const uint8_t UECFG0XData,
const uint8_t UECFG1XData)
{
- Endpoint_SelectEndpoint(Number);
- Endpoint_EnableEndpoint();
-
- UECFG1X = 0;
+ uint8_t UECFG0XTemp[ENDPOINT_TOTAL_ENDPOINTS];
+ uint8_t UECFG1XTemp[ENDPOINT_TOTAL_ENDPOINTS];
+
+ for (uint8_t EPNum = 0; EPNum < ENDPOINT_TOTAL_ENDPOINTS; EPNum++)
+ {
+ Endpoint_SelectEndpoint(EPNum);
+ UECFG0XTemp[EPNum] = UECFG0X;
+ UECFG1XTemp[EPNum] = UECFG1X;
+ }
+
+ UECFG0XTemp[Number] = UECFG0XData;
+ UECFG1XTemp[Number] = UECFG1XData;
+
+ for (uint8_t EPNum = 1; EPNum < ENDPOINT_TOTAL_ENDPOINTS; EPNum++)
+ {
+ Endpoint_SelectEndpoint(EPNum);
+ UEIENX = 0;
+ UEINTX = 0;
+ UECFG1X = 0;
+ Endpoint_DisableEndpoint();
+ }
- UECFG0X = UECFG0XData;
- UECFG1X = UECFG1XData;
+ for (uint8_t EPNum = 0; EPNum < ENDPOINT_TOTAL_ENDPOINTS; EPNum++)
+ {
+ if (!(UECFG1XTemp[EPNum] & (1 << ALLOC)))
+ continue;
+
+ Endpoint_SelectEndpoint(EPNum);
+ Endpoint_EnableEndpoint();
- return Endpoint_IsConfigured();
+ UECFG0X = UECFG0XTemp[EPNum];
+ UECFG1X = UECFG1XTemp[EPNum];
+
+ if (!(Endpoint_IsConfigured()))
+ return false;
+ }
+
+ Endpoint_SelectEndpoint(Number);
+ return true;
}
void Endpoint_ClearEndpoints(void)
{
- UEINT = 0;
-
for (uint8_t EPNum = 0; EPNum < ENDPOINT_TOTAL_ENDPOINTS; EPNum++)
{
Endpoint_SelectEndpoint(EPNum);