X-Git-Url: http://git.linex4red.de/pub/lufa.git/blobdiff_plain/99145a8d7c88d9af065cfb7f5e8507d5b65ff811..fb3fcb968ea70f8b5c6d8f7edde65745e49628f2:/LUFA/GettingStarted.txt
diff --git a/LUFA/GettingStarted.txt b/LUFA/GettingStarted.txt
index a88a82533..1ff36ecdb 100644
--- a/LUFA/GettingStarted.txt
+++ b/LUFA/GettingStarted.txt
@@ -12,12 +12,14 @@
* This is due to two reasons; one, it is the hardware the author posesses, and two, it is the most popular Atmel
* USB demonstration board to date.
*
+ *
* \section Sec_Prerequisites Prerequisites
* Before you can compile any of the LUFA library code or demos, you will need a recent distribution of avr-libc (1.6.2+)
* and the AVR-GCC (4.2+) compiler. For Windows users, the best way to obtain these is the WinAVR project
* (http://winavr.sourceforge.net) as this provides a single-file setup for everything required to compile your
* own AVR projects.
*
+ *
* \section Sec_Configuring Configuring the Demos, Bootloaders and Projects
* If the target AVR model, clock speed, board or other settings are different to the current settings, they must be changed
* and the project recompiled from the source code before being programmed into the AVR microcontroller. Most project
@@ -34,7 +36,8 @@
*
* - MCU, the target AVR processor.
* - BOARD, the target board hardware
- * - F_CPU, the target AVR master clock frequency
+ * - F_CLOCK, the target raw master clock frequency, before any prescaling is performed
+ * - F_CPU, the target AVR CPU master clock frequency, after any prescaling
* - CDEFS, the C preprocessor defines which configure the source code
*
* These values should be changed to reflect the build hardware.
@@ -83,6 +86,7 @@
* interface speed (Low or Full speed) and other LUFA configuration options can be set here - refer to the library documentation for details on the
* configuration parameters.
*
+ *
* \section Sec_Compiling Compiling a LUFA Application
* Compiling the LUFA demos, applications and/or bootloaders is very simple. LUFA comes with makefile scripts for
* each individual demo, bootloader and project folder, as well as scripts in the /Demos/, /Bootloaders/, /Projects/
@@ -103,6 +107,7 @@
* in AVRStudio, the project can be built and cleaned using the GUI buttons or menus. Note that the AVRStudio project files make
* use of the external project makefile, thus the procedure for configuring a demo remains the same regardless of the build environment.
*
+ *
* \section Sec_Programming Programming a USB AVR
* Once you have built an application, you will need a way to program in the resulting ".HEX" file (and, if your
* application uses EEPROM variables with initial values, also a ".EEP" file) into your USB AVR. Normally, the