/*\r
LUFA Library\r
- Copyright (C) Dean Camera, 2009.\r
+ Copyright (C) Dean Camera, 2010.\r
\r
dean [at] fourwalledcubicle [dot] com\r
www.fourwalledcubicle.com\r
*/\r
\r
/*\r
- Copyright 2009 Dean Camera (dean [at] fourwalledcubicle [dot] com)\r
+ Copyright 2010 Dean Camera (dean [at] fourwalledcubicle [dot] com)\r
\r
Permission to use, copy, modify, distribute, and sell this \r
software and its documentation for any purpose is hereby granted\r
\r
#include "BluetoothStack.h"\r
\r
+/** Bluetooth device connection information structure. Once connected to a remote device, this structure tracks the\r
+ * connection state of the individual L2CAP channels.\r
+ */\r
Bluetooth_Connection_t Bluetooth_Connection = {IsConnected: false};\r
\r
-Bluetooth_Device_t Bluetooth_DeviceConfiguration ATTR_WEAK =\r
+/** Bluetooth configuration structure. This structure configures the bluetooth stack's user alterable settings. */\r
+Bluetooth_Device_t Bluetooth_DeviceConfiguration =\r
{\r
- Class: DEVICE_CLASS_MAJOR_MISC,\r
+ Class: (DEVICE_CLASS_SERVICE_CAPTURING | DEVICE_CLASS_MAJOR_COMPUTER | DEVICE_CLASS_MINOR_COMPUTER_PALM),\r
PINCode: "0000",\r
- Name: "LUFA BT Device"\r
+ Name: "LUFA Bluetooth Demo"\r
};\r
\r
-void Bluetooth_Stack_Task(void)\r
+/** Bluetooth stack initialization function. This function must be called once to initialize the Bluetooth stack,\r
+ * ready for connection to remote devices.\r
+ *\r
+ * \note This function only begins the initialization process; the stack is initialized as the main Bluetooth stack\r
+ * management task is repeatedly called. The initialization process ends when the \ref Bluetooth_HCIProcessingState\r
+ * global enters the Bluetooth_ProcessEvents state.\r
+ */\r
+void Bluetooth_Stack_Init(void)\r
{\r
- if (USB_HostState != HOST_STATE_Configured)\r
- Bluetooth_HCIProcessingState = Bluetooth_Init;\r
- \r
- Bluetooth_ProcessHCICommands();\r
- Bluetooth_ProcessACLPackets();\r
+ /* Reset the HCI state machine - this will eventually reset the adapter and stack when the Bluetooth stack task is called */\r
+ Bluetooth_HCIProcessingState = Bluetooth_Init;\r
}\r
\r
-Bluetooth_Channel_t* Bluetooth_GetChannelData(uint16_t ChannelNumber, bool SearchBySource)\r
+/** Bluetooth stack management task. This task must be repeatedly called to maintain the Bluetooth stack and any connection\r
+ * to remote Bluetooth devices, including both the HCI control layer and the ACL channel layer.\r
+ */\r
+void Bluetooth_Stack_USBTask(void)\r
{\r
- Bluetooth_Channel_t* CurrentChannelStructure;\r
-\r
- for (uint8_t i = 0; i < BLUETOOTH_MAX_OPEN_CHANNELS; i++)\r
- {\r
- CurrentChannelStructure = &Bluetooth_Connection.Channels[i];\r
- \r
- uint16_t CurrentChannelNumber = ((SearchBySource) ? CurrentChannelStructure->RemoteNumber : CurrentChannelStructure->LocalNumber);\r
- \r
- if (CurrentChannelNumber == ChannelNumber)\r
- return CurrentChannelStructure;\r
- }\r
-\r
- return NULL;\r
+ Bluetooth_HCITask();\r
+ Bluetooth_ACLTask();\r
}\r
\r
-Bluetooth_Channel_t* Bluetooth_InitChannelData(uint16_t RemoteChannelNumber, uint16_t PSM)\r
+/** Retrieves the channel information structure with the given local or remote channel number from the channel list.\r
+ *\r
+ * \param[in] ChannelNumber Channel number to search for in the channel list\r
+ * \param[in] SearchByRemoteChannel Indicated whether to search for a channel information structure by the given remote channel\r
+ * or local channel number\r
+ *\r
+ * \return Pointer to the matching channel information structure in the channel table if found, NULL otherwise\r
+ */\r
+Bluetooth_Channel_t* Bluetooth_GetChannelData(const uint16_t ChannelNumber, const bool SearchByRemoteChannel)\r
{\r
- Bluetooth_Channel_t* CurrentChannelStructure;\r
-\r
for (uint8_t i = 0; i < BLUETOOTH_MAX_OPEN_CHANNELS; i++)\r
{\r
- CurrentChannelStructure = &Bluetooth_Connection.Channels[i];\r
+ Bluetooth_Channel_t* ChannelData = &Bluetooth_Connection.Channels[i];\r
+ \r
+ /* Fetch the channel number that is to be matched against from the current channel information struct */\r
+ uint16_t SearchChannelNumber = (SearchByRemoteChannel) ? ChannelData->RemoteNumber : ChannelData->LocalNumber;\r
\r
- if (CurrentChannelStructure->State == Channel_Closed)\r
- {\r
- CurrentChannelStructure->RemoteNumber = RemoteChannelNumber;\r
- CurrentChannelStructure->LocalNumber = (BLUETOOTH_CHANNELNUMBER_BASEOFFSET + i);\r
- CurrentChannelStructure->PSM = PSM;\r
- CurrentChannelStructure->State = Channel_Config;\r
- \r
- return CurrentChannelStructure;\r
- } \r
+ if (SearchChannelNumber == ChannelNumber)\r
+ return ChannelData;\r
}\r
\r
return NULL;\r