#include "AudioOutput.h"
/** Flag to indicate if the streaming audio alternative interface has been selected by the host. */
-bool StreamingAudioInterfaceSelected = false;
+static bool StreamingAudioInterfaceSelected = false;
+
/** Main program entry point. This routine contains the overall program flow, including initial
* setup of all components and the main program loop.
}
break;
+ case AUDIO_REQ_GetStatus:
+ /* Get Status request can be directed at either the interface or endpoint, neither is currently used
+ * according to the latest USB Audio 1.0 standard, but must be ACKed with no data when requested */
+ if ((USB_ControlRequest.bmRequestType == (REQDIR_HOSTTODEVICE | REQTYPE_CLASS | REQREC_INTERFACE)) ||
+ (USB_ControlRequest.bmRequestType == (REQDIR_HOSTTODEVICE | REQTYPE_CLASS | REQREC_ENDPOINT)))
+ {
+ Endpoint_ClearSETUP();
+ Endpoint_ClearStatusStage();
+ }
}
}
if (Endpoint_IsOUTReceived() && StreamingAudioInterfaceSelected)
{
/* Retrieve the signed 16-bit left and right audio samples, convert to 8-bit */
- int8_t LeftSample_8Bit = ((int16_t)Endpoint_Read_Word_LE() >> 8);
- int8_t RightSample_8Bit = ((int16_t)Endpoint_Read_Word_LE() >> 8);
+ int8_t LeftSample_8Bit = ((int16_t)Endpoint_Read_16_LE() >> 8);
+ int8_t RightSample_8Bit = ((int16_t)Endpoint_Read_16_LE() >> 8);
/* Mix the two channels together to produce a mono, 8-bit sample */
int8_t MixedSample_8Bit = (((int16_t)LeftSample_8Bit + (int16_t)RightSample_8Bit) >> 1);