uint8_t JoyStatus_LCL = Joystick_GetStatus();\r
uint8_t ButtonStatus_LCL = Buttons_GetStatus();\r
\r
+ static uint8_t PrevUsedKeyCodes;\r
+ uint8_t UsedKeyCodes = 0;\r
+ \r
if (JoyStatus_LCL & JOY_UP)\r
- KeyboardReport->KeyCode[0] = 0x04; // A\r
+ KeyboardReport->KeyCode[UsedKeyCodes++] = 0x04; // A\r
else if (JoyStatus_LCL & JOY_DOWN)\r
- KeyboardReport->KeyCode[0] = 0x05; // B\r
+ KeyboardReport->KeyCode[UsedKeyCodes++] = 0x05; // B\r
\r
if (JoyStatus_LCL & JOY_LEFT)\r
- KeyboardReport->KeyCode[0] = 0x06; // C\r
+ KeyboardReport->KeyCode[UsedKeyCodes++] = 0x06; // C\r
else if (JoyStatus_LCL & JOY_RIGHT)\r
- KeyboardReport->KeyCode[0] = 0x07; // D\r
+ KeyboardReport->KeyCode[UsedKeyCodes++] = 0x07; // D\r
\r
if (JoyStatus_LCL & JOY_PRESS)\r
- KeyboardReport->KeyCode[0] = 0x08; // E\r
+ KeyboardReport->KeyCode[UsedKeyCodes++] = 0x08; // E\r
\r
if (ButtonStatus_LCL & BUTTONS_BUTTON1)\r
- KeyboardReport->KeyCode[0] = 0x09; // F\r
+ KeyboardReport->KeyCode[UsedKeyCodes++] = 0x09; // F\r
\r
+ /* The host will ignore the device if we add a new keycode to the report while another keycode is currently\r
+ * being sent (i.e. the user has pressed another key while a key is already being pressed) - we need to intersperse\r
+ * the two reports with a zeroed report to force the host to accept the additional keys */\r
+ if (UsedKeyCodes != PrevUsedKeyCodes)\r
+ {\r
+ memset(KeyboardReport, sizeof(USB_KeyboardReport_Data_t), 0x00);\r
+ PrevUsedKeyCodes = UsedKeyCodes;\r
+ }\r
+\r
*ReportSize = sizeof(USB_KeyboardReport_Data_t);\r
return false;\r
}\r