/*
LUFA Library
- Copyright (C) Dean Camera, 2011.
+ Copyright (C) Dean Camera, 2012.
dean [at] fourwalledcubicle [dot] com
www.lufa-lib.org
*/
/*
- Copyright 2011 Dean Camera (dean [at] fourwalledcubicle [dot] com)
+ Copyright 2012 Dean Camera (dean [at] fourwalledcubicle [dot] com)
Permission to use, copy, modify, distribute, and sell this
software and its documentation for any purpose is hereby granted
this software.
*/
-#if defined(ENABLE_TELNET_SERVER) || defined(__DOXYGEN__)
-
/** \file
*
* TELNET Webserver Application. When connected to the uIP stack,
#define INCLUDE_FROM_TELNETSERVERAPP_C
#include "TELNETServerApp.h"
+#if defined(ENABLE_TELNET_SERVER) || defined(__DOXYGEN__)
+
/** Welcome message to send to a TELNET client when a connection is first made. */
const char PROGMEM WelcomeHeader[] = "********************************************\r\n"
"* LUFA uIP Webserver (TELNET) *\r\n"
/** Header to print before the current connections are printed to the client */
const char PROGMEM CurrentConnectionsHeader[] = "\r\n* Current TCP Connections: *\r\n";
-/** Initialization function for the simple HTTP webserver. */
+/** Initialization function for the simple TELNET webserver. */
void TELNETServerApp_Init(void)
{
/* Listen on port 23 for TELNET connections from hosts */