/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted if defined. */
+ /** Indicates the board has hardware Buttons mounted if defined. */
// #define BOARD_HAS_BUTTONS
/** Indicates the board has a hardware Dataflash mounted if defined. */
/** Indicates the board has a hardware Joystick mounted if defined. */
// #define BOARD_HAS_JOYSTICK
- /** Indicates the board has a hardware LEDs mounted if defined. */
+ /** Indicates the board has hardware LEDs mounted if defined. */
// #define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
/** Indicates the board has a hardware Joystick mounted. */
#define BOARD_HAS_JOYSTICK
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
/** Indicates the board has a hardware Dataflash mounted. */
/** Indicates the board has a hardware Joystick mounted. */
#define BOARD_HAS_JOYSTICK
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
(BOARD == BOARD_MICROPENDOUS_DIP) || defined(__DOXYGEN__))
#include "../../Buttons.h"
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
#endif
(BOARD == BOARD_MICROPENDOUS_32U2) || defined(__DOXYGEN__))
#include "../../LEDs.h"
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
#endif
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
/** Indicates the board has a hardware Dataflash mounted. */
/** Indicates the board has a hardware Joystick mounted. */
#define BOARD_HAS_JOYSTICK
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
/** Indicates the board has a hardware Dataflash mounted. */
/** Indicates the board has a hardware Joystick mounted. */
#define BOARD_HAS_JOYSTICK
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
defined(__DOXYGEN__)
#include "../../Buttons.h"
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
#endif
(BOARD == BOARD_USB2AX_V31) || defined(__DOXYGEN__))
#include "../../LEDs.h"
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
#endif
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
/** Indicates the board has a hardware Dataflash mounted. */
/** Indicates the board has a hardware Joystick mounted. */
#define BOARD_HAS_JOYSTICK
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/** Indicates the board has a hardware Dataflash mounted. */
#define BOARD_HAS_DATAFLASH
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
/** Indicates the board has a hardware Joystick mounted. */
#define BOARD_HAS_JOYSTICK
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
/** Indicates the board has a hardware Joystick mounted. */
#define BOARD_HAS_JOYSTICK
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
/** Indicates the board has a hardware Dataflash mounted. */
#define BOARD_HAS_DATAFLASH
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
/* Public Interface - May be used in end-application: */
/* Macros: */
- /** Indicates the board has a hardware Buttons mounted. */
+ /** Indicates the board has hardware Buttons mounted. */
#define BOARD_HAS_BUTTONS
/** Indicates the board has a hardware Dataflash mounted. */
#define BOARD_HAS_DATAFLASH
- /** Indicates the board has a hardware LEDs mounted. */
+ /** Indicates the board has hardware LEDs mounted. */
#define BOARD_HAS_LEDS
/* Disable C linkage for C++ Compilers: */
<tbody>
<xsl:for-each select="parameteritem">
<row>
- <xsl:apply-templates/>
+ <xsl:apply-templates select="."/>
</row>
</xsl:for-each>
</tbody>
<tbody>
<xsl:for-each select="parameteritem">
<row>
- <xsl:apply-templates/>
+ <xsl:apply-templates select="."/>
</row>
</xsl:for-each>
</tbody>
</ulink>
</xsl:template>
- <xsl:template match="registered">
- <xsl:text>®</xsl:text>
- </xsl:template>
-
- <xsl:template match="copy">
- <xsl:text>©</xsl:text>
- </xsl:template>
-
- <xsl:template match="trademark">
- <xsl:text>™</xsl:text>
- </xsl:template>
-
<xsl:template match="superscript">
<superscript>
<xsl:apply-templates/>
<row>
<xsl:for-each select="entry">
<entry>
- <xsl:apply-templates/>
+ <xsl:apply-templates select="."/>
</entry>
</xsl:for-each>
</row>
<row>
<xsl:for-each select="entry">
<entry>
- <xsl:apply-templates/>
+ <xsl:apply-templates select="."/>
</entry>
</xsl:for-each>
</row>
<xsl:template match="programlisting">
<programlisting language="c">
<xsl:for-each select="codeline[position() > 1 or highlight]">
- <xsl:apply-templates/>
+ <xsl:apply-templates select="."/>
<xsl:text> </xsl:text>
</xsl:for-each>
</programlisting>