X-Git-Url: http://git.linex4red.de/pub/USBasp.git/blobdiff_plain/de0df8b16259458c78c742b5dbedd4ac90856285..4f90aedddab31a1e4c00f09e587769b1bc13276d:/LUFA/Drivers/Board/LEDs.h diff --git a/LUFA/Drivers/Board/LEDs.h b/LUFA/Drivers/Board/LEDs.h index 91734dbfe..e0267f6f2 100644 --- a/LUFA/Drivers/Board/LEDs.h +++ b/LUFA/Drivers/Board/LEDs.h @@ -47,11 +47,11 @@ * \defgroup Group_LEDs LEDs Driver - LUFA/Drivers/Board/LEDs.h * \brief LED board hardware driver. * - * \section Sec_Dependencies Module Source Dependencies + * \section Sec_LEDs_Dependencies Module Source Dependencies * The following files must be built with any user project that uses this module: * - None * - * \section Sec_ModDescription Module Description + * \section Sec_LEDs_ModDescription Module Description * Hardware LEDs driver. This provides an easy to use driver for the hardware LEDs present on many boards. It * provides an interface to configure, test and change the status of all the board LEDs. * @@ -69,14 +69,14 @@ * compatible code for a board with no LEDs by making a board LED driver (see \ref Page_WritingBoardDrivers) * which contains only stub functions and defines no LEDs. * - * \section Sec_ExampleUsage Example Usage + * \section Sec_LEDs_ExampleUsage Example Usage * The following snippet is an example of how this module may be used within a typical * application. * * \code * // Initialize the board LED driver before first use * LEDs_Init(); - * + * * // Turn on each of the four LEDs in turn * LEDs_SetAllLEDs(LEDS_LED1); * Delay_MS(500); @@ -86,11 +86,11 @@ * Delay_MS(500); * LEDs_SetAllLEDs(LEDS_LED4); * Delay_MS(500); - * + * * // Turn on all LEDs * LEDs_SetAllLEDs(LEDS_ALL_LEDS); * Delay_MS(1000); - * + * * // Turn on LED 1, turn off LED 2, leaving LEDs 3 and 4 in their current state * LEDs_ChangeLEDs((LEDS_LED1 | LEDS_LED2), LEDS_LED1); * \endcode @@ -197,12 +197,26 @@ #include "AVR8/LEONARDO/LEDs.h" #elif (BOARD == BOARD_UC3A3_XPLAINED) #include "UC3/UC3A3_XPLAINED/LEDs.h" + #elif (BOARD == BOARD_STANGE_ISP) + #include "AVR8/STANGE_ISP/LEDs.h" + #elif (BOARD == BOARD_C3_XPLAINED) + #include "XMEGA/C3_XPLAINED/LEDs.h" + #elif (BOARD == BOARD_U2S) + #include "AVR8/U2S/LEDs.h" #else #include "Board/LEDs.h" #endif /* Preprocessor Checks: */ #if !defined(__DOXYGEN__) + #if !defined(LEDS_NO_LEDS) + #define LEDS_NO_LEDS 0 + #endif + + #if !defined(LEDS_ALL_LEDS) + #define LEDS_ALL_LEDS (LEDS_LED1 | LEDS_LED2 | LEDS_LED3 | LEDS_LED4) + #endif + #if !defined(LEDS_LED1) #define LEDS_LED1 0 #endif