*/
void Bluetooth_ACLTask(void)
{
- /* Process incomming ACL packets, if any */
- Bluetooth_ProcessIncommingACLPackets();
+ /* Process incoming ACL packets, if any */
+ Bluetooth_ProcessIncomingACLPackets();
/* Check for any half-open channels, send configuration details to the remote device if found */
for (uint8_t i = 0; i < BLUETOOTH_MAX_OPEN_CHANNELS; i++)
/* Fill out the Signal Command header in the response packet */
PacketData.SignalCommandHeader.Code = BT_SIGNAL_CONFIGURATION_REQUEST;
- PacketData.SignalCommandHeader.Identifier = ++Bluetooth_Connection.SignallingIdentifier;
+ PacketData.SignalCommandHeader.Identifier = ++Bluetooth_Connection.SignalingIdentifier;
PacketData.SignalCommandHeader.Length = sizeof(PacketData.ConfigurationRequest) +
sizeof(PacketData.Option_LocalMTU);
}
}
-/** Incomming ACL packet processing task. This task is called by the main ACL processing task to read in and process
- * any incomming ACL packets to the device, handling signal requests as they are received or passing along channel
+/** Incoming ACL packet processing task. This task is called by the main ACL processing task to read in and process
+ * any incoming ACL packets to the device, handling signal requests as they are received or passing along channel
* data to the user application.
*/
-static void Bluetooth_ProcessIncommingACLPackets(void)
+static void Bluetooth_ProcessIncomingACLPackets(void)
{
BT_ACL_Header_t ACLPacketHeader;
BT_DataPacket_Header_t DataHeader;
BT_ACL_DEBUG(2, "-- Destination Channel: 0x%04X", DataHeader.DestinationChannel);
BT_ACL_DEBUG(2, "-- Payload Length: 0x%04X", DataHeader.PayloadLength);
- /* Check the packet's destination channel - signalling channel should be processed by the stack internally */
+ /* Check the packet's destination channel - signaling channel should be processed by the stack internally */
if (DataHeader.DestinationChannel == BT_CHANNEL_SIGNALING)
{
- /* Read in the Signal Command header of the incomming packet */
+ /* Read in the Signal Command header of the incoming packet */
BT_Signal_Header_t SignalCommandHeader;
Pipe_Read_Stream_LE(&SignalCommandHeader, sizeof(SignalCommandHeader));
}
else
{
- /* Non-signalling packet received, read in the packet contents and pass to the user application */
+ /* Non-signaling packet received, read in the packet contents and pass to the user application */
uint8_t PacketData[DataHeader.PayloadLength];
Pipe_Read_Stream_LE(PacketData, DataHeader.PayloadLength);
Pipe_ClearIN();
* \param[in] Data Pointer to a buffer where the data is to be sourced from
* \param[in] DataLen Length of the data to send
* \param[in] ACLChannel ACL channel information structure containing the destination channel's information, NULL
- * to send to the remote device's signalling channel
+ * to send to the remote device's signaling channel
*
* \return A value from the \ref BT_SendPacket_ErrorCodes_t enum
*/
if (!(Bluetooth_Connection.IsConnected))
return BT_SENDPACKET_NotConnected;
- /* If the destination channel is not the signalling channel and it is not currently fully open, abort */
+ /* If the destination channel is not the signaling channel and it is not currently fully open, abort */
if ((ACLChannel != NULL) && (ACLChannel->State != BT_Channel_Open))
return BT_SENDPACKET_ChannelNotOpen;
/* Fill out the Signal Command header in the response packet */
PacketData.SignalCommandHeader.Code = BT_SIGNAL_CONNECTION_REQUEST;
- PacketData.SignalCommandHeader.Identifier = ++Bluetooth_Connection.SignallingIdentifier;
+ PacketData.SignalCommandHeader.Identifier = ++Bluetooth_Connection.SignalingIdentifier;
PacketData.SignalCommandHeader.Length = sizeof(PacketData.ConnectionRequest);
/* Fill out the Connection Request in the response packet */
/* Fill out the Signal Command header in the response packet */
PacketData.SignalCommandHeader.Code = BT_SIGNAL_DISCONNECTION_REQUEST;
- PacketData.SignalCommandHeader.Identifier = ++Bluetooth_Connection.SignallingIdentifier;
+ PacketData.SignalCommandHeader.Identifier = ++Bluetooth_Connection.SignalingIdentifier;
PacketData.SignalCommandHeader.Length = sizeof(PacketData.DisconnectionRequest);
/* Fill out the Disconnection Request in the response packet */
/* Only update the channel's state if it was found in the channel list */
if (ChannelData != NULL)
{
- /* Check if the channel configuration completed successfuly */
+ /* Check if the channel configuration completed successfully */
if (ConfigurationResponse.Result == BT_CONFIGURATION_SUCCESSFUL)
{
switch (ChannelData->State)