{\r
.Config =\r
{\r
- .InterfaceNumber = 0,\r
+ .InterfaceNumber = 0,\r
\r
- .ReportINEndpointNumber = KEYBOARD_EPNUM,\r
- .ReportINEndpointSize = KEYBOARD_EPSIZE,\r
+ .ReportINEndpointNumber = KEYBOARD_EPNUM,\r
+ .ReportINEndpointSize = KEYBOARD_EPSIZE,\r
+ .ReportINEndpointDoubleBank = KEYBOARD_EPSIZE,\r
\r
- .PrevReportINBuffer = PrevKeyboardHIDReportBuffer,\r
- .PrevReportINBufferSize = sizeof(PrevKeyboardHIDReportBuffer),\r
+ .PrevReportINBuffer = PrevKeyboardHIDReportBuffer,\r
+ .PrevReportINBufferSize = sizeof(PrevKeyboardHIDReportBuffer),\r
},\r
};\r
\r
if ((IsKeyReleaseReport) || (CurrentTrackBuffer == &TrackDataBuffers[TOTAL_TRACKS]))\r
{\r
/* No more data to send, or key release report between key presses */\r
- KeyboardReport->KeyCode = KEY_NONE;\r
+ KeyboardReport->KeyCode[0] = KEY_NONE;\r
}\r
else if (!(CurrentTrackBuffer->Elements))\r
{\r
/* End of current track, send an enter press and change to the next track's buffer */\r
- KeyboardReport->KeyCode = KEY_ENTER;\r
+ KeyboardReport->KeyCode[0] = KEY_ENTER;\r
CurrentTrackBuffer++;\r
}\r
else\r
{\r
/* Still data in the current track; convert next bit to a 1 or 0 keypress */\r
- KeyboardReport->KeyCode = BitBuffer_GetNextBit(CurrentTrackBuffer) ? KEY_1 : KEY_0;\r
+ KeyboardReport->KeyCode[0] = BitBuffer_GetNextBit(CurrentTrackBuffer) ? KEY_1 : KEY_0;\r
}\r
\r
*ReportSize = sizeof(USB_KeyboardReport_Data_t);\r