Add new RNDIS_Host_IsPacketReceived(), RNDIS_Device_ReadPacket() and RNDIS_Device_Wri...
[pub/lufa.git] / Demos / Device / LowLevel / RNDISEthernet / RNDISEthernet.c
index cc5f9e3..9ad26dd 100644 (file)
@@ -204,7 +204,7 @@ void RNDIS_Task(void)
                Endpoint_SelectEndpoint(CDC_RX_EPNUM);
 
                /* Check if the data OUT endpoint contains data, and that the IN buffer is empty */
-               if (Endpoint_IsOUTReceived() && !(FrameIN.FrameInBuffer))
+               if (Endpoint_IsOUTReceived() && !(FrameIN.FrameLength))
                {
                        /* Read in the packet message header */
                        Endpoint_Read_Stream_LE(&RNDISPacketHeader, sizeof(RNDIS_Packet_Message_t), NULL);
@@ -224,16 +224,13 @@ void RNDIS_Task(void)
 
                        /* Store the size of the Ethernet frame */
                        FrameIN.FrameLength = RNDISPacketHeader.DataLength;
-
-                       /* Indicate Ethernet IN buffer full */
-                       FrameIN.FrameInBuffer = true;
                }
 
                /* Select the data IN endpoint */
                Endpoint_SelectEndpoint(CDC_TX_EPNUM);
 
                /* Check if the data IN endpoint is ready for more data, and that the IN buffer is full */
-               if (Endpoint_IsINReady() && FrameOUT.FrameInBuffer)
+               if (Endpoint_IsINReady() && FrameOUT.FrameLength)
                {
                        /* Clear the packet header with all 0s so that the relevant fields can be filled */
                        memset(&RNDISPacketHeader, 0, sizeof(RNDIS_Packet_Message_t));
@@ -254,7 +251,7 @@ void RNDIS_Task(void)
                        Endpoint_ClearIN();
 
                        /* Indicate Ethernet OUT buffer no longer full */
-                       FrameOUT.FrameInBuffer = false;
+                       FrameOUT.FrameLength = 0;
                }
        }
 }
@@ -273,7 +270,7 @@ void Ethernet_Task(void)
          return;
 
        /* Check if a frame has been written to the IN frame buffer */
-       if (FrameIN.FrameInBuffer)
+       if (FrameIN.FrameLength)
        {
                /* Indicate packet processing started */
                LEDs_SetAllLEDs(LEDMASK_USB_BUSY);