--- /dev/null
+/*\r
+ LUFA Library\r
+ Copyright (C) Dean Camera, 2009.\r
+ \r
+ dean [at] fourwalledcubicle [dot] com\r
+ www.fourwalledcubicle.com\r
+*/\r
+\r
+/*\r
+ Copyright 2009 Dean Camera (dean [at] fourwalledcubicle [dot] com)\r
+\r
+ Permission to use, copy, modify, and distribute this software\r
+ and its documentation for any purpose and without fee is hereby\r
+ granted, provided that the above copyright notice appear in all\r
+ copies and that both that the copyright notice and this\r
+ permission notice and warranty disclaimer appear in supporting\r
+ documentation, and that the name of the author not be used in\r
+ advertising or publicity pertaining to distribution of the\r
+ software without specific, written prior permission.\r
+\r
+ The author disclaim all warranties with regard to this\r
+ software, including all implied warranties of merchantability\r
+ and fitness. In no event shall the author be liable for any\r
+ special, indirect or consequential damages or any damages\r
+ whatsoever resulting from loss of use, data or profits, whether\r
+ in an action of contract, negligence or other tortious action,\r
+ arising out of or in connection with the use or performance of\r
+ this software.\r
+*/\r
+\r
+#define INCLUDE_FROM_DYNALLOC_C\r
+#include "DynAlloc.h"\r
+\r
+struct\r
+{\r
+ char Mem_Heap[NUM_BLOCKS * BLOCK_SIZE];\r
+ void* Mem_Handles[NUM_HANDLES];\r
+ uint8_t Mem_Block_Flags[(NUM_BLOCKS / 4) + ((NUM_BLOCKS % 4) ? 1 : 0)];\r
+ uint8_t FlagMaskLookupMask[4];\r
+ uint8_t FlagMaskLookupNum[4];\r
+} Mem_MemData = {FlagMaskLookupMask: {(3 << 0), (3 << 2), (3 << 4), (3 << 6)},\r
+ FlagMaskLookupNum: { 0, 2, 4, 6}};\r
+\r
+static uint8_t Mem_GetBlockFlags(const Block_Number_t BlockNum)\r
+{\r
+ const Block_Number_t BlockIndex = (BlockNum >> 2);\r
+ const uint8_t FlagMask = Mem_MemData.FlagMaskLookupMask[BlockNum & 0x03];\r
+ const uint8_t FlagMaskShift = Mem_MemData.FlagMaskLookupNum[BlockNum & 0x03];\r
+\r
+ return ((Mem_MemData.Mem_Block_Flags[BlockIndex] & FlagMask) >> FlagMaskShift);\r
+}\r
+\r
+static void Mem_SetBlockFlags(const Block_Number_t BlockNum, const uint8_t Flags)\r
+{\r
+ const Block_Number_t BlockIndex = (BlockNum >> 2);\r
+ const uint8_t FlagMask = Mem_MemData.FlagMaskLookupMask[BlockNum & 0x03];\r
+ const uint8_t FlagMaskShift = Mem_MemData.FlagMaskLookupNum[BlockNum & 0x03];\r
+\r
+ Mem_MemData.Mem_Block_Flags[BlockIndex] &= ~FlagMask;\r
+ Mem_MemData.Mem_Block_Flags[BlockIndex] |= (Flags << FlagMaskShift);\r
+}\r
+\r
+static inline void Mem_Defrag(void)\r
+{\r
+ Block_Number_t FreeStartBlock = 0;\r
+ char* FreeStartPtr = NULL;\r
+ char* UsedStartPtr = NULL;\r
+ Block_Number_t CurrBlock;\r
+ \r
+ for (CurrBlock = 0; CurrBlock < NUM_BLOCKS; CurrBlock++)\r
+ {\r
+ if (!(Mem_GetBlockFlags(CurrBlock) & BLOCK_USED_MASK))\r
+ {\r
+ FreeStartPtr = &Mem_MemData.Mem_Heap[CurrBlock * BLOCK_SIZE];\r
+ FreeStartBlock = CurrBlock;\r
+ break;\r
+ }\r
+ }\r
+ \r
+ if (FreeStartPtr == NULL)\r
+ return;\r
+\r
+ while (++CurrBlock < NUM_BLOCKS)\r
+ {\r
+ uint8_t CurrBlockFlags = Mem_GetBlockFlags(CurrBlock);\r
+ \r
+ if (CurrBlockFlags & BLOCK_USED_MASK)\r
+ {\r
+ UsedStartPtr = &Mem_MemData.Mem_Heap[CurrBlock * BLOCK_SIZE];\r
+ \r
+ for (Handle_Number_t HandleNum = 0; HandleNum < NUM_HANDLES; HandleNum++)\r
+ {\r
+ if (Mem_MemData.Mem_Handles[HandleNum] == UsedStartPtr)\r
+ {\r
+ Mem_MemData.Mem_Handles[HandleNum] = FreeStartPtr;\r
+ break;\r
+ }\r
+ }\r
+\r
+ memcpy(FreeStartPtr, UsedStartPtr, BLOCK_SIZE);\r
+ FreeStartPtr += BLOCK_SIZE;\r
+ \r
+ Mem_SetBlockFlags(FreeStartBlock++, CurrBlockFlags);\r
+ Mem_SetBlockFlags(CurrBlock, 0);\r
+ }\r
+ }\r
+}\r
+\r
+static inline bool Mem_FindFreeBlocks(Block_Number_t* const RetStartPtr, const Block_Number_t Blocks)\r
+{\r
+ Block_Number_t FreeInCurrSec = 0;\r
+\r
+ for (Block_Number_t CurrBlock = 0; CurrBlock < NUM_BLOCKS; CurrBlock++)\r
+ {\r
+ if (Mem_GetBlockFlags(CurrBlock) & BLOCK_USED_MASK)\r
+ FreeInCurrSec = 0;\r
+ else\r
+ FreeInCurrSec++;\r
+\r
+ if (FreeInCurrSec >= Blocks)\r
+ {\r
+ *RetStartPtr = CurrBlock;\r
+ return true;\r
+ }\r
+ }\r
+\r
+ return false;\r
+}\r
+\r
+Mem_Handle_t Mem_Alloc(const Alloc_Size_t Bytes)\r
+{\r
+ Block_Number_t ReqBlocks = (Bytes / BLOCK_SIZE);\r
+ Block_Number_t StartBlock;\r
+ \r
+ if (Bytes % BLOCK_SIZE)\r
+ ReqBlocks++;\r
+ \r
+ if (!(Mem_FindFreeBlocks(&StartBlock, ReqBlocks)))\r
+ {\r
+ Mem_Defrag();\r
+ \r
+ if (!(Mem_FindFreeBlocks(&StartBlock, ReqBlocks)))\r
+ return NULL; \r
+ }\r
+\r
+ for (Block_Number_t UsedBlock = 0; UsedBlock < (ReqBlocks - 1); UsedBlock++)\r
+ Mem_SetBlockFlags((StartBlock + UsedBlock), (BLOCK_USED_MASK | BLOCK_LINKED_MASK));\r
+\r
+ Mem_SetBlockFlags((StartBlock + (ReqBlocks - 1)), BLOCK_USED_MASK);\r
+ \r
+ for (Handle_Number_t AllocEntry = 0; AllocEntry < NUM_HANDLES; AllocEntry++)\r
+ {\r
+ Mem_Handle_t CurrHdl = (Mem_Handle_t)&Mem_MemData.Mem_Handles[AllocEntry];\r
+ \r
+ if (DEREF(CurrHdl, void*) == NULL)\r
+ {\r
+ DEREF(CurrHdl, void*) = &Mem_MemData.Mem_Heap[StartBlock * BLOCK_SIZE];\r
+ return CurrHdl;\r
+ }\r
+ }\r
+\r
+ return NULL;\r
+}\r
+\r
+Mem_Handle_t Mem_Realloc(Mem_Handle_t CurrAllocHdl, const Alloc_Size_t Bytes)\r
+{\r
+ Mem_Free(CurrAllocHdl);\r
+ return Mem_Alloc(Bytes);\r
+}\r
+\r
+Mem_Handle_t Mem_Calloc(const Alloc_Size_t Bytes)\r
+{\r
+ Mem_Handle_t AllocHdl = Mem_Alloc(Bytes);\r
+ \r
+ if (AllocHdl != NULL)\r
+ memset(DEREF(AllocHdl, void*), 0x00, Bytes);\r
+\r
+ return AllocHdl;\r
+}\r
+\r
+void Mem_Free(Mem_Handle_t CurrAllocHdl)\r
+{\r
+ char* MemBlockPtr = DEREF(CurrAllocHdl, char*);\r
+ Block_Number_t CurrBlock = ((uint16_t)(MemBlockPtr - Mem_MemData.Mem_Heap) / BLOCK_SIZE);\r
+ uint8_t CurrBlockFlags;\r
+\r
+ if ((CurrAllocHdl == NULL) || (MemBlockPtr == NULL))\r
+ return;\r
+\r
+ do\r
+ {\r
+ CurrBlockFlags = Mem_GetBlockFlags(CurrBlock);\r
+ Mem_SetBlockFlags(CurrBlock, 0);\r
+\r
+ CurrBlock++;\r
+ }\r
+ while (CurrBlockFlags & BLOCK_LINKED_MASK);\r
+ \r
+ DEREF(CurrAllocHdl, void*) = NULL;\r
+}\r
+\r
+Block_Number_t Mem_TotalFreeBlocks(void)\r
+{\r
+ Block_Number_t FreeBlocks = 0;\r
+ \r
+ for (Block_Number_t CurrBlock = 0; CurrBlock < NUM_BLOCKS; CurrBlock++)\r
+ {\r
+ if (!(Mem_GetBlockFlags(CurrBlock) & BLOCK_USED_MASK))\r
+ FreeBlocks++;\r
+ }\r
+ \r
+ return FreeBlocks;\r
+}\r
+\r
+Handle_Number_t Mem_TotalFreeHandles(void)\r
+{\r
+ Handle_Number_t FreeHandles = 0;\r
+ \r
+ for (Handle_Number_t CurrHandle = 0; CurrHandle < NUM_HANDLES; CurrHandle++)\r
+ {\r
+ if (Mem_MemData.Mem_Handles[CurrHandle] == NULL)\r
+ FreeHandles++;\r
+ }\r
+ \r
+ return FreeHandles;\r
+}\r