* // Turn on each of the four LEDs in turn
* LEDs_SetAllLEDs(LEDS_LED1);
* Delay_MS(500);
- * LEDs_SetAllLEDs(LEDS_LED1);
+ * LEDs_SetAllLEDs(LEDS_LED2);
* Delay_MS(500);
- * LEDs_SetAllLEDs(LEDS_LED1);
+ * LEDs_SetAllLEDs(LEDS_LED3);
* Delay_MS(500);
- * LEDs_SetAllLEDs(LEDS_LED1);
+ * LEDs_SetAllLEDs(LEDS_LED4);
* Delay_MS(500);
*
* // Turn on all LEDs
#if (BOARD == BOARD_NONE)
static inline void LEDs_Init(void) {};
+ static inline void LEDs_Disable(void) {};
static inline void LEDs_TurnOnLEDs(const uint_reg_t LEDMask) {};
static inline void LEDs_TurnOffLEDs(const uint_reg_t LEDMask) {};
static inline void LEDs_SetAllLEDs(const uint_reg_t LEDMask) {};
#elif ((BOARD == BOARD_MICROPENDOUS_REV1) || (BOARD == BOARD_MICROPENDOUS_REV2) || \
(BOARD == BOARD_MICROPENDOUS_32U2))
#include "AVR8/MICROPENDOUS/LEDs.h"
+ #elif (BOARD == BOARD_B1_XPLAINED)
+ #include "XMEGA/B1_XPLAINED/LEDs.h"
+ #elif (BOARD == BOARD_MULTIO)
+ #include "AVR8/MULTIO/LEDs.h"
+ #elif (BOARD == BOARD_BIGMULTIO)
+ #include "AVR8/BIGMULTIO/LEDs.h"
+ #elif (BOARD == BOARD_DUCE)
+ #include "AVR8/DUCE/LEDs.h"
+ #elif (BOARD == BOARD_OLIMEX32U4)
+ #include "AVR8/OLIMEX32U4/LEDs.h"
+ #elif (BOARD == BOARD_OLIMEXT32U4)
+ #include "AVR8/OLIMEXT32U4/LEDs.h"
#else
#include "Board/LEDs.h"
#endif