#include <LUFA/Drivers/Board/LEDs.h>
#include <LUFA/Drivers/Board/Joystick.h>
+#if defined(BOARD_HAS_BUTTONS) == defined(BOARD_DUMMY_BUTTONS_IMPLEMENTATION)
+ #error Mismatch between BOARD_HAS_BUTTONS and implementation.
+#endif
+
+#if defined(BOARD_HAS_DATAFLASH) == defined(BOARD_DUMMY_DATAFLASH_IMPLEMENTATION)
+ #error Mismatch between BOARD_HAS_DATAFLASH and implementation.
+#endif
+
+#if defined(BOARD_HAS_LEDS) == defined(BOARD_DUMMY_LEDS_IMPLEMENTATION)
+ #error Mismatch between BOARD_HAS_LEDS and implementation.
+#endif
+
+#if defined(BOARD_HAS_JOYSTICK) == defined(BOARD_DUMMY_JOYSTICK_IMPLEMENTATION)
+ #error Mismatch between BOARD_HAS_JOYSTICK and implementation.
+#endif
+
int main(void)
{
uint_reg_t Dummy;
/* =============================
* Buttons Compile Check
* ============================= */
+ // cppcheck-suppress redundantAssignment
+ Dummy = BUTTONS_BUTTON1;
Buttons_Init();
// cppcheck-suppress redundantAssignment
Dummy = Buttons_GetStatus();
/* =============================
* Dataflash Compile Check
* ============================= */
+ // cppcheck-suppress redundantAssignment
+ Dummy = DATAFLASH_TOTALCHIPS + DATAFLASH_NO_CHIP + DATAFLASH_CHIP1 + DATAFLASH_PAGE_SIZE + DATAFLASH_PAGES;
Dataflash_Init();
Dataflash_TransferByte(0);
Dataflash_SendByte(0);
Dummy = Dataflash_ReceiveByte();
// cppcheck-suppress redundantAssignment
Dummy = Dataflash_GetSelectedChip();
- Dataflash_SelectChip(0);
+ Dataflash_SelectChip(DATAFLASH_CHIP1);
Dataflash_DeselectChip();
Dataflash_SelectChipFromPage(0);
Dataflash_ToggleSelectedChipCS();
/* =============================
* LEDs Compile Check
* ============================= */
+ // cppcheck-suppress redundantAssignment
+ Dummy = LEDS_LED1 + LEDS_LED2 + LEDS_LED3 + LEDS_LED4;
LEDs_Init();
LEDs_TurnOnLEDs(LEDS_ALL_LEDS);
LEDs_TurnOffLEDs(LEDS_ALL_LEDS);
/* =============================
* Joystick Compile Check
* ============================= */
+ // cppcheck-suppress redundantAssignment
+ Dummy = JOY_LEFT + JOY_RIGHT + JOY_UP + JOY_DOWN + JOY_PRESS;
Joystick_Init();
// cppcheck-suppress redundantAssignment
Dummy = Joystick_GetStatus();