Update Studio Integration DLL, to include package logging.
[pub/USBasp.git] / LUFA / Drivers / Board / Buttons.h
index 605a646..6f3bf15 100644 (file)
@@ -1,13 +1,13 @@
 /*
              LUFA Library
-     Copyright (C) Dean Camera, 2010.
+     Copyright (C) Dean Camera, 2015.
 
   dean [at] fourwalledcubicle [dot] com
            www.lufa-lib.org
 */
 
 /*
-  Copyright 2010  Dean Camera (dean [at] fourwalledcubicle [dot] com)
+  Copyright 2015  Dean Camera (dean [at] fourwalledcubicle [dot] com)
 
   Permission to use, copy, modify, distribute, and sell this
   software and its documentation for any purpose is hereby granted
@@ -18,7 +18,7 @@
   advertising or publicity pertaining to distribution of the
   software without specific, written prior permission.
 
-  The author disclaim all warranties with regard to this
+  The author disclaims all warranties with regard to this
   software, including all implied warranties of merchantability
   and fitness.  In no event shall the author be liable for any
   special, indirect or consequential damages or any damages
 */
 
 /** \file
- *  \brief Master include file for the board digital button driver.
+ *  \brief Digital button board hardware driver.
  *
  *  This file is the master dispatch header file for the board-specific Buttons driver, for boards containing
- *  physical pushbuttons connected to the AVR's GPIO pins.
+ *  physical pushbuttons connected to the microcontroller's GPIO pins.
  *
  *  User code should include this file, which will in turn include the correct Button driver header file for the
  *  currently selected board.
  *
- *  If the BOARD value is set to BOARD_USER, this will include the /Board/Buttons.h file in the user project
+ *  If the \c BOARD value is set to \c BOARD_USER, this will include the \c /Board/Buttons.h file in the user project
  *  directory.
  *
- *  For possible BOARD makefile values, see \ref Group_BoardTypes.
+ *  For possible \c BOARD makefile values, see \ref Group_BoardTypes.
  */
 
 /** \ingroup Group_BoardDrivers
- *  @defgroup Group_Buttons Buttons Driver - LUFA/Drivers/Board/Buttons.h
+ *  \defgroup Group_Buttons Buttons Driver - LUFA/Drivers/Board/Buttons.h
+ *  \brief Digital button board hardware driver.
  *
- *  \section Sec_Dependencies Module Source Dependencies
+ *  \section Sec_Buttons_Dependencies Module Source Dependencies
  *  The following files must be built with any user project that uses this module:
  *    - None
  *
- *  \section Module Description
+ *  \section Sec_Buttons_ModDescription Module Description
  *  Hardware buttons driver. This provides an easy to use driver for the hardware buttons present on many boards.
  *  It provides a way to easily configure and check the status of all the buttons on the board so that appropriate
  *  actions can be taken.
  *
- *  If the BOARD value is set to BOARD_USER, this will include the /Board/Dataflash.h file in the user project
- *  directory. Otherwise, it will include the appropriate built in board driver header file.
+ *  If the \c BOARD value is set to \c BOARD_USER, this will include the \c /Board/Buttons.h file in the user project
+ *  directory. Otherwise, it will include the appropriate built-in board driver header file.
  *
- *  For possible BOARD makefile values, see \ref Group_BoardTypes.
+ *  For possible \c BOARD makefile values, see \ref Group_BoardTypes.
+ *
+ *  \section Sec_Buttons_ExampleUsage Example Usage
+ *  The following snippet is an example of how this module may be used within a typical
+ *  application.
+ *
+ *  \code
+ *      // Initialize the button driver before first use
+ *      Buttons_Init();
+ *
+ *      printf("Waiting for button press...\r\n");
+ *
+ *      // Loop until a board button has been pressed
+ *      uint8_t ButtonPress;
+ *      while (!(ButtonPress = Buttons_GetStatus())) {};
+ *
+ *      // Display which button was pressed (assuming two board buttons)
+ *      printf("Button pressed: %s\r\n", (ButtonPress == BUTTONS_BUTTON1) ? "Button 1" : "Button 2");
+ *  \endcode
  *
  *  @{
  */
 #define __BUTTONS_H__
 
        /* Macros: */
-       #if !defined(__DOXYGEN__)
                #define __INCLUDE_FROM_BUTTONS_H
-               #define INCLUDE_FROM_BUTTONS_H
-       #endif
 
        /* Includes: */
-       #include "../../Common/Common.h"
-
-       #if (BOARD == BOARD_NONE)
-               #error The Board Buttons driver cannot be used if the makefile BOARD option is not set.
-       #elif (BOARD == BOARD_USBKEY)
-               #include "USBKEY/Buttons.h"
-       #elif (BOARD == BOARD_STK525)
-               #include "STK525/Buttons.h"
-       #elif (BOARD == BOARD_STK526)
-               #include "STK526/Buttons.h"
-       #elif (BOARD == BOARD_ATAVRUSBRF01)
-               #include "ATAVRUSBRF01/Buttons.h"
-       #elif (BOARD == BOARD_BUMBLEB)
-               #include "BUMBLEB/Buttons.h"
-       #elif (BOARD == BOARD_EVK527)
-               #include "EVK527/Buttons.h"
-       #elif (BOARD == BOARD_USBTINYMKII)
-               #include "USBTINYMKII/Buttons.h"
-       #elif (BOARD == BOARD_BENITO)
-               #include "BENITO/Buttons.h"
-       #elif (BOARD == BOARD_JMDBU2)
-               #include "JMDBU2/Buttons.h"
-       #elif (BOARD == BOARD_OLIMEX162)
-               #include "OLIMEX162/Buttons.h"
-       #elif (BOARD == BOARD_USBFOO)
-               #include "USBFOO/Buttons.h"
-       #elif (BOARD == BOARD_UDIP)
-               #include "UDIP/Buttons.h"
-       #elif (BOARD == BOARD_CULV3)
-               #include "CULV3/Buttons.h"
-       #elif (BOARD == BOARD_MINIMUS)
-               #include "MINIMUS/Buttons.h"
-       #elif (BOARD == BOARD_USER)
-               #include "Board/Buttons.h"
-       #else
-               #error The selected board does not contain any GPIO buttons.
-       #endif
+               #include "../../Common/Common.h"
+
+               #if (BOARD == BOARD_NONE)
+                       #define BUTTONS_BUTTON1  0
+                       static inline void       Buttons_Init(void) {};
+                       static inline uint_reg_t Buttons_GetStatus(void) { return 0; };
+               #elif (BOARD == BOARD_USBKEY)
+                       #include "AVR8/USBKEY/Buttons.h"
+               #elif (BOARD == BOARD_STK525)
+                       #include "AVR8/STK525/Buttons.h"
+               #elif (BOARD == BOARD_STK526)
+                       #include "AVR8/STK526/Buttons.h"
+               #elif (BOARD == BOARD_ATAVRUSBRF01)
+                       #include "AVR8/ATAVRUSBRF01/Buttons.h"
+               #elif (BOARD == BOARD_BUMBLEB)
+                       #include "AVR8/BUMBLEB/Buttons.h"
+               #elif (BOARD == BOARD_EVK527)
+                       #include "AVR8/EVK527/Buttons.h"
+               #elif (BOARD == BOARD_USBTINYMKII)
+                       #include "AVR8/USBTINYMKII/Buttons.h"
+               #elif (BOARD == BOARD_BENITO)
+                       #include "AVR8/BENITO/Buttons.h"
+               #elif (BOARD == BOARD_JMDBU2)
+                       #include "AVR8/JMDBU2/Buttons.h"
+               #elif (BOARD == BOARD_OLIMEX162)
+                       #include "AVR8/OLIMEX162/Buttons.h"
+               #elif (BOARD == BOARD_USBFOO)
+                       #include "AVR8/USBFOO/Buttons.h"
+               #elif (BOARD == BOARD_UDIP)
+                       #include "AVR8/UDIP/Buttons.h"
+               #elif (BOARD == BOARD_CULV3)
+                       #include "AVR8/CULV3/Buttons.h"
+               #elif (BOARD == BOARD_MINIMUS)
+                       #include "AVR8/MINIMUS/Buttons.h"
+               #elif (BOARD == BOARD_MICROSIN162)
+                       #include "AVR8/MICROSIN162/Buttons.h"
+               #elif (BOARD == BOARD_EVK1101)
+                       #include "UC3/EVK1101/Buttons.h"
+               #elif (BOARD == BOARD_TUL)
+                       #include "AVR8/TUL/Buttons.h"
+               #elif (BOARD == BOARD_EVK1100)
+                       #include "UC3/EVK1100/Buttons.h"
+               #elif (BOARD == BOARD_EVK1104)
+                       #include "UC3/EVK1104/Buttons.h"
+               #elif (BOARD == BOARD_A3BU_XPLAINED)
+                       #include "XMEGA/A3BU_XPLAINED/Buttons.h"
+               #elif ((BOARD == BOARD_USB2AX) || (BOARD == BOARD_USB2AX_V3))
+                       #include "AVR8/USB2AX/Buttons.h"
+               #elif ((BOARD == BOARD_MICROPENDOUS_32U2) || (BOARD == BOARD_MICROPENDOUS_A) || \
+                      (BOARD == BOARD_MICROPENDOUS_1)    || (BOARD == BOARD_MICROPENDOUS_2) || \
+                      (BOARD == BOARD_MICROPENDOUS_3)    || (BOARD == BOARD_MICROPENDOUS_4) || \
+                      (BOARD == BOARD_MICROPENDOUS_REV1) || (BOARD == BOARD_MICROPENDOUS_REV2) || \
+                      (BOARD == BOARD_MICROPENDOUS_DIP))
+                       #include "AVR8/MICROPENDOUS/Buttons.h"
+               #elif (BOARD == BOARD_B1_XPLAINED)
+                       #include "XMEGA/B1_XPLAINED/Buttons.h"
+               #elif (BOARD == BOARD_OLIMEX32U4)
+                       #include "AVR8/OLIMEX32U4/Buttons.h"
+               #elif (BOARD == BOARD_OLIMEXT32U4)
+                       #include "AVR8/OLIMEXT32U4/Buttons.h"
+               #elif (BOARD == BOARD_OLIMEXISPMK2)
+                       #include "AVR8/OLIMEXISPMK2/Buttons.h"
+               #elif (BOARD == BOARD_UC3A3_XPLAINED)
+                       #include "UC3/UC3A3_XPLAINED/Buttons.h"
+               #elif (BOARD == BOARD_STANGE_ISP)
+                       #include "AVR8/STANGE_ISP/Buttons.h"
+               #elif (BOARD == BOARD_C3_XPLAINED)
+                       #include "XMEGA/C3_XPLAINED/Buttons.h"
+               #elif (BOARD == BOARD_U2S)
+                       #include "AVR8/U2S/Buttons.h"
+               #else
+                       #include "Board/Buttons.h"
+               #endif
 
        /* Pseudo-Functions for Doxygen: */
        #if defined(__DOXYGEN__)
-               /** Initialises the BUTTONS driver, so that the current button position can be read. This sets the appropriate
+               /** Initializes the buttons driver, so that the current button position can be read. This sets the appropriate
                 *  I/O pins to an inputs with pull-ups enabled.
                 *
                 *  This must be called before any Button driver functions are used.
                 */
                static inline void Buttons_Init(void);
 
+               /** Disables the buttons driver, releasing the I/O pins back to their default high-impedance input mode. */
+               static inline void Buttons_Disable(void);
+
                /** Returns a mask indicating which board buttons are currently pressed.
                 *
-                *  \return Mask indicating which board buttons are currently pressed.
+                *  \return Mask of \c BUTTONS_BUTTON* constants indicating which board buttons are currently pressed.
                 */
-               static inline uint8_t Buttons_GetStatus(void) ATTR_WARN_UNUSED_RESULT;
+               static inline uint_reg_t Buttons_GetStatus(void) ATTR_WARN_UNUSED_RESULT;
        #endif
 
 #endif