* RingBuffer_InitBuffer(&Buffer, BufferData, sizeof(BufferData));
*
* // Insert some data into the buffer
- * RingBuffer_Insert(Buffer, 'H');
- * RingBuffer_Insert(Buffer, 'E');
- * RingBuffer_Insert(Buffer, 'L');
- * RingBuffer_Insert(Buffer, 'L');
- * RingBuffer_Insert(Buffer, 'O');
+ * RingBuffer_Insert(&Buffer, 'H');
+ * RingBuffer_Insert(&Buffer, 'E');
+ * RingBuffer_Insert(&Buffer, 'L');
+ * RingBuffer_Insert(&Buffer, 'L');
+ * RingBuffer_Insert(&Buffer, 'O');
*
* // Cache the number of stored bytes in the buffer
* uint16_t BufferCount = RingBuffer_GetCount(&Buffer);