+++ /dev/null
-/*\r
- LUFA Library\r
- Copyright (C) Dean Camera, 2009.\r
- \r
- dean [at] fourwalledcubicle [dot] com\r
- www.fourwalledcubicle.com\r
-*/\r
-\r
-/*\r
- Copyright 2009 Dean Camera (dean [at] fourwalledcubicle [dot] com)\r
-\r
- Permission to use, copy, modify, and distribute this software\r
- and its documentation for any purpose and without fee is hereby\r
- granted, provided that the above copyright notice appear in all\r
- copies and that both that the copyright notice and this\r
- permission notice and warranty disclaimer appear in supporting\r
- documentation, and that the name of the author not be used in\r
- advertising or publicity pertaining to distribution of the\r
- software without specific, written prior permission.\r
-\r
- The author disclaim all warranties with regard to this\r
- software, including all implied warranties of merchantability\r
- and fitness. In no event shall the author be liable for any\r
- special, indirect or consequential damages or any damages\r
- whatsoever resulting from loss of use, data or profits, whether\r
- in an action of contract, negligence or other tortious action,\r
- arising out of or in connection with the use or performance of\r
- this software.\r
-*/\r
-\r
-#define INCLUDE_FROM_DYNALLOC_C\r
-#include "DynAlloc.h"\r
-\r
-struct\r
-{\r
- char Mem_Heap[NUM_BLOCKS * BLOCK_SIZE];\r
- void* Mem_Handles[NUM_HANDLES];\r
- uint8_t Mem_Block_Flags[(NUM_BLOCKS / 4) + ((NUM_BLOCKS % 4) ? 1 : 0)];\r
- uint8_t FlagMaskLookupMask[4];\r
- uint8_t FlagMaskLookupNum[4];\r
-} Mem_MemData = {.FlagMaskLookupMask = {(3 << 0), (3 << 2), (3 << 4), (3 << 6)},\r
- .FlagMaskLookupNum = { 0, 2, 4, 6}};\r
-\r
-static uint8_t Mem_GetBlockFlags(const Block_Number_t BlockNum)\r
-{\r
- const Block_Number_t BlockIndex = (BlockNum >> 2);\r
- const uint8_t FlagMask = Mem_MemData.FlagMaskLookupMask[BlockNum & 0x03];\r
- const uint8_t FlagMaskShift = Mem_MemData.FlagMaskLookupNum[BlockNum & 0x03];\r
-\r
- return ((Mem_MemData.Mem_Block_Flags[BlockIndex] & FlagMask) >> FlagMaskShift);\r
-}\r
-\r
-static void Mem_SetBlockFlags(const Block_Number_t BlockNum, const uint8_t Flags)\r
-{\r
- const Block_Number_t BlockIndex = (BlockNum >> 2);\r
- const uint8_t FlagMask = Mem_MemData.FlagMaskLookupMask[BlockNum & 0x03];\r
- const uint8_t FlagMaskShift = Mem_MemData.FlagMaskLookupNum[BlockNum & 0x03];\r
-\r
- Mem_MemData.Mem_Block_Flags[BlockIndex] &= ~FlagMask;\r
- Mem_MemData.Mem_Block_Flags[BlockIndex] |= (Flags << FlagMaskShift);\r
-}\r
-\r
-static inline void Mem_Defrag(void)\r
-{\r
- Block_Number_t FreeStartBlock = 0;\r
- char* FreeStartPtr = NULL;\r
- char* UsedStartPtr = NULL;\r
- Block_Number_t CurrBlock;\r
- \r
- for (CurrBlock = 0; CurrBlock < NUM_BLOCKS; CurrBlock++)\r
- {\r
- if (!(Mem_GetBlockFlags(CurrBlock) & BLOCK_USED_MASK))\r
- {\r
- FreeStartPtr = &Mem_MemData.Mem_Heap[CurrBlock * BLOCK_SIZE];\r
- FreeStartBlock = CurrBlock;\r
- break;\r
- }\r
- }\r
- \r
- if (FreeStartPtr == NULL)\r
- return;\r
-\r
- while (++CurrBlock < NUM_BLOCKS)\r
- {\r
- uint8_t CurrBlockFlags = Mem_GetBlockFlags(CurrBlock);\r
- \r
- if (CurrBlockFlags & BLOCK_USED_MASK)\r
- {\r
- UsedStartPtr = &Mem_MemData.Mem_Heap[CurrBlock * BLOCK_SIZE];\r
- \r
- for (Handle_Number_t HandleNum = 0; HandleNum < NUM_HANDLES; HandleNum++)\r
- {\r
- if (Mem_MemData.Mem_Handles[HandleNum] == UsedStartPtr)\r
- {\r
- Mem_MemData.Mem_Handles[HandleNum] = FreeStartPtr;\r
- break;\r
- }\r
- }\r
-\r
- memcpy(FreeStartPtr, UsedStartPtr, BLOCK_SIZE);\r
- FreeStartPtr += BLOCK_SIZE;\r
- \r
- Mem_SetBlockFlags(FreeStartBlock++, CurrBlockFlags);\r
- Mem_SetBlockFlags(CurrBlock, 0);\r
- }\r
- }\r
-}\r
-\r
-static inline bool Mem_FindFreeBlocks(Block_Number_t* const RetStartPtr, const Block_Number_t Blocks)\r
-{\r
- Block_Number_t FreeInCurrSec = 0;\r
-\r
- for (Block_Number_t CurrBlock = 0; CurrBlock < NUM_BLOCKS; CurrBlock++)\r
- {\r
- if (Mem_GetBlockFlags(CurrBlock) & BLOCK_USED_MASK)\r
- FreeInCurrSec = 0;\r
- else\r
- FreeInCurrSec++;\r
-\r
- if (FreeInCurrSec >= Blocks)\r
- {\r
- *RetStartPtr = CurrBlock;\r
- return true;\r
- }\r
- }\r
-\r
- return false;\r
-}\r
-\r
-Mem_Handle_t Mem_Alloc(const Alloc_Size_t Bytes)\r
-{\r
- Block_Number_t ReqBlocks = (Bytes / BLOCK_SIZE);\r
- Block_Number_t StartBlock;\r
- \r
- if (Bytes % BLOCK_SIZE)\r
- ReqBlocks++;\r
- \r
- if (!(Mem_FindFreeBlocks(&StartBlock, ReqBlocks)))\r
- {\r
- Mem_Defrag();\r
- \r
- if (!(Mem_FindFreeBlocks(&StartBlock, ReqBlocks)))\r
- return NULL; \r
- }\r
-\r
- for (Block_Number_t UsedBlock = 0; UsedBlock < (ReqBlocks - 1); UsedBlock++)\r
- Mem_SetBlockFlags((StartBlock + UsedBlock), (BLOCK_USED_MASK | BLOCK_LINKED_MASK));\r
-\r
- Mem_SetBlockFlags((StartBlock + (ReqBlocks - 1)), BLOCK_USED_MASK);\r
- \r
- for (Handle_Number_t AllocEntry = 0; AllocEntry < NUM_HANDLES; AllocEntry++)\r
- {\r
- Mem_Handle_t CurrHdl = (Mem_Handle_t)&Mem_MemData.Mem_Handles[AllocEntry];\r
- \r
- if (DEREF(CurrHdl, void*) == NULL)\r
- {\r
- DEREF(CurrHdl, void*) = &Mem_MemData.Mem_Heap[StartBlock * BLOCK_SIZE];\r
- return CurrHdl;\r
- }\r
- }\r
-\r
- return NULL;\r
-}\r
-\r
-Mem_Handle_t Mem_Realloc(Mem_Handle_t CurrAllocHdl, const Alloc_Size_t Bytes)\r
-{\r
- Mem_Free(CurrAllocHdl);\r
- return Mem_Alloc(Bytes);\r
-}\r
-\r
-Mem_Handle_t Mem_Calloc(const Alloc_Size_t Bytes)\r
-{\r
- Mem_Handle_t AllocHdl = Mem_Alloc(Bytes);\r
- \r
- if (AllocHdl != NULL)\r
- memset(DEREF(AllocHdl, void*), 0x00, Bytes);\r
-\r
- return AllocHdl;\r
-}\r
-\r
-void Mem_Free(Mem_Handle_t CurrAllocHdl)\r
-{\r
- char* MemBlockPtr = DEREF(CurrAllocHdl, char*);\r
- Block_Number_t CurrBlock = ((uint16_t)(MemBlockPtr - Mem_MemData.Mem_Heap) / BLOCK_SIZE);\r
- uint8_t CurrBlockFlags;\r
-\r
- if ((CurrAllocHdl == NULL) || (MemBlockPtr == NULL))\r
- return;\r
-\r
- do\r
- {\r
- CurrBlockFlags = Mem_GetBlockFlags(CurrBlock);\r
- Mem_SetBlockFlags(CurrBlock, 0);\r
-\r
- CurrBlock++;\r
- }\r
- while (CurrBlockFlags & BLOCK_LINKED_MASK);\r
- \r
- DEREF(CurrAllocHdl, void*) = NULL;\r
-}\r
-\r
-Block_Number_t Mem_TotalFreeBlocks(void)\r
-{\r
- Block_Number_t FreeBlocks = 0;\r
- \r
- for (Block_Number_t CurrBlock = 0; CurrBlock < NUM_BLOCKS; CurrBlock++)\r
- {\r
- if (!(Mem_GetBlockFlags(CurrBlock) & BLOCK_USED_MASK))\r
- FreeBlocks++;\r
- }\r
- \r
- return FreeBlocks;\r
-}\r
-\r
-Handle_Number_t Mem_TotalFreeHandles(void)\r
-{\r
- Handle_Number_t FreeHandles = 0;\r
- \r
- for (Handle_Number_t CurrHandle = 0; CurrHandle < NUM_HANDLES; CurrHandle++)\r
- {\r
- if (Mem_MemData.Mem_Handles[CurrHandle] == NULL)\r
- FreeHandles++;\r
- }\r
- \r
- return FreeHandles;\r
-}\r