3  *  This file contains special DoxyGen information for the generation of the main page and other special
 
   4  *  documentation pages. It is not a project source file.
 
   8  *  \page Page_WhyUseLUFA Why Use LUFA?
 
  10  *  The LUFA Library has many advantages over implementing the code required to drive the USB AVRs directly.
 
  11  *  It is much more preferable to incorporate LUFA into your existing projects - or even make a new project
 
  12  *  using LUFA - than it is to start from scratch and use the USB AVR registers directly. Some of these reasons
 
  15  *  - <b>Portability:</b>
 
  16  *    The LUFA stack is designed to run (at some capacity) on the entire Atmel range of USB AVRs, regardless of the
 
  17  *    exact USB controller revision used. If you decide to implement your own USB stack, you will either need to
 
  18  *    code around the differences between each USB AVR controller's implementation between different chip models, or
 
  19  *    require your code to run on only one specific USB AVR model series.
 
  21  *  - <b>Speed of Development:</b>
 
  22  *    LUFA ships with a wide range of pre-made demos, bootloaders and projects for you to try, learn and extend. Each
 
  23  *    of these demos are tested (where possible) across as many USB AVRs and Operating Systems as possible, to ensure
 
  24  *    that they work under as many conditions as possible. In addition, there are inbuilt class drivers for several of
 
  25  *    the USB classes which you can make use of in your projects with minimal effort.
 
  27  *  - <b>Maintainability:</b>
 
  28  *    As LUFA takes care of much of the USB implementation, you can be left to focusing on your actual project's
 
  29  *    functionality, rather than being held back developing and debugging the USB stack code. Since LUFA uses clear APIs
 
  30  *    for USB development, your code will be more readable than if it had the low level USB stack code integrated into
 
  31  *    it directly. Updating the LUFA library is a simple folder-replacement and gives new features and bug fixes in
 
  32  *    seconds each time a new release is made.
 
  35  *    Not just requiring less code to make complex USB devices, LUFA (under most cases with the correct compile options)
 
  36  *    requires less FLASH space than Atmel's stack, meaning more space for the user application*.
 
  39  *    Since many people are now using LUFA in their own projects, you can take advantage of other's knowedge when you run
 
  40  *    into difficulties or need some advice. In addition, you can also email the library author to recieve personalised
 
  41  *    support when you need it (subject to author's schedule).
 
  43  *   <small>* Atmel Stack Mouse Device Demo 4292 bytes, LUFA Mouse Low Level Device Demo 3392 bytes, under identical build
 
  44  *   environments</small>