*\r
* \param[in] freq Required audio sampling frequency in HZ\r
*/\r
- #define SAMPLE_FREQ(freq) {LowWord: ((uint32_t)freq & 0x00FFFF), HighByte: (((uint32_t)freq >> 16) & 0x0000FF)}\r
+ #define SAMPLE_FREQ(freq) {LowWord: ((uint32_t)(freq) & 0x00FFFF), HighByte: (((uint32_t)(freq) >> 16) & 0x0000FF)}\r
\r
/** Mask for the attributes parameter of an Audio class specific Endpoint descriptor, indicating that the endpoint\r
* accepts only filled endpoint packets of audio samples.\r
*/\r
#define EP_ACCEPTS_SMALL_PACKETS (0 << 7)\r
\r
- #if defined(USB_SERIES_6_AVR) || defined(USB_SERIES_7_AVR) || defined(__DOXYGEN__)\r
- /** Endpoint number of the Audio isochronous streaming data endpoint. */\r
- #define AUDIO_STREAM_EPNUM 1\r
- #else\r
- #define AUDIO_STREAM_EPNUM 3 \r
- #endif\r
+ /** Endpoint number of the Audio isochronous streaming data endpoint. */\r
+ #define AUDIO_STREAM_EPNUM 1\r
\r
/** Endpoint size in bytes of the Audio isochronous streaming data endpoint. The Windows audio stack requires\r
* at least 192 bytes for correct output, thus the smaller 128 byte maximum endpoint size on some of the smaller\r
USB_Descriptor_Endpoint_t Endpoint; /**< Standard endpoint descriptor describing the audio endpoint */\r
\r
uint8_t Refresh; /**< Always set to zero */\r
- uint8_t SyncEndpointNumber; /**< Endpoint address to send synchronisation information to, if needed (zero otherwise) */\r
+ uint8_t SyncEndpointNumber; /**< Endpoint address to send synchronization information to, if needed (zero otherwise) */\r
} USB_Audio_StreamEndpoint_Std_t;\r
\r
/** Type define for an Audio class specific extended endpoint descriptor. This contains extra information\r