(BOARD == BOARD_MICROPENDOUS_REV1) || (BOARD == BOARD_MICROPENDOUS_REV2) || \
(BOARD == BOARD_MICROPENDOUS_DIP))
#include "AVR8/MICROPENDOUS/Buttons.h"
+ #elif (BOARD == BOARD_B1_XPLAINED)
+ #include "XMEGA/B1_XPLAINED/Buttons.h"
#else
#include "Board/Buttons.h"
#endif