* Several user application functions for FLASH and other special memory area manipulations are exposed by the bootloader,
* allowing the user application to call into the bootloader at runtime to read and write FLASH data.
*
- * \note The APIs exposed by the DFU class bootloader are \b NOT compatible with the API exposed by the official Atmel DFU bootloader.
+ * \warning The APIs exposed by the DFU class bootloader are \b NOT compatible with the API exposed by the official Atmel DFU bootloader.
*
* By default, the bootloader API jump table is located 32 bytes from the end of the device's FLASH memory, and follows the
* following layout:
/** Structure for the association of attribute ID values to an attribute value in FLASH. A table of these
* structures can then be built up for each supported UUID service within the device.
*
- * \note This table must be terminated with a \ref SERVICE_ATTRIBUTE_TABLE_TERMINATOR element.
+ * \attention This table must be terminated with a \ref SERVICE_ATTRIBUTE_TABLE_TERMINATOR element.
*/
typedef struct
{