* basic USB Audio 1.0 drivers in all modern OSes (i.e. no special drivers
* required).
*
- * On start-up the system will automatically enumerate and function as a
+ * On start-up the system will automatically enumerate and function as a
* USB microphone. By default, the demo will produce a square wave test tone
* when the board button is pressed. If USE_TEST_TONE is not defined in the
* project makefile, incoming audio from the ADC channel 1 will be sampled
*
* <table>
* <tr>
- * <td><b>Define Name:</b></td>
- * <td><b>Location:</b></td>
- * <td><b>Description:</b></td>
+ * <th><b>Define Name:</b></th>
+ * <th><b>Location:</b></th>
+ * <th><b>Description:</b></th>
+ * </tr>
+ * <tr>
+ * <td>MIC_IN_ADC_CHANNEL</td>
+ * <td>AppConfig.h</td>
+ * <td>Sets the ADC channel used by the demo for the input audio samples from an attached microphone.</td>
* </tr>
* <tr>
* <td>USE_TEST_TONE</td>
- * <td>Makefile LUFA_OPTS</td>
+ * <td>AppConfig.h</td>
* <td>When defined, this alters the demo to produce a square wave test tone when the first board button is pressed
* instead of sampling the board microphone.</td>
* </tr>
* <tr>
* <td>MICROPHONE_BIASED_TO_HALF_RAIL</td>
- * <td>Makefile LUFA_OPTS</td>
+ * <td>AppConfig.h</td>
* <td>When defined, this alters the demo so that the half VCC bias of the microphone input is subtracted.</td>
* </tr>
* </table>