3  *  This file contains special DoxyGen information for the generation of the main page and other special
 
   4  *  documentation pages. It is not a project source file.
 
   7 /** \mainpage Multiple Report HID Keyboard and Mouse Device Demo
 
   9  *  \section Sec_Compat Demo Compatibility:
 
  11  *  The following list indicates what microcontrollers are compatible with this demo.
 
  13  *  \li Series 7 USB AVRs (AT90USBxxx7)
 
  14  *  \li Series 6 USB AVRs (AT90USBxxx6)
 
  15  *  \li Series 4 USB AVRs (ATMEGAxxU4)
 
  16  *  \li Series 2 USB AVRs (AT90USBxx2, ATMEGAxxU2)
 
  18  *  \section Sec_Info USB Information:
 
  20  *  The following table gives a rundown of the USB utilization of this demo.
 
  24  *    <td><b>USB Mode:</b></td>
 
  28  *    <td><b>USB Class:</b></td>
 
  29  *    <td>Human Interface Device (HID)</td>
 
  32  *    <td><b>USB Subclass:</b></td>
 
  36  *    <td><b>Relevant Standards:</b></td>
 
  37  *    <td>USBIF HID Specification \n
 
  38  *        USBIF HID Usage Tables</td>
 
  41  *    <td><b>Supported USB Speeds:</b></td>
 
  42  *    <td>Low Speed Mode \n
 
  43  *        Full Speed Mode</td>
 
  47  *  \section Sec_Description Project Description:
 
  49  *  Keyboard/Mouse demonstration application, using a single HID interface. This gives
 
  50  *  a simple reference application for implementing a multiple HID report device
 
  51  *  containing both USB Keyboard and USB Mouse functionality using the basic USB HID
 
  52  *  drivers in all modern OSes (i.e. no special drivers required). This example uses a
 
  53  *  single HID interface that is shared between the two functions.
 
  55  *  On start-up the system will automatically enumerate and function as a keyboard when
 
  56  *  the USB connection to a host is present and the HWB is not pressed. When enabled,
 
  57  *  manipulate the joystick to send the letters a, b, c, d and e. See the USB HID
 
  58  *  documentation for more information on sending keyboard event and key presses.
 
  60  *  When the HWB is pressed, the mouse mode is enabled. When enabled, move the joystick
 
  61  *  to move the pointer, and push the joystick inwards to simulate a left-button click.
 
  63  *  \section Sec_Options Project Options
 
  65  *  The following defines can be found in this demo, which can control the demo behaviour when defined, or changed in value.