Bluetooth_Connection.RemoteAddress[5], Bluetooth_Connection.RemoteAddress[4],
Bluetooth_Connection.RemoteAddress[3], Bluetooth_Connection.RemoteAddress[2],
Bluetooth_Connection.RemoteAddress[1], Bluetooth_Connection.RemoteAddress[0]);
+
+ LEDs_SetAllLEDs(LEDMASK_USB_BUSY);
}
/** Bluetooth stack callback event for a completed Bluetooth disconnection. When this callback is made,
Bluetooth_Connection.RemoteAddress[5], Bluetooth_Connection.RemoteAddress[4],
Bluetooth_Connection.RemoteAddress[3], Bluetooth_Connection.RemoteAddress[2],
Bluetooth_Connection.RemoteAddress[1], Bluetooth_Connection.RemoteAddress[0]);
+
+ LEDs_SetAllLEDs(LEDMASK_USB_READY);
}
/** Bluetooth stack callback event for a Bluetooth ACL Channel connection request. When is callback fires,
/** Bluetooth stack callback event for a non-signal ACL packet reception. This callback fires once a connection
* to a remote Bluetooth device has been made, and the remote device has sent a non-signalling ACL packet.
*
- * \param[in] Data Pointer to a buffer where the received data is stored
- * \param[in] DataLen Length of the packet data, in bytes
- * \param[in] Channel Bluetooth ACL data channel information structure for the packet's destination channel
+ * \param[in] Data Pointer to a buffer where the received data is stored
+ * \param[in] DataLen Length of the packet data, in bytes
+ * \param[in] Channel Bluetooth ACL data channel information structure for the packet's destination channel
*/
void Bluetooth_PacketReceived(void* Data, uint16_t DataLen, Bluetooth_Channel_t* const Channel)
{