesInBlockDiv16 = 0;
- /* Write an endpoint packet sized data block to the Dataflash */
+ /* Read an endpoint packet sized data block from the Dataflash */
while (BytesInBlockDiv16 < (VIRTUAL_MEMORY_BLOCK_SIZE >> 4))
{
/* Check if the endpoint is currently full */
{
uint8_t BytesInBlockDiv16 = 0;
- /* Write an endpoint packet sized data block to the Dataflash */
+ /* Read an endpoint packet sized data block from the Dataflash */
while (BytesInBlockDiv16 < (VIRTUAL_MEMORY_BLOCK_SIZE >> 4))
{
/* Check if end of Dataflash page reached */
{
uint8_t BytesInBlockDiv16 = 0;
- /* Write an endpoint packet sized data block to the Dataflash */
+ /* Read an endpoint packet sized data block from the Dataflash */
while (BytesInBlockDiv16 < (VIRTUAL_MEMORY_BLOCK_SIZE >> 4))
{
/* Check if the endpoint is currently full */
{
uint8_t BytesInBlockDiv16 = 0;
- /* Write an endpoint packet sized data block to the Dataflash */
+ /* Read an endpoint packet sized data block from the Dataflash */
while (BytesInBlockDiv16 < (VIRTUAL_MEMORY_BLOCK_SIZE >> 4))
{
/* Check if end of Dataflash page reached */
{
uint8_t BytesInBlockDiv16 = 0;
- /* Write an endpoint packet sized data block to the Dataflash */
+ /* Read an endpoint packet sized data block from the Dataflash */
while (BytesInBlockDiv16 < (VIRTUAL_MEMORY_BLOCK_SIZE >> 4))
{
/* Check if the endpoint is currently full */
{
uint8_t BytesInBlockDiv16 = 0;
- /* Write an endpoint packet sized data block to the Dataflash */
+ /* Read an endpoint packet sized data block from the Dataflash */
while (BytesInBlockDiv16 < (VIRTUAL_MEMORY_BLOCK_SIZE >> 4))
{
/* Check if end of Dataflash page reached */