/*\r
LUFA Library\r
- Copyright (C) Dean Camera, 2009.\r
+ Copyright (C) Dean Camera, 2010.\r
\r
dean [at] fourwalledcubicle [dot] com\r
www.fourwalledcubicle.com\r
*/\r
\r
/*\r
- Copyright 2009 Denver Gingerich (denver [at] ossguy [dot] com)\r
- Copyright 2009 Dean Camera (dean [at] fourwalledcubicle [dot] com)\r
+ Copyright 2010 Denver Gingerich (denver [at] ossguy [dot] com)\r
+ Copyright 2010 Dean Camera (dean [at] fourwalledcubicle [dot] com)\r
\r
- Permission to use, copy, modify, and distribute this software\r
- and its documentation for any purpose and without fee is hereby\r
- granted, provided that the above copyright notice appear in all\r
- copies and that both that the copyright notice and this\r
- permission notice and warranty disclaimer appear in supporting\r
- documentation, and that the name of the author not be used in\r
- advertising or publicity pertaining to distribution of the\r
+ Permission to use, copy, modify, distribute, and sell this \r
+ software and its documentation for any purpose is hereby granted\r
+ without fee, provided that the above copyright notice appear in \r
+ all copies and that both that the copyright notice and this\r
+ permission notice and warranty disclaimer appear in supporting \r
+ documentation, and that the name of the author not be used in \r
+ advertising or publicity pertaining to distribution of the \r
software without specific, written prior permission.\r
\r
The author disclaim all warranties with regard to this\r
#include "CircularBitBuffer.h"\r
\r
/** Function to initialize or reset a bit buffer, ready for data to be stored into it. */\r
-void BitBuffer_Init(BitBuffer_t* Buffer)\r
+void BitBuffer_Init(BitBuffer_t* const Buffer)\r
{\r
/* Reset the number of stored bits in the buffer */\r
Buffer->Elements = 0;\r
}\r
\r
/** Function to store the given bit into the given bit buffer. */\r
-void BitBuffer_StoreNextBit(BitBuffer_t* Buffer, bool Bit)\r
+void BitBuffer_StoreNextBit(BitBuffer_t* const Buffer, const bool Bit)\r
{\r
/* If the bit to store is true, set the next bit in the buffer */\r
if (Bit)\r
}\r
\r
/** Function to retrieve the next bit stored in the given bit buffer. */\r
-bool BitBuffer_GetNextBit(BitBuffer_t* Buffer)\r
+bool BitBuffer_GetNextBit(BitBuffer_t* const Buffer)\r
{ \r
/* Retrieve the value of the next bit stored in the buffer */\r
bool Bit = ((*Buffer->Out.CurrentByte & Buffer->Out.ByteMask) != 0);\r