Clean up excessive whitespace at the end of each line using the wspurify tool made...
[pub/USBasp.git] / LUFA / Common / Common.h
index c750e40..61dfe29 100644 (file)
@@ -1,7 +1,7 @@
 /*
              LUFA Library
      Copyright (C) Dean Camera, 2010.
 /*
              LUFA Library
      Copyright (C) Dean Camera, 2010.
-              
+
   dean [at] fourwalledcubicle [dot] com
       www.fourwalledcubicle.com
 */
   dean [at] fourwalledcubicle [dot] com
       www.fourwalledcubicle.com
 */
@@ -9,13 +9,13 @@
 /*
   Copyright 2010  Dean Camera (dean [at] fourwalledcubicle [dot] com)
 
 /*
   Copyright 2010  Dean Camera (dean [at] fourwalledcubicle [dot] com)
 
-  Permission to use, copy, modify, distribute, and sell this 
+  Permission to use, copy, modify, distribute, and sell this
   software and its documentation for any purpose is hereby granted
   software and its documentation for any purpose is hereby granted
-  without fee, provided that the above copyright notice appear in 
+  without fee, provided that the above copyright notice appear in
   all copies and that both that the copyright notice and this
   all copies and that both that the copyright notice and this
-  permission notice and warranty disclaimer appear in supporting 
-  documentation, and that the name of the author not be used in 
-  advertising or publicity pertaining to distribution of the 
+  permission notice and warranty disclaimer appear in supporting
+  documentation, and that the name of the author not be used in
+  advertising or publicity pertaining to distribution of the
   software without specific, written prior permission.
 
   The author disclaim all warranties with regard to this
   software without specific, written prior permission.
 
   The author disclaim all warranties with regard to this
@@ -34,7 +34,7 @@
  *  This file contains macros which are common to all library elements, and which may be useful in user code. It
  *  also includes other common headers, such as Atomic.h, Attributes.h and BoardTypes.h.
  */
  *  This file contains macros which are common to all library elements, and which may be useful in user code. It
  *  also includes other common headers, such as Atomic.h, Attributes.h and BoardTypes.h.
  */
+
 /** @defgroup Group_Common Common Utility Headers - LUFA/Drivers/Common/Common.h
  *
  *  Common utility headers containing macros, functions, enums and types which are common to all
 /** @defgroup Group_Common Common Utility Headers - LUFA/Drivers/Common/Common.h
  *
  *  Common utility headers containing macros, functions, enums and types which are common to all
@@ -47,7 +47,7 @@
  *
  *  Macros for debugging use.
  */
  *
  *  Macros for debugging use.
  */
+
 /** @defgroup Group_BitManip Endian and Bit Macros
  *
  *  Functions for swapping endianness and reversing bit orders.
 /** @defgroup Group_BitManip Endian and Bit Macros
  *
  *  Functions for swapping endianness and reversing bit orders.
@@ -59,7 +59,7 @@
        /* Includes: */
                #include <stdint.h>
                #include <stdbool.h>
        /* Includes: */
                #include <stdint.h>
                #include <stdbool.h>
-       
+
                #include "Attributes.h"
                #include "BoardTypes.h"
 
                #include "Attributes.h"
                #include "BoardTypes.h"
 
@@ -78,7 +78,7 @@
                         *  a block (such as inline IF statements).
                         */
                        #define MACROE                  while (0)
                         *  a block (such as inline IF statements).
                         */
                        #define MACROE                  while (0)
-                       
+
                        /** Defines a volatile NOP statement which cannot be optimized out by the compiler, and thus can always
                         *  be set as a breakpoint in the resulting code. Useful for debugging purposes, where the optimiser
                         *  removes/reorders code to the point where break points cannot reliably be set.
                        /** Defines a volatile NOP statement which cannot be optimized out by the compiler, and thus can always
                         *  be set as a breakpoint in the resulting code. Useful for debugging purposes, where the optimiser
                         *  removes/reorders code to the point where break points cannot reliably be set.
@@ -93,7 +93,7 @@
                         *  \ingroup Group_Debugging
                         */
                        #define JTAG_DEBUG_BREAK()      __asm__ volatile ("BREAK" ::)
                         *  \ingroup Group_Debugging
                         */
                        #define JTAG_DEBUG_BREAK()      __asm__ volatile ("BREAK" ::)
-                       
+
                        /** Macro for testing condition "x" and breaking via JTAG_DEBUG_BREAK() if the condition is false.
                         *
                         *  \ingroup Group_Debugging
                        /** Macro for testing condition "x" and breaking via JTAG_DEBUG_BREAK() if the condition is false.
                         *
                         *  \ingroup Group_Debugging
 
                                return Byte;
                        }
 
                                return Byte;
                        }
-                       
+
                        /** Function to reverse the byte ordering of the individual bytes in a 16 bit number.
                         *
                         *  \ingroup Group_BitManip
                        /** Function to reverse the byte ordering of the individual bytes in a 16 bit number.
                         *
                         *  \ingroup Group_BitManip
                                        uint16_t Word;
                                        uint8_t  Bytes[2];
                                } Data;
                                        uint16_t Word;
                                        uint8_t  Bytes[2];
                                } Data;
-                               
+
                                Data.Word = Word;
                                Data.Word = Word;
-                               
+
                                Temp = Data.Bytes[0];
                                Data.Bytes[0] = Data.Bytes[1];
                                Data.Bytes[1] = Temp;
                                Temp = Data.Bytes[0];
                                Data.Bytes[0] = Data.Bytes[1];
                                Data.Bytes[1] = Temp;
-                               
+
                                return Data.Word;
                        }
 
                                return Data.Word;
                        }
 
                                        uint32_t DWord;
                                        uint8_t  Bytes[4];
                                } Data;
                                        uint32_t DWord;
                                        uint8_t  Bytes[4];
                                } Data;
-                               
+
                                Data.DWord = DWord;
                                Data.DWord = DWord;
-                               
+
                                Temp = Data.Bytes[0];
                                Data.Bytes[0] = Data.Bytes[3];
                                Data.Bytes[3] = Temp;
                                Temp = Data.Bytes[0];
                                Data.Bytes[0] = Data.Bytes[3];
                                Data.Bytes[3] = Temp;
-                               
+
                                Temp = Data.Bytes[1];
                                Data.Bytes[1] = Data.Bytes[2];
                                Data.Bytes[2] = Temp;
                                Temp = Data.Bytes[1];
                                Data.Bytes[1] = Data.Bytes[2];
                                Data.Bytes[2] = Temp;
-                               
+
                                return Data.DWord;
                        }
 
                                return Data.DWord;
                        }
 
                                                        uint8_t Bytes)
                        {
                                uint8_t* CurrDataPos = (uint8_t*)Data;
                                                        uint8_t Bytes)
                        {
                                uint8_t* CurrDataPos = (uint8_t*)Data;
-                       
+
                                while (Bytes > 1)
                                {
                                        uint8_t Temp = *CurrDataPos;
                                while (Bytes > 1)
                                {
                                        uint8_t Temp = *CurrDataPos;
 #endif
 
 /** @} */
 #endif
 
 /** @} */
+