+ /* Check if the LEDs should be ping-ponging (during enumeration) */\r
+ if (PingPongMSRemaining && !(--PingPongMSRemaining))\r
+ {\r
+ LEDs_ChangeLEDs(LEDMASK_BUSY, (~LEDs_GetLEDs() & LEDMASK_BUSY));\r
+ PingPongMSRemaining = PING_PONG_LED_PULSE_MS;\r
+ }\r
+ \r