Added User Application APIs to the CDC and DFU class bootloaders.
[pub/USBasp.git] / Projects / LEDNotifier / LEDMixerApp / LEDMixer.csproj
1 <?xml version="1.0" encoding="utf-8"?>
2 <Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <PropertyGroup>
4 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
5 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
6 <ProductVersion>9.0.21022</ProductVersion>
7 <SchemaVersion>2.0</SchemaVersion>
8 <ProjectGuid>{A7814DA7-FA30-4A3D-878F-2E1975F9B27D}</ProjectGuid>
9 <OutputType>WinExe</OutputType>
10 <AppDesignerFolder>Properties</AppDesignerFolder>
11 <RootNamespace>LEDMixer</RootNamespace>
12 <AssemblyName>LEDMixer</AssemblyName>
13 <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
14 <FileAlignment>512</FileAlignment>
15 </PropertyGroup>
16 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
17 <DebugSymbols>true</DebugSymbols>
18 <DebugType>full</DebugType>
19 <Optimize>false</Optimize>
20 <OutputPath>bin\Debug\</OutputPath>
21 <DefineConstants>DEBUG;TRACE</DefineConstants>
22 <ErrorReport>prompt</ErrorReport>
23 <WarningLevel>4</WarningLevel>
24 </PropertyGroup>
25 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
26 <DebugType>pdbonly</DebugType>
27 <Optimize>true</Optimize>
28 <OutputPath>bin\Release\</OutputPath>
29 <DefineConstants>TRACE</DefineConstants>
30 <ErrorReport>prompt</ErrorReport>
31 <WarningLevel>4</WarningLevel>
32 </PropertyGroup>
33 <ItemGroup>
34 <Reference Include="System" />
35 <Reference Include="System.Core">
36 <RequiredTargetFramework>3.5</RequiredTargetFramework>
37 </Reference>
38 <Reference Include="System.Xml.Linq">
39 <RequiredTargetFramework>3.5</RequiredTargetFramework>
40 </Reference>
41 <Reference Include="System.Data.DataSetExtensions">
42 <RequiredTargetFramework>3.5</RequiredTargetFramework>
43 </Reference>
44 <Reference Include="System.Data" />
45 <Reference Include="System.Deployment" />
46 <Reference Include="System.Drawing" />
47 <Reference Include="System.Windows.Forms" />
48 <Reference Include="System.Xml" />
49 </ItemGroup>
50 <ItemGroup>
51 <Compile Include="LEDMixer.cs">
52 <SubType>Form</SubType>
53 </Compile>
54 <Compile Include="LEDMixer.Designer.cs">
55 <DependentUpon>LEDMixer.cs</DependentUpon>
56 </Compile>
57 <Compile Include="Program.cs" />
58 <Compile Include="Properties\AssemblyInfo.cs" />
59 <EmbeddedResource Include="LEDMixer.resx">
60 <DependentUpon>LEDMixer.cs</DependentUpon>
61 <SubType>Designer</SubType>
62 </EmbeddedResource>
63 <EmbeddedResource Include="Properties\Resources.resx">
64 <Generator>ResXFileCodeGenerator</Generator>
65 <LastGenOutput>Resources.Designer.cs</LastGenOutput>
66 <SubType>Designer</SubType>
67 </EmbeddedResource>
68 <Compile Include="Properties\Resources.Designer.cs">
69 <AutoGen>True</AutoGen>
70 <DependentUpon>Resources.resx</DependentUpon>
71 </Compile>
72 <None Include="Properties\Settings.settings">
73 <Generator>SettingsSingleFileGenerator</Generator>
74 <LastGenOutput>Settings.Designer.cs</LastGenOutput>
75 </None>
76 <Compile Include="Properties\Settings.Designer.cs">
77 <AutoGen>True</AutoGen>
78 <DependentUpon>Settings.settings</DependentUpon>
79 <DesignTimeSharedInput>True</DesignTimeSharedInput>
80 </Compile>
81 </ItemGroup>
82 <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
83 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
84 Other similar extension points exist, see Microsoft.Common.targets.
85 <Target Name="BeforeBuild">
86 </Target>
87 <Target Name="AfterBuild">
88 </Target>
89 -->
90 </Project>