X-Git-Url: http://git.linex4red.de/pub/USBasp.git/blobdiff_plain/071e02c6b6b4837fa9cf0b6d4c749994e02638d7..86a2be8536d9e246b2a87421c41b78c9fc1f25fc:/LUFA/ManPages/WritingBoardDrivers.txt diff --git a/LUFA/ManPages/WritingBoardDrivers.txt b/LUFA/ManPages/WritingBoardDrivers.txt index c3371a93a..e09e7d0d9 100644 --- a/LUFA/ManPages/WritingBoardDrivers.txt +++ b/LUFA/ManPages/WritingBoardDrivers.txt @@ -18,9 +18,10 @@ * with the LUFA hardware API. To do this, the BOARD macro should be defined to the value BOARD_USER. This indicates * that the board level drivers should be located in a folder named "Board" located inside the application's folder. * - * When used, the driver stub files located in the DriverStubs folder should be copied to the user Board directory, - * and fleshed out to include the values and code needed to control the custom board hardware. Once done, the existing - * LUFA board level APIs (accessed in the regular LUFA/Drivers/Board/ folder) will redirect to the user board drivers, - * maintaining code compatibility and allowing for a different board to be selected through the project makefile with - * no code changes. + * When used, the driver stub files located in the LUFA/CodeTemplates/DriverStubs folder should be copied to the user + * Board/ directory, and fleshed out to include the values and code needed to control the custom board hardware. Once + * done, the existing LUFA board level APIs (accessed in the regular LUFA/Drivers/Board/ folder) will redirect to the + * user board drivers, maintaining code compatibility and allowing for a different board to be selected through the + * project makefile with no code changes. */ +