* passed to all Audio Class driver functions, so that multiple instances of the same class\r
* within a device can be differentiated from one another.\r
*/\r
-USB_ClassInfo_Audio_t Microphone_Audio_Interface =\r
+USB_ClassInfo_Audio_Device_t Microphone_Audio_Interface =\r
{\r
- .StreamingInterfaceNumber = 1,\r
+ .Config =\r
+ {\r
+ .StreamingInterfaceNumber = 1,\r
\r
- .DataINEndpointNumber = AUDIO_STREAM_EPNUM,\r
- .DataINEndpointSize = AUDIO_STREAM_EPSIZE,\r
+ .DataINEndpointNumber = AUDIO_STREAM_EPNUM,\r
+ .DataINEndpointSize = AUDIO_STREAM_EPSIZE,\r
+ },\r
+ \r
+ .State =\r
+ {\r
+ // Leave all state values to their defaults\r
+ }\r
};\r
\r
/** Main program entry point. This routine contains the overall program flow, including initial\r
\r
for (;;)\r
{\r
- if (Microphone_Audio_Interface.InterfaceEnabled)\r
+ if (Microphone_Audio_Interface.State.InterfaceEnabled)\r
ProcessNextSample();\r
\r
Audio_Device_USBTask(&Microphone_Audio_Interface);\r