/*\r
LUFA Library\r
- Copyright (C) Dean Camera, 2009.\r
+ Copyright (C) Dean Camera, 2010.\r
\r
dean [at] fourwalledcubicle [dot] com\r
www.fourwalledcubicle.com\r
*/\r
\r
/*\r
- Copyright 2009 Dean Camera (dean [at] fourwalledcubicle [dot] com)\r
+ Copyright 2010 Dean Camera (dean [at] fourwalledcubicle [dot] com)\r
\r
Permission to use, copy, modify, distribute, and sell this \r
software and its documentation for any purpose is hereby granted\r
this software.\r
*/\r
\r
+/** \file\r
+ * \brief Device mode driver for the library USB Audio Class driver.\r
+ *\r
+ * Device mode driver for the library USB Audio Class driver.\r
+ *\r
+ * \note This file should not be included directly. It is automatically included as needed by the class driver\r
+ * dispatch header located in LUFA/Drivers/USB/Class/Audio.h.\r
+ */\r
+\r
/** \ingroup Group_USBClassAudio\r
* @defgroup Group_USBClassAudioDevice Audio Class Device Mode Driver\r
*\r
extern "C" {\r
#endif\r
\r
+ /* Preprocessor Checks: */\r
+ #if !defined(__INCLUDE_FROM_AUDIO_DRIVER)\r
+ #error Do not include this file directly. Include LUFA/Drivers/Class/Audio.h instead.\r
+ #endif\r
+\r
/* Public Interface - May be used in end-application: */\r
- /* Type Defines: */ \r
- /** Class state structure. An instance of this structure should be made for each Audio interface\r
+ /* Type Defines: */\r
+ /** \brief Audio Class Device Mode Configuration and State Structure.\r
+ *\r
+ * Class state structure. An instance of this structure should be made for each Audio interface\r
* within the user application, and passed to each of the Audio class driver functions as the\r
* AudioInterfaceInfo parameter. This stores each Audio interface's configuration and state information.\r
*/\r
* \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
*/\r
void Audio_Device_ProcessControlRequest(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_NON_NULL_PTR_ARG(1);\r
-\r
+ \r
+ /* Inline Functions: */ \r
/** General management task for a given Audio class interface, required for the correct operation of the interface. This should\r
* be called frequently in the main program loop, before the master USB management task \ref USB_USBTask().\r
*\r
* \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
*/\r
- void Audio_Device_USBTask(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_NON_NULL_PTR_ARG(1);\r
- \r
+ static inline void Audio_Device_USBTask(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);\r
+ static inline void Audio_Device_USBTask(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)\r
+ {\r
+ (void)AudioInterfaceInfo;\r
+ }\r
+\r
/** Determines if the given audio interface is ready for a sample to be read from it, and selects the streaming\r
* OUT endpoint ready for reading.\r
*\r
+ * \note This function must only be called when the Device state machine is in the DEVICE_STATE_Configured state or\r
+ * the call will fail.\r
+ *\r
* \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
*\r
* \return Boolean true if the given Audio interface has a sample to be read, false otherwise\r
- */\r
- bool Audio_Device_IsSampleReceived(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);\r
+ */ \r
+ static inline bool Audio_Device_IsSampleReceived(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)\r
+ {\r
+ if ((USB_DeviceState != DEVICE_STATE_Configured) || !(AudioInterfaceInfo->State.InterfaceEnabled))\r
+ return false;\r
+ \r
+ Endpoint_SelectEndpoint(AudioInterfaceInfo->Config.DataOUTEndpointNumber); \r
+ return Endpoint_IsOUTReceived();\r
+ }\r
\r
/** Determines if the given audio interface is ready to accept the next sample to be written to it, and selects\r
* the streaming IN endpoint ready for writing.\r
*\r
+ * \note This function must only be called when the Device state machine is in the DEVICE_STATE_Configured state or\r
+ * the call will fail.\r
+ *\r
* \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
*\r
* \return Boolean true if the given Audio interface is ready to accept the next sample, false otherwise\r
*/\r
- bool Audio_Device_IsReadyForNextSample(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);\r
+ static inline bool Audio_Device_IsReadyForNextSample(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)\r
+ {\r
+ if ((USB_DeviceState != DEVICE_STATE_Configured) || !(AudioInterfaceInfo->State.InterfaceEnabled))\r
+ return false;\r
+ \r
+ Endpoint_SelectEndpoint(AudioInterfaceInfo->Config.DataINEndpointNumber);\r
+ return Endpoint_IsINReady();\r
+ }\r
\r
- /* Inline Functions: */\r
/** Reads the next 8-bit audio sample from the current audio interface.\r
*\r
* \note This should be preceded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that\r
* the correct endpoint is selected and ready for data.\r
*\r
* \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
+ *\r
* \return Signed 24-bit audio sample from the audio interface\r
*/\r
static inline int32_t Audio_Device_ReadSample24(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_ALWAYS_INLINE;\r