+ /** Reads the next 16-bit audio sample from the current audio interface.\r
+ *\r
+ * \note This should be preceeded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that\r
+ * the correct endpoint is selected and ready for data.\r
+ *\r
+ * \return Signed 16-bit audio sample from the audio interface\r
+ */\r
+ int16_t Audio_Device_ReadSample16(void);\r
+\r
+ /** Reads the next 24-bit audio sample from the current audio interface.\r
+ *\r
+ * \note This should be preceeded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that\r
+ * the correct endpoint is selected and ready for data.\r
+ *\r
+ * \return Signed 24-bit audio sample from the audio interface\r
+ */\r
+ int32_t Audio_Device_ReadSample24(void);\r
+\r
+ /** Writes the next 8-bit audio sample to the current audio interface.\r
+ *\r
+ * \note This should be preceeded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that\r
+ * the correct endpoint is selected and ready for data.\r
+ *\r
+ * \param Sample Signed 8-bit audio sample\r
+ */\r
+ void Audio_Device_WriteSample8(int8_t Sample);\r
+\r
+ /** Writes the next 16-bit audio sample to the current audio interface.\r
+ *\r
+ * \note This should be preceeded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that\r
+ * the correct endpoint is selected and ready for data.\r
+ *\r
+ * \param Sample Signed 16-bit audio sample\r
+ */\r
+ void Audio_Device_WriteSample16(int16_t Sample);\r
+\r
+ /** Writes the next 24-bit audio sample to the current audio interface.\r
+ *\r
+ * \note This should be preceeded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that\r
+ * the correct endpoint is selected and ready for data.\r
+ *\r
+ * \param Sample Signed 24-bit audio sample\r
+ */\r
+ void Audio_Device_WriteSample24(int32_t Sample);\r
+\r
+ /** Determines if the given audio interface is ready for a sample to be read from it.\r
+ *\r
+ * \param AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.\r
+ *\r
+ * \return Boolean true if the given Audio interface has a sample to be read, false otherwise\r
+ */\r
+ bool Audio_Device_IsSampleReceived(USB_ClassInfo_Audio_Device_t* AudioInterfaceInfo);\r
+\r
+ /** Determines if the given audio interface is ready to accept the next sample to be written to it.\r
+ *\r
+ * \param AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.\r
+ *\r
+ * \return Boolean true if the given Audio interface is ready to accept the next sample, false otherwise\r
+ */\r
+ bool Audio_Device_IsReadyForNextSample(USB_ClassInfo_Audio_Device_t* AudioInterfaceInfo);\r
+\r
+ /* Disable C linkage for C++ Compilers: */\r
+ #if defined(__cplusplus)\r
+ }\r
+ #endif\r