-/*\r
- LUFA Library\r
- Copyright (C) Dean Camera, 2010.\r
- \r
- dean [at] fourwalledcubicle [dot] com\r
- www.fourwalledcubicle.com\r
-*/\r
-\r
-/*\r
- Copyright 2010 Dean Camera (dean [at] fourwalledcubicle [dot] com)\r
-\r
- Permission to use, copy, modify, distribute, and sell this \r
- software and its documentation for any purpose is hereby granted\r
- without fee, provided that the above copyright notice appear in \r
- all copies and that both that the copyright notice and this\r
- permission notice and warranty disclaimer appear in supporting \r
- documentation, and that the name of the author not be used in \r
- advertising or publicity pertaining to distribution of the \r
- software without specific, written prior permission.\r
-\r
- The author disclaim all warranties with regard to this\r
- software, including all implied warranties of merchantability\r
- and fitness. In no event shall the author be liable for any\r
- special, indirect or consequential damages or any damages\r
- whatsoever resulting from loss of use, data or profits, whether\r
- in an action of contract, negligence or other tortious action,\r
- arising out of or in connection with the use or performance of\r
- this software.\r
-*/\r
-\r
-/** \file\r
- * \brief Device mode driver for the library USB Audio Class driver.\r
- *\r
- * Device mode driver for the library USB Audio Class driver.\r
- *\r
- * \note This file should not be included directly. It is automatically included as needed by the class driver\r
- * dispatch header located in LUFA/Drivers/USB/Class/Audio.h.\r
- */\r
-\r
-/** \ingroup Group_USBClassAudio\r
- * @defgroup Group_USBClassAudioDevice Audio Class Device Mode Driver\r
- *\r
- * \section Sec_Dependencies Module Source Dependencies\r
- * The following files must be built with any user project that uses this module:\r
- * - LUFA/Drivers/USB/Class/Device/Audio.c\r
- *\r
- * \section Module Description\r
- * Device Mode USB Class driver framework interface, for the Audio USB Class driver.\r
- *\r
- * @{\r
- */\r
-\r
-#ifndef _AUDIO_CLASS_DEVICE_H_\r
-#define _AUDIO_CLASS_DEVICE_H_\r
-\r
- /* Includes: */\r
- #include "../../USB.h"\r
- #include "../Common/Audio.h"\r
- \r
- #include <string.h>\r
-\r
- /* Enable C linkage for C++ Compilers: */\r
- #if defined(__cplusplus)\r
- extern "C" {\r
- #endif\r
-\r
- /* Preprocessor Checks: */\r
- #if !defined(__INCLUDE_FROM_AUDIO_DRIVER)\r
- #error Do not include this file directly. Include LUFA/Drivers/Class/Audio.h instead.\r
- #endif\r
-\r
- /* Public Interface - May be used in end-application: */\r
- /* Type Defines: */\r
- /** \brief Audio Class Device Mode Configuration and State Structure.\r
- *\r
- * Class state structure. An instance of this structure should be made for each Audio interface\r
- * within the user application, and passed to each of the Audio class driver functions as the\r
- * AudioInterfaceInfo parameter. This stores each Audio interface's configuration and state information.\r
- */\r
- typedef struct\r
- {\r
- const struct\r
- {\r
- uint8_t StreamingInterfaceNumber; /**< Index of the Audio Streaming interface within the device this\r
- * structure controls\r
- */\r
-\r
- uint8_t DataINEndpointNumber; /**< Endpoint number of the incoming Audio Streaming data, if available\r
- * (zero if unused)\r
- */\r
- uint16_t DataINEndpointSize; /**< Size in bytes of the incoming Audio Streaming data endpoint, if available\r
- * (zero if unused)\r
- */\r
-\r
- uint8_t DataOUTEndpointNumber; /**< Endpoint number of the outgoing Audio Streaming data, if available\r
- * (zero if unused)\r
- */\r
- uint16_t DataOUTEndpointSize; /**< Size in bytes of the outgoing Audio Streaming data endpoint, if available\r
- * (zero if unused)\r
- */ \r
- } Config; /**< Config data for the USB class interface within the device. All elements in this section\r
- * <b>must</b> be set or the interface will fail to enumerate and operate correctly.\r
- */\r
- struct\r
- {\r
- bool InterfaceEnabled; /**< Set and cleared by the class driver to indicate if the host has enabled the streaming endpoints\r
- * of the Audio Streaming interface.\r
- */\r
- } State; /**< State data for the USB class interface within the device. All elements in this section\r
- * are reset to their defaults when the interface is enumerated.\r
- */ \r
- } USB_ClassInfo_Audio_Device_t;\r
- \r
- /* Function Prototypes: */\r
- /** Configures the endpoints of a given Audio interface, ready for use. This should be linked to the library\r
- * \ref EVENT_USB_Device_ConfigurationChanged() event so that the endpoints are configured when the configuration containing the\r
- * given Audio interface is selected.\r
- *\r
- * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
- *\r
- * \return Boolean true if the endpoints were successfully configured, false otherwise\r
- */\r
- bool Audio_Device_ConfigureEndpoints(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_NON_NULL_PTR_ARG(1);\r
-\r
- /** Processes incoming control requests from the host, that are directed to the given Audio class interface. This should be\r
- * linked to the library \ref EVENT_USB_Device_UnhandledControlRequest() event.\r
- *\r
- * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
- */\r
- void Audio_Device_ProcessControlRequest(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_NON_NULL_PTR_ARG(1);\r
- \r
- /* Inline Functions: */ \r
- /** General management task for a given Audio class interface, required for the correct operation of the interface. This should\r
- * be called frequently in the main program loop, before the master USB management task \ref USB_USBTask().\r
- *\r
- * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
- */\r
- static inline void Audio_Device_USBTask(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);\r
- static inline void Audio_Device_USBTask(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)\r
- {\r
- (void)AudioInterfaceInfo;\r
- }\r
-\r
- /** Determines if the given audio interface is ready for a sample to be read from it, and selects the streaming\r
- * OUT endpoint ready for reading.\r
- *\r
- * \note This function must only be called when the Device state machine is in the DEVICE_STATE_Configured state or\r
- * the call will fail.\r
- *\r
- * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
- *\r
- * \return Boolean true if the given Audio interface has a sample to be read, false otherwise\r
- */ \r
- static inline bool Audio_Device_IsSampleReceived(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)\r
- {\r
- if ((USB_DeviceState != DEVICE_STATE_Configured) || !(AudioInterfaceInfo->State.InterfaceEnabled))\r
- return false;\r
- \r
- Endpoint_SelectEndpoint(AudioInterfaceInfo->Config.DataOUTEndpointNumber); \r
- return Endpoint_IsOUTReceived();\r
- }\r
-\r
- /** Determines if the given audio interface is ready to accept the next sample to be written to it, and selects\r
- * the streaming IN endpoint ready for writing.\r
- *\r
- * \note This function must only be called when the Device state machine is in the DEVICE_STATE_Configured state or\r
- * the call will fail.\r
- *\r
- * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
- *\r
- * \return Boolean true if the given Audio interface is ready to accept the next sample, false otherwise\r
- */\r
- static inline bool Audio_Device_IsReadyForNextSample(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)\r
- {\r
- if ((USB_DeviceState != DEVICE_STATE_Configured) || !(AudioInterfaceInfo->State.InterfaceEnabled))\r
- return false;\r
- \r
- Endpoint_SelectEndpoint(AudioInterfaceInfo->Config.DataINEndpointNumber);\r
- return Endpoint_IsINReady();\r
- }\r
-\r
- /** Reads the next 8-bit audio sample from the current audio interface.\r
- *\r
- * \note This should be preceded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that\r
- * the correct endpoint is selected and ready for data.\r
- *\r
- * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
- *\r
- * \return Signed 8-bit audio sample from the audio interface\r
- */\r
- static inline int8_t Audio_Device_ReadSample8(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_ALWAYS_INLINE;\r
- static inline int8_t Audio_Device_ReadSample8(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)\r
- {\r
- int8_t Sample;\r
- \r
- (void)AudioInterfaceInfo;\r
-\r
- Sample = Endpoint_Read_Byte();\r
-\r
- if (!(Endpoint_BytesInEndpoint()))\r
- Endpoint_ClearOUT();\r
- \r
- return Sample;\r
- }\r
-\r
- /** Reads the next 16-bit audio sample from the current audio interface.\r
- *\r
- * \note This should be preceded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that\r
- * the correct endpoint is selected and ready for data.\r
- *\r
- * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
- *\r
- * \return Signed 16-bit audio sample from the audio interface\r
- */\r
- static inline int16_t Audio_Device_ReadSample16(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_ALWAYS_INLINE;\r
- static inline int16_t Audio_Device_ReadSample16(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)\r
- {\r
- int16_t Sample;\r
-\r
- (void)AudioInterfaceInfo;\r
-\r
- Sample = (int16_t)Endpoint_Read_Word_LE();\r
- \r
- if (!(Endpoint_BytesInEndpoint()))\r
- Endpoint_ClearOUT();\r
-\r
- return Sample;\r
- }\r
-\r
- /** Reads the next 24-bit audio sample from the current audio interface.\r
- *\r
- * \note This should be preceded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that\r
- * the correct endpoint is selected and ready for data.\r
- *\r
- * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
- *\r
- * \return Signed 24-bit audio sample from the audio interface\r
- */\r
- static inline int32_t Audio_Device_ReadSample24(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_ALWAYS_INLINE;\r
- static inline int32_t Audio_Device_ReadSample24(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)\r
- {\r
- int32_t Sample;\r
-\r
- (void)AudioInterfaceInfo;\r
-\r
- Sample = (((uint32_t)Endpoint_Read_Byte() << 16) | Endpoint_Read_Word_LE());\r
- \r
- if (!(Endpoint_BytesInEndpoint()))\r
- Endpoint_ClearOUT();\r
-\r
- return Sample;\r
- }\r
-\r
- /** Writes the next 8-bit audio sample to the current audio interface.\r
- *\r
- * \note This should be preceded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that\r
- * the correct endpoint is selected and ready for data.\r
- *\r
- * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
- * \param[in] Sample Signed 8-bit audio sample\r
- */\r
- static inline void Audio_Device_WriteSample8(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,\r
- const int8_t Sample) ATTR_ALWAYS_INLINE;\r
- static inline void Audio_Device_WriteSample8(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,\r
- const int8_t Sample)\r
- {\r
- Endpoint_Write_Byte(Sample);\r
-\r
- if (Endpoint_BytesInEndpoint() == AudioInterfaceInfo->Config.DataINEndpointSize)\r
- Endpoint_ClearIN();\r
- }\r
-\r
- /** Writes the next 16-bit audio sample to the current audio interface.\r
- *\r
- * \note This should be preceded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that\r
- * the correct endpoint is selected and ready for data.\r
- *\r
- * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
- * \param[in] Sample Signed 16-bit audio sample\r
- */\r
- static inline void Audio_Device_WriteSample16(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,\r
- const int16_t Sample) ATTR_ALWAYS_INLINE;\r
- static inline void Audio_Device_WriteSample16(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,\r
- const int16_t Sample)\r
- {\r
- Endpoint_Write_Word_LE(Sample);\r
-\r
- if (Endpoint_BytesInEndpoint() == AudioInterfaceInfo->Config.DataINEndpointSize)\r
- Endpoint_ClearIN();\r
- }\r
-\r
- /** Writes the next 24-bit audio sample to the current audio interface.\r
- *\r
- * \note This should be preceded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that\r
- * the correct endpoint is selected and ready for data.\r
- *\r
- * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
- * \param[in] Sample Signed 24-bit audio sample\r
- */\r
- static inline void Audio_Device_WriteSample24(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,\r
- const int32_t Sample) ATTR_ALWAYS_INLINE;\r
- static inline void Audio_Device_WriteSample24(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,\r
- const int32_t Sample)\r
- {\r
- Endpoint_Write_Byte(Sample >> 16);\r
- Endpoint_Write_Word_LE(Sample);\r
-\r
- if (Endpoint_BytesInEndpoint() == AudioInterfaceInfo->Config.DataINEndpointSize)\r
- Endpoint_ClearIN();\r
- }\r
-\r
- /* Disable C linkage for C++ Compilers: */\r
- #if defined(__cplusplus)\r
- }\r
- #endif\r
- \r
-#endif\r
-\r
-/** @} */\r
+/*
+ LUFA Library
+ Copyright (C) Dean Camera, 2010.
+
+ dean [at] fourwalledcubicle [dot] com
+ www.fourwalledcubicle.com
+*/
+
+/*
+ Copyright 2010 Dean Camera (dean [at] fourwalledcubicle [dot] com)
+
+ Permission to use, copy, modify, distribute, and sell this
+ software and its documentation for any purpose is hereby granted
+ without fee, provided that the above copyright notice appear in
+ all copies and that both that the copyright notice and this
+ permission notice and warranty disclaimer appear in supporting
+ documentation, and that the name of the author not be used in
+ advertising or publicity pertaining to distribution of the
+ software without specific, written prior permission.
+
+ The author disclaim all warranties with regard to this
+ software, including all implied warranties of merchantability
+ and fitness. In no event shall the author be liable for any
+ special, indirect or consequential damages or any damages
+ whatsoever resulting from loss of use, data or profits, whether
+ in an action of contract, negligence or other tortious action,
+ arising out of or in connection with the use or performance of
+ this software.
+*/
+
+/** \file
+ * \brief Device mode driver for the library USB Audio Class driver.
+ *
+ * Device mode driver for the library USB Audio Class driver.
+ *
+ * \note This file should not be included directly. It is automatically included as needed by the class driver
+ * dispatch header located in LUFA/Drivers/USB/Class/Audio.h.
+ */
+
+/** \ingroup Group_USBClassAudio
+ * @defgroup Group_USBClassAudioDevice Audio Class Device Mode Driver
+ *
+ * \section Sec_Dependencies Module Source Dependencies
+ * The following files must be built with any user project that uses this module:
+ * - LUFA/Drivers/USB/Class/Device/Audio.c
+ *
+ * \section Module Description
+ * Device Mode USB Class driver framework interface, for the Audio USB Class driver.
+ *
+ * @{
+ */
+
+#ifndef _AUDIO_CLASS_DEVICE_H_
+#define _AUDIO_CLASS_DEVICE_H_
+
+ /* Includes: */
+ #include "../../USB.h"
+ #include "../Common/Audio.h"
+
+ #include <string.h>
+
+ /* Enable C linkage for C++ Compilers: */
+ #if defined(__cplusplus)
+ extern "C" {
+ #endif
+
+ /* Preprocessor Checks: */
+ #if !defined(__INCLUDE_FROM_AUDIO_DRIVER)
+ #error Do not include this file directly. Include LUFA/Drivers/Class/Audio.h instead.
+ #endif
+
+ /* Public Interface - May be used in end-application: */
+ /* Type Defines: */
+ /** \brief Audio Class Device Mode Configuration and State Structure.
+ *
+ * Class state structure. An instance of this structure should be made for each Audio interface
+ * within the user application, and passed to each of the Audio class driver functions as the
+ * AudioInterfaceInfo parameter. This stores each Audio interface's configuration and state information.
+ */
+ typedef struct
+ {
+ const struct
+ {
+ uint8_t StreamingInterfaceNumber; /**< Index of the Audio Streaming interface within the device this
+ * structure controls
+ */
+
+ uint8_t DataINEndpointNumber; /**< Endpoint number of the incoming Audio Streaming data, if available
+ * (zero if unused)
+ */
+ uint16_t DataINEndpointSize; /**< Size in bytes of the incoming Audio Streaming data endpoint, if available
+ * (zero if unused)
+ */
+
+ uint8_t DataOUTEndpointNumber; /**< Endpoint number of the outgoing Audio Streaming data, if available
+ * (zero if unused)
+ */
+ uint16_t DataOUTEndpointSize; /**< Size in bytes of the outgoing Audio Streaming data endpoint, if available
+ * (zero if unused)
+ */
+ } Config; /**< Config data for the USB class interface within the device. All elements in this section
+ * <b>must</b> be set or the interface will fail to enumerate and operate correctly.
+ */
+ struct
+ {
+ bool InterfaceEnabled; /**< Set and cleared by the class driver to indicate if the host has enabled the streaming endpoints
+ * of the Audio Streaming interface.
+ */
+ } State; /**< State data for the USB class interface within the device. All elements in this section
+ * are reset to their defaults when the interface is enumerated.
+ */
+ } USB_ClassInfo_Audio_Device_t;
+
+ /* Function Prototypes: */
+ /** Configures the endpoints of a given Audio interface, ready for use. This should be linked to the library
+ * \ref EVENT_USB_Device_ConfigurationChanged() event so that the endpoints are configured when the configuration containing the
+ * given Audio interface is selected.
+ *
+ * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state
+ *
+ * \return Boolean true if the endpoints were successfully configured, false otherwise
+ */
+ bool Audio_Device_ConfigureEndpoints(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_NON_NULL_PTR_ARG(1);
+
+ /** Processes incoming control requests from the host, that are directed to the given Audio class interface. This should be
+ * linked to the library \ref EVENT_USB_Device_UnhandledControlRequest() event.
+ *
+ * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state
+ */
+ void Audio_Device_ProcessControlRequest(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_NON_NULL_PTR_ARG(1);
+
+ /* Inline Functions: */
+ /** General management task for a given Audio class interface, required for the correct operation of the interface. This should
+ * be called frequently in the main program loop, before the master USB management task \ref USB_USBTask().
+ *
+ * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state
+ */
+ static inline void Audio_Device_USBTask(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);
+ static inline void Audio_Device_USBTask(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)
+ {
+ (void)AudioInterfaceInfo;
+ }
+
+ /** Determines if the given audio interface is ready for a sample to be read from it, and selects the streaming
+ * OUT endpoint ready for reading.
+ *
+ * \note This function must only be called when the Device state machine is in the DEVICE_STATE_Configured state or
+ * the call will fail.
+ *
+ * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state
+ *
+ * \return Boolean true if the given Audio interface has a sample to be read, false otherwise
+ */
+ static inline bool Audio_Device_IsSampleReceived(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)
+ {
+ if ((USB_DeviceState != DEVICE_STATE_Configured) || !(AudioInterfaceInfo->State.InterfaceEnabled))
+ return false;
+
+ Endpoint_SelectEndpoint(AudioInterfaceInfo->Config.DataOUTEndpointNumber);
+ return Endpoint_IsOUTReceived();
+ }
+
+ /** Determines if the given audio interface is ready to accept the next sample to be written to it, and selects
+ * the streaming IN endpoint ready for writing.
+ *
+ * \note This function must only be called when the Device state machine is in the DEVICE_STATE_Configured state or
+ * the call will fail.
+ *
+ * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state
+ *
+ * \return Boolean true if the given Audio interface is ready to accept the next sample, false otherwise
+ */
+ static inline bool Audio_Device_IsReadyForNextSample(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)
+ {
+ if ((USB_DeviceState != DEVICE_STATE_Configured) || !(AudioInterfaceInfo->State.InterfaceEnabled))
+ return false;
+
+ Endpoint_SelectEndpoint(AudioInterfaceInfo->Config.DataINEndpointNumber);
+ return Endpoint_IsINReady();
+ }
+
+ /** Reads the next 8-bit audio sample from the current audio interface.
+ *
+ * \note This should be preceded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that
+ * the correct endpoint is selected and ready for data.
+ *
+ * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state
+ *
+ * \return Signed 8-bit audio sample from the audio interface
+ */
+ static inline int8_t Audio_Device_ReadSample8(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_ALWAYS_INLINE;
+ static inline int8_t Audio_Device_ReadSample8(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)
+ {
+ int8_t Sample;
+
+ (void)AudioInterfaceInfo;
+
+ Sample = Endpoint_Read_Byte();
+
+ if (!(Endpoint_BytesInEndpoint()))
+ Endpoint_ClearOUT();
+
+ return Sample;
+ }
+
+ /** Reads the next 16-bit audio sample from the current audio interface.
+ *
+ * \note This should be preceded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that
+ * the correct endpoint is selected and ready for data.
+ *
+ * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state
+ *
+ * \return Signed 16-bit audio sample from the audio interface
+ */
+ static inline int16_t Audio_Device_ReadSample16(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_ALWAYS_INLINE;
+ static inline int16_t Audio_Device_ReadSample16(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)
+ {
+ int16_t Sample;
+
+ (void)AudioInterfaceInfo;
+
+ Sample = (int16_t)Endpoint_Read_Word_LE();
+
+ if (!(Endpoint_BytesInEndpoint()))
+ Endpoint_ClearOUT();
+
+ return Sample;
+ }
+
+ /** Reads the next 24-bit audio sample from the current audio interface.
+ *
+ * \note This should be preceded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that
+ * the correct endpoint is selected and ready for data.
+ *
+ * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state
+ *
+ * \return Signed 24-bit audio sample from the audio interface
+ */
+ static inline int32_t Audio_Device_ReadSample24(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_ALWAYS_INLINE;
+ static inline int32_t Audio_Device_ReadSample24(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)
+ {
+ int32_t Sample;
+
+ (void)AudioInterfaceInfo;
+
+ Sample = (((uint32_t)Endpoint_Read_Byte() << 16) | Endpoint_Read_Word_LE());
+
+ if (!(Endpoint_BytesInEndpoint()))
+ Endpoint_ClearOUT();
+
+ return Sample;
+ }
+
+ /** Writes the next 8-bit audio sample to the current audio interface.
+ *
+ * \note This should be preceded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that
+ * the correct endpoint is selected and ready for data.
+ *
+ * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state
+ * \param[in] Sample Signed 8-bit audio sample
+ */
+ static inline void Audio_Device_WriteSample8(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,
+ const int8_t Sample) ATTR_ALWAYS_INLINE;
+ static inline void Audio_Device_WriteSample8(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,
+ const int8_t Sample)
+ {
+ Endpoint_Write_Byte(Sample);
+
+ if (Endpoint_BytesInEndpoint() == AudioInterfaceInfo->Config.DataINEndpointSize)
+ Endpoint_ClearIN();
+ }
+
+ /** Writes the next 16-bit audio sample to the current audio interface.
+ *
+ * \note This should be preceded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that
+ * the correct endpoint is selected and ready for data.
+ *
+ * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state
+ * \param[in] Sample Signed 16-bit audio sample
+ */
+ static inline void Audio_Device_WriteSample16(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,
+ const int16_t Sample) ATTR_ALWAYS_INLINE;
+ static inline void Audio_Device_WriteSample16(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,
+ const int16_t Sample)
+ {
+ Endpoint_Write_Word_LE(Sample);
+
+ if (Endpoint_BytesInEndpoint() == AudioInterfaceInfo->Config.DataINEndpointSize)
+ Endpoint_ClearIN();
+ }
+
+ /** Writes the next 24-bit audio sample to the current audio interface.
+ *
+ * \note This should be preceded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that
+ * the correct endpoint is selected and ready for data.
+ *
+ * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state
+ * \param[in] Sample Signed 24-bit audio sample
+ */
+ static inline void Audio_Device_WriteSample24(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,
+ const int32_t Sample) ATTR_ALWAYS_INLINE;
+ static inline void Audio_Device_WriteSample24(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,
+ const int32_t Sample)
+ {
+ Endpoint_Write_Byte(Sample >> 16);
+ Endpoint_Write_Word_LE(Sample);
+
+ if (Endpoint_BytesInEndpoint() == AudioInterfaceInfo->Config.DataINEndpointSize)
+ Endpoint_ClearIN();
+ }
+
+ /* Disable C linkage for C++ Compilers: */
+ #if defined(__cplusplus)
+ }
+ #endif
+
+#endif
+
+/** @} */