/*
LUFA Library
- Copyright (C) Dean Camera, 2013.
+ Copyright (C) Dean Camera, 2015.
dean [at] fourwalledcubicle [dot] com
www.lufa-lib.org
*/
/*
- Copyright 2013 Dean Camera (dean [at] fourwalledcubicle [dot] com)
+ Copyright 2015 Dean Camera (dean [at] fourwalledcubicle [dot] com)
Permission to use, copy, modify, distribute, and sell this
software and its documentation for any purpose is hereby granted
* \defgroup Group_Buttons Buttons Driver - LUFA/Drivers/Board/Buttons.h
* \brief Digital button board hardware driver.
*
- * \section Sec_Dependencies Module Source Dependencies
+ * \section Sec_Buttons_Dependencies Module Source Dependencies
* The following files must be built with any user project that uses this module:
* - None
*
- * \section Sec_ModDescription Module Description
+ * \section Sec_Buttons_ModDescription Module Description
* Hardware buttons driver. This provides an easy to use driver for the hardware buttons present on many boards.
* It provides a way to easily configure and check the status of all the buttons on the board so that appropriate
* actions can be taken.
*
* For possible \c BOARD makefile values, see \ref Group_BoardTypes.
*
- * \section Sec_ExampleUsage Example Usage
+ * \section Sec_Buttons_ExampleUsage Example Usage
* The following snippet is an example of how this module may be used within a typical
* application.
*
* \code
* // Initialize the button driver before first use
* Buttons_Init();
- *
+ *
* printf("Waiting for button press...\r\n");
- *
+ *
* // Loop until a board button has been pressed
* uint8_t ButtonPress;
* while (!(ButtonPress = Buttons_GetStatus())) {};
- *
+ *
* // Display which button was pressed (assuming two board buttons)
* printf("Button pressed: %s\r\n", (ButtonPress == BUTTONS_BUTTON1) ? "Button 1" : "Button 2");
* \endcode
#include "../../Common/Common.h"
#if (BOARD == BOARD_NONE)
- #error The Board Buttons driver cannot be used if the makefile BOARD option is not set.
+ #define BUTTONS_BUTTON1 0
+ static inline void Buttons_Init(void) {};
+ static inline uint_reg_t Buttons_GetStatus(void) { return 0; };
#elif (BOARD == BOARD_USBKEY)
#include "AVR8/USBKEY/Buttons.h"
#elif (BOARD == BOARD_STK525)
#include "UC3/UC3A3_XPLAINED/Buttons.h"
#elif (BOARD == BOARD_STANGE_ISP)
#include "AVR8/STANGE_ISP/Buttons.h"
+ #elif (BOARD == BOARD_C3_XPLAINED)
+ #include "XMEGA/C3_XPLAINED/Buttons.h"
+ #elif (BOARD == BOARD_U2S)
+ #include "AVR8/U2S/Buttons.h"
#else
#include "Board/Buttons.h"
#endif