*\r
* To use a LUFA build system module, simply add an include to your project makefile:\r
* \code\r
- * include $(LUFA_PATH)/Build/lufa.core.in\r
+ * include $(LUFA_PATH)/Build/lufa_core.mk\r
* \endcode\r
*\r
* And the associated build module targets will be added to your project's build makefile automatically.\r
*\r
* To use this module in your application makefile, add the following code:\r
* \code\r
- * include $(LUFA_PATH)/Build/lufa.build.in\r
+ * include $(LUFA_PATH)/Build/lufa_build.mk\r
* \endcode\r
*\r
* \section SSec_BuildModule_BUILD_Requirements Requirements\r
* <td>Version of the C++ standard to apply when compiling C++ source files (see GCC manual).</td>\r
* </tr>\r
* <tr>\r
+ * <td><tt>DEBUG_FORMAT</tt></td>\r
+ * <td>Format of the debug information to embed in the generated object files (see GCC manual).</td>\r
+ * </tr>\r
+ * <tr>\r
+ * <td><tt>DEBUG_LEVEL</tt></td>\r
+ * <td>Level of the debugging information to embed in the generated object files (see GCC manual).</td>\r
+ * </tr>\r
+ * <tr>\r
* <td><tt>F_CPU</tt></td>\r
* <td>Speed of the processor CPU clock, in Hz.</td>\r
* </tr>\r
* </tr>\r
* <tr>\r
* <td><tt>CC_FLAGS</tt></td>\r
- * <td>Common flags to pass to the compiler, assembler and linker, after the automatically generated flags.</td>\r
+ * <td>Common flags to pass to the C/C++ compiler and assembler, after the automatically generated flags.</td>\r
* </tr>\r
* <tr>\r
* <td><tt>LD_FLAGS</tt></td>\r
*\r
* To use this module in your application makefile, add the following code:\r
* \code\r
- * include $(LUFA_PATH)/Build/lufa.core.in\r
+ * include $(LUFA_PATH)/Build/lufa_core.mk\r
* \endcode\r
*\r
* \section SSec_BuildModule_CORE_Requirements Requirements\r
*\r
* To use this module in your application makefile, add the following code:\r
* \code\r
- * include $(LUFA_PATH)/Build/lufa.atprogram.in\r
+ * include $(LUFA_PATH)/Build/lufa_atprogram.mk\r
* \endcode\r
*\r
* \section SSec_BuildModule_ATPROGRAM_Requirements Requirements\r
*\r
* To use this module in your application makefile, add the following code:\r
* \code\r
- * include $(LUFA_PATH)/Build/lufa.avrdude.in\r
+ * include $(LUFA_PATH)/Build/lufa_avrdude.mk\r
* \endcode\r
*\r
* \section SSec_BuildModule_AVRDUDE_Requirements Requirements\r
*\r
* To use this module in your application makefile, add the following code:\r
* \code\r
- * include $(LUFA_PATH)/Build/lufa.cppcheck.in\r
+ * include $(LUFA_PATH)/Build/lufa_cppcheck.mk\r
* \endcode\r
*\r
* \section SSec_BuildModule_CPPCHECK_Requirements Requirements\r
*\r
* To use this module in your application makefile, add the following code:\r
* \code\r
- * include $(LUFA_PATH)/Build/lufa.dfu.in\r
+ * include $(LUFA_PATH)/Build/lufa_dfu.mk\r
* \endcode\r
*\r
* \section SSec_BuildModule_DFU_Requirements Requirements\r
*\r
* To use this module in your application makefile, add the following code:\r
* \code\r
- * include $(LUFA_PATH)/Build/lufa.doxygen.in\r
+ * include $(LUFA_PATH)/Build/lufa_doxygen.mk\r
* \endcode\r
*\r
* \section SSec_BuildModule_DOXYGEN_Requirements Requirements\r
*\r
* To use this module in your application makefile, add the following code:\r
* \code\r
- * include $(LUFA_PATH)/Build/lufa.hid.in\r
+ * include $(LUFA_PATH)/Build/lufa_hid.mk\r
* \endcode\r
*\r
* \section SSec_BuildModule_HID_Requirements Requirements\r
* \note This will erase the currently loaded application in the target.</td>\r
* </tr>\r
* <tr>\r
- * <td><tt>hid-teensy</tt></td>\r
+ * <td><tt>teensy</tt></td>\r
* <td>Program the device FLASH memory with the application's executable data using <tt>teensy_loader_cli</tt>.</td>\r
* </tr>\r
* <tr>\r
- * <td><tt>hid-teensy-ee</tt></td>\r
+ * <td><tt>teensy-ee</tt></td>\r
* <td>Program the device EEPROM memory with the application's EEPROM data using <tt>teensy_loader_cli</tt> and\r
* a temporary AVR application programmed into the target's FLASH.\r
* \note This will erase the currently loaded application in the target.</td>\r
*\r
* To use this module in your application makefile, add the following code:\r
* \code\r
- * include $(LUFA_PATH)/Build/lufa.sources.in\r
+ * include $(LUFA_PATH)/Build/lufa_sources.mk\r
* \endcode\r
*\r
* \section SSec_BuildModule_SOURCES_Requirements Requirements\r