Moved all source to the trunk directory.
[pub/lufa.git] / LUFA / MemoryAllocator / DynAlloc.c
diff --git a/LUFA/MemoryAllocator/DynAlloc.c b/LUFA/MemoryAllocator/DynAlloc.c
new file mode 100644 (file)
index 0000000..a91e0f3
--- /dev/null
@@ -0,0 +1,226 @@
+/*\r
+             LUFA Library\r
+     Copyright (C) Dean Camera, 2009.\r
+              \r
+  dean [at] fourwalledcubicle [dot] com\r
+      www.fourwalledcubicle.com\r
+*/\r
+\r
+/*\r
+  Copyright 2009  Dean Camera (dean [at] fourwalledcubicle [dot] com)\r
+\r
+  Permission to use, copy, modify, and distribute this software\r
+  and its documentation for any purpose and without fee is hereby\r
+  granted, provided that the above copyright notice appear in all\r
+  copies and that both that the copyright notice and this\r
+  permission notice and warranty disclaimer appear in supporting\r
+  documentation, and that the name of the author not be used in\r
+  advertising or publicity pertaining to distribution of the\r
+  software without specific, written prior permission.\r
+\r
+  The author disclaim all warranties with regard to this\r
+  software, including all implied warranties of merchantability\r
+  and fitness.  In no event shall the author be liable for any\r
+  special, indirect or consequential damages or any damages\r
+  whatsoever resulting from loss of use, data or profits, whether\r
+  in an action of contract, negligence or other tortious action,\r
+  arising out of or in connection with the use or performance of\r
+  this software.\r
+*/\r
+\r
+#define  INCLUDE_FROM_DYNALLOC_C\r
+#include "DynAlloc.h"\r
+\r
+struct\r
+{\r
+       char    Mem_Heap[NUM_BLOCKS * BLOCK_SIZE];\r
+       void*   Mem_Handles[NUM_HANDLES];\r
+       uint8_t Mem_Block_Flags[(NUM_BLOCKS / 4) + ((NUM_BLOCKS % 4) ? 1 : 0)];\r
+       uint8_t FlagMaskLookupMask[4];\r
+       uint8_t FlagMaskLookupNum[4];\r
+} Mem_MemData = {FlagMaskLookupMask:  {(3 << 0), (3 << 2), (3 << 4), (3 << 6)},\r
+                 FlagMaskLookupNum:   {      0,        2,        4,        6}};\r
+\r
+static uint8_t Mem_GetBlockFlags(const Block_Number_t BlockNum)\r
+{\r
+       const Block_Number_t BlockIndex    = (BlockNum >> 2);\r
+       const uint8_t        FlagMask      = Mem_MemData.FlagMaskLookupMask[BlockNum & 0x03];\r
+       const uint8_t        FlagMaskShift = Mem_MemData.FlagMaskLookupNum[BlockNum & 0x03];\r
+\r
+       return ((Mem_MemData.Mem_Block_Flags[BlockIndex] & FlagMask) >> FlagMaskShift);\r
+}\r
+\r
+static void Mem_SetBlockFlags(const Block_Number_t BlockNum, const uint8_t Flags)\r
+{\r
+       const Block_Number_t BlockIndex    = (BlockNum >> 2);\r
+       const uint8_t        FlagMask      = Mem_MemData.FlagMaskLookupMask[BlockNum & 0x03];\r
+       const uint8_t        FlagMaskShift = Mem_MemData.FlagMaskLookupNum[BlockNum & 0x03];\r
+\r
+       Mem_MemData.Mem_Block_Flags[BlockIndex] &= ~FlagMask;\r
+       Mem_MemData.Mem_Block_Flags[BlockIndex] |= (Flags << FlagMaskShift);\r
+}\r
+\r
+static inline void Mem_Defrag(void)\r
+{\r
+       Block_Number_t FreeStartBlock = 0;\r
+       char*          FreeStartPtr   = NULL;\r
+       char*          UsedStartPtr   = NULL;\r
+       Block_Number_t CurrBlock;\r
+       \r
+       for (CurrBlock = 0; CurrBlock < NUM_BLOCKS; CurrBlock++)\r
+       {\r
+               if (!(Mem_GetBlockFlags(CurrBlock) & BLOCK_USED_MASK))\r
+               {\r
+                       FreeStartPtr   = &Mem_MemData.Mem_Heap[CurrBlock * BLOCK_SIZE];\r
+                       FreeStartBlock = CurrBlock;\r
+                       break;\r
+               }\r
+       }\r
+       \r
+       if (FreeStartPtr == NULL)\r
+         return;\r
+\r
+       while (++CurrBlock < NUM_BLOCKS)\r
+       {\r
+               uint8_t CurrBlockFlags = Mem_GetBlockFlags(CurrBlock);\r
+       \r
+               if (CurrBlockFlags & BLOCK_USED_MASK)\r
+               {\r
+                       UsedStartPtr = &Mem_MemData.Mem_Heap[CurrBlock * BLOCK_SIZE];\r
+               \r
+                       for (Handle_Number_t HandleNum = 0; HandleNum < NUM_HANDLES; HandleNum++)\r
+                       {\r
+                               if (Mem_MemData.Mem_Handles[HandleNum] == UsedStartPtr)\r
+                               {\r
+                                       Mem_MemData.Mem_Handles[HandleNum] = FreeStartPtr;\r
+                                       break;\r
+                               }\r
+                       }\r
+\r
+                       memcpy(FreeStartPtr, UsedStartPtr, BLOCK_SIZE);\r
+                       FreeStartPtr += BLOCK_SIZE;\r
+                         \r
+                       Mem_SetBlockFlags(FreeStartBlock++, CurrBlockFlags);\r
+                       Mem_SetBlockFlags(CurrBlock, 0);\r
+               }\r
+       }\r
+}\r
+\r
+static inline bool Mem_FindFreeBlocks(Block_Number_t* const RetStartPtr, const Block_Number_t Blocks)\r
+{\r
+       Block_Number_t FreeInCurrSec = 0;\r
+\r
+       for (Block_Number_t CurrBlock = 0; CurrBlock < NUM_BLOCKS; CurrBlock++)\r
+       {\r
+               if (Mem_GetBlockFlags(CurrBlock) & BLOCK_USED_MASK)\r
+                 FreeInCurrSec = 0;\r
+               else\r
+                 FreeInCurrSec++;\r
+\r
+               if (FreeInCurrSec >= Blocks)\r
+               {\r
+                       *RetStartPtr = CurrBlock;\r
+                       return true;\r
+               }\r
+       }\r
+\r
+       return false;\r
+}\r
+\r
+Mem_Handle_t Mem_Alloc(const Alloc_Size_t Bytes)\r
+{\r
+       Block_Number_t ReqBlocks = (Bytes / BLOCK_SIZE);\r
+       Block_Number_t StartBlock;\r
+       \r
+       if (Bytes % BLOCK_SIZE)\r
+         ReqBlocks++;\r
+       \r
+       if (!(Mem_FindFreeBlocks(&StartBlock, ReqBlocks)))\r
+       {\r
+               Mem_Defrag();\r
+               \r
+               if (!(Mem_FindFreeBlocks(&StartBlock, ReqBlocks)))\r
+                 return NULL;  \r
+       }\r
+\r
+       for (Block_Number_t UsedBlock = 0; UsedBlock < (ReqBlocks - 1); UsedBlock++)\r
+         Mem_SetBlockFlags((StartBlock + UsedBlock), (BLOCK_USED_MASK | BLOCK_LINKED_MASK));\r
+\r
+       Mem_SetBlockFlags((StartBlock + (ReqBlocks - 1)), BLOCK_USED_MASK);\r
+       \r
+       for (Handle_Number_t AllocEntry = 0; AllocEntry < NUM_HANDLES; AllocEntry++)\r
+       {\r
+               Mem_Handle_t CurrHdl = (Mem_Handle_t)&Mem_MemData.Mem_Handles[AllocEntry];\r
+       \r
+               if (DEREF(CurrHdl, void*) == NULL)\r
+               {\r
+                       DEREF(CurrHdl, void*) = &Mem_MemData.Mem_Heap[StartBlock * BLOCK_SIZE];\r
+                       return CurrHdl;\r
+               }\r
+       }\r
+\r
+       return NULL;\r
+}\r
+\r
+Mem_Handle_t Mem_Realloc(Mem_Handle_t CurrAllocHdl, const Alloc_Size_t Bytes)\r
+{\r
+       Mem_Free(CurrAllocHdl);\r
+       return Mem_Alloc(Bytes);\r
+}\r
+\r
+Mem_Handle_t Mem_Calloc(const Alloc_Size_t Bytes)\r
+{\r
+       Mem_Handle_t AllocHdl = Mem_Alloc(Bytes);\r
+       \r
+       if (AllocHdl != NULL)\r
+         memset(DEREF(AllocHdl, void*), 0x00, Bytes);\r
+\r
+       return AllocHdl;\r
+}\r
+\r
+void Mem_Free(Mem_Handle_t CurrAllocHdl)\r
+{\r
+       char*          MemBlockPtr = DEREF(CurrAllocHdl, char*);\r
+       Block_Number_t CurrBlock   = ((uint16_t)(MemBlockPtr - Mem_MemData.Mem_Heap) / BLOCK_SIZE);\r
+       uint8_t        CurrBlockFlags;\r
+\r
+       if ((CurrAllocHdl == NULL) || (MemBlockPtr == NULL))\r
+         return;\r
+\r
+       do\r
+       {\r
+               CurrBlockFlags = Mem_GetBlockFlags(CurrBlock);\r
+               Mem_SetBlockFlags(CurrBlock, 0);\r
+\r
+               CurrBlock++;\r
+       }\r
+       while (CurrBlockFlags & BLOCK_LINKED_MASK);\r
+       \r
+       DEREF(CurrAllocHdl, void*) = NULL;\r
+}\r
+\r
+Block_Number_t Mem_TotalFreeBlocks(void)\r
+{\r
+       Block_Number_t FreeBlocks = 0;\r
+       \r
+       for (Block_Number_t CurrBlock = 0; CurrBlock < NUM_BLOCKS; CurrBlock++)\r
+       {\r
+               if (!(Mem_GetBlockFlags(CurrBlock) & BLOCK_USED_MASK))\r
+                 FreeBlocks++;\r
+       }\r
+       \r
+       return FreeBlocks;\r
+}\r
+\r
+Handle_Number_t Mem_TotalFreeHandles(void)\r
+{\r
+       Handle_Number_t FreeHandles = 0;\r
+       \r
+       for (Handle_Number_t CurrHandle = 0; CurrHandle < NUM_HANDLES; CurrHandle++)\r
+       {\r
+               if (Mem_MemData.Mem_Handles[CurrHandle] == NULL)\r
+                 FreeHandles++;\r
+       }\r
+       \r
+       return FreeHandles;\r
+}\r