Move completed low level Audio Host demos into the LowLevel folder from the Incomplet...
[pub/USBasp.git] / LUFA / Drivers / Board / Buttons.h
index d6104ce..d301106 100644 (file)
@@ -1,21 +1,21 @@
 /*
              LUFA Library
 /*
              LUFA Library
-     Copyright (C) Dean Camera, 2010.
-              
+     Copyright (C) Dean Camera, 2011.
+
   dean [at] fourwalledcubicle [dot] com
   dean [at] fourwalledcubicle [dot] com
-      www.fourwalledcubicle.com
+           www.lufa-lib.org
 */
 
 /*
 */
 
 /*
-  Copyright 2010  Dean Camera (dean [at] fourwalledcubicle [dot] com)
+  Copyright 2011  Dean Camera (dean [at] fourwalledcubicle [dot] com)
 
 
-  Permission to use, copy, modify, distribute, and sell this 
+  Permission to use, copy, modify, distribute, and sell this
   software and its documentation for any purpose is hereby granted
   software and its documentation for any purpose is hereby granted
-  without fee, provided that the above copyright notice appear in 
+  without fee, provided that the above copyright notice appear in
   all copies and that both that the copyright notice and this
   all copies and that both that the copyright notice and this
-  permission notice and warranty disclaimer appear in supporting 
-  documentation, and that the name of the author not be used in 
-  advertising or publicity pertaining to distribution of the 
+  permission notice and warranty disclaimer appear in supporting
+  documentation, and that the name of the author not be used in
+  advertising or publicity pertaining to distribution of the
   software without specific, written prior permission.
 
   The author disclaim all warranties with regard to this
   software without specific, written prior permission.
 
   The author disclaim all warranties with regard to this
 */
 
 /** \file
 */
 
 /** \file
- *  \brief Master include file for the board digital button driver.
+ *  \brief Digital button board hardware driver.
  *
  *  This file is the master dispatch header file for the board-specific Buttons driver, for boards containing
  *
  *  This file is the master dispatch header file for the board-specific Buttons driver, for boards containing
- *  physical pushbuttons connected to the AVR's GPIO pins.
+ *  physical pushbuttons connected to the microcontroller's GPIO pins.
  *
  *  User code should include this file, which will in turn include the correct Button driver header file for the
  *  currently selected board.
  *
  *
  *  User code should include this file, which will in turn include the correct Button driver header file for the
  *  currently selected board.
  *
- *  If the BOARD value is set to BOARD_USER, this will include the /Board/Buttons.h file in the user project
+ *  If the \c BOARD value is set to \c BOARD_USER, this will include the \c /Board/Buttons.h file in the user project
  *  directory.
  *
  *  directory.
  *
- *  For possible BOARD makefile values, see \ref Group_BoardTypes.
+ *  For possible \c BOARD makefile values, see \ref Group_BoardTypes.
  */
 
 /** \ingroup Group_BoardDrivers
  */
 
 /** \ingroup Group_BoardDrivers
- *  @defgroup Group_Buttons Buttons Driver - LUFA/Drivers/Board/Buttons.h
+ *  \defgroup Group_Buttons Buttons Driver - LUFA/Drivers/Board/Buttons.h
+ *  \brief Digital button board hardware driver.
  *
  *  \section Sec_Dependencies Module Source Dependencies
  *  The following files must be built with any user project that uses this module:
  *    - None
  *
  *
  *  \section Sec_Dependencies Module Source Dependencies
  *  The following files must be built with any user project that uses this module:
  *    - None
  *
- *  \section Module Description
+ *  \section Sec_ModDescription Module Description
  *  Hardware buttons driver. This provides an easy to use driver for the hardware buttons present on many boards.
  *  It provides a way to easily configure and check the status of all the buttons on the board so that appropriate
  *  actions can be taken.
  *
  *  Hardware buttons driver. This provides an easy to use driver for the hardware buttons present on many boards.
  *  It provides a way to easily configure and check the status of all the buttons on the board so that appropriate
  *  actions can be taken.
  *
- *  If the BOARD value is set to BOARD_USER, this will include the /Board/Dataflash.h file in the user project
+ *  If the \c BOARD value is set to \c BOARD_USER, this will include the \c /Board/Buttons.h file in the user project
  *  directory. Otherwise, it will include the appropriate built in board driver header file.
  *
  *  directory. Otherwise, it will include the appropriate built in board driver header file.
  *
- *  For possible BOARD makefile values, see \ref Group_BoardTypes.
+ *  For possible \c BOARD makefile values, see \ref Group_BoardTypes.
+ *
+ *  \section Sec_ExampleUsage Example Usage
+ *  The following snippet is an example of how this module may be used within a typical
+ *  application.
+ *
+ *  \code
+ *      // Initialize the button driver before first use
+ *      Buttons_Init();
+ *
+ *      printf("Waiting for button press...\r\n");
+ *
+ *      // Loop until a board button has been pressed
+ *      uint8_t ButtonPress;
+ *      while (!(ButtonPress = Buttons_GetStatus())) {};
  *
  *
+ *      // Display which button was pressed (assuming two board buttons)
+ *      printf("Button pressed: %s\r\n", (ButtonPress == BUTTONS_BUTTON1) ? "Button 1" : "Button 2");
+ *  \endcode
+ * 
  *  @{
  */
 
  *  @{
  */
 
 #define __BUTTONS_H__
 
        /* Macros: */
 #define __BUTTONS_H__
 
        /* Macros: */
-       #if !defined(__DOXYGEN__)
                #define __INCLUDE_FROM_BUTTONS_H
                #define __INCLUDE_FROM_BUTTONS_H
-               #define INCLUDE_FROM_BUTTONS_H
-       #endif
 
        /* Includes: */
 
        /* Includes: */
-       #include "../../Common/Common.h"
-       
-       #if (BOARD == BOARD_NONE)
-               #error The Board Buttons driver cannot be used if the makefile BOARD option is not set.
-       #elif (BOARD == BOARD_USBKEY)
-               #include "USBKEY/Buttons.h"
-       #elif (BOARD == BOARD_STK525)
-               #include "STK525/Buttons.h"
-       #elif (BOARD == BOARD_STK526)
-               #include "STK526/Buttons.h"
-       #elif (BOARD == BOARD_ATAVRUSBRF01)
-               #include "ATAVRUSBRF01/Buttons.h"
-       #elif (BOARD == BOARD_BUMBLEB)
-               #include "BUMBLEB/Buttons.h"
-       #elif (BOARD == BOARD_EVK527)
-               #include "EVK527/Buttons.h"
-       #elif (BOARD == BOARD_USBTINYMKII)
-               #include "USBTINYMKII/Buttons.h"                
-       #elif (BOARD == BOARD_BENITO)
-               #include "BENITO/Buttons.h"
-       #elif (BOARD == BOARD_JMDBU2)
-               #include "JMDBU2/Buttons.h"
-       #elif (BOARD == BOARD_OLIMEX162)
-               #include "OLIMEX162/Buttons.h"
-       #elif (BOARD == BOARD_USBFOO)
-               #include "USBFOO/Buttons.h"
-       #elif (BOARD == BOARD_UDIP)
-               #include "UDIP/Buttons.h"
-       #elif (BOARD == BOARD_USER)
-               #include "Board/Buttons.h"
-       #else
-               #error The selected board does not contain any GPIO buttons.
-       #endif
-       
-       /* Pseudo-Functions for Doxygen: */
-       #if defined(__DOXYGEN__)
-               /** Initialises the BUTTONS driver, so that the current button position can be read. This sets the appropriate
-                *  I/O pins to an inputs with pull-ups enabled.
-                *
-                *  This must be called before any Button driver functions are used.
-                */
-               static inline void Buttons_Init(void);
-               
-               /** Returns a mask indicating which board buttons are currently pressed.
-                *
-                *  \return Mask indicating which board buttons are currently pressed.
-                */
-               static inline uint8_t Buttons_GetStatus(void) ATTR_WARN_UNUSED_RESULT;
-       #endif
+               #include "../../Common/Common.h"
+
+               #if (BOARD == BOARD_NONE)
+                       #error The Board Buttons driver cannot be used if the makefile BOARD option is not set.
+               #elif (BOARD == BOARD_USBKEY)
+                       #include "AVR8/USBKEY/Buttons.h"
+               #elif (BOARD == BOARD_STK525)
+                       #include "AVR8/STK525/Buttons.h"
+               #elif (BOARD == BOARD_STK526)
+                       #include "AVR8/STK526/Buttons.h"
+               #elif (BOARD == BOARD_ATAVRUSBRF01)
+                       #include "AVR8/ATAVRUSBRF01/Buttons.h"
+               #elif (BOARD == BOARD_BUMBLEB)
+                       #include "AVR8/BUMBLEB/Buttons.h"
+               #elif (BOARD == BOARD_EVK527)
+                       #include "AVR8/EVK527/Buttons.h"
+               #elif (BOARD == BOARD_USBTINYMKII)
+                       #include "AVR8/USBTINYMKII/Buttons.h"
+               #elif (BOARD == BOARD_BENITO)
+                       #include "AVR8/BENITO/Buttons.h"
+               #elif (BOARD == BOARD_JMDBU2)
+                       #include "AVR8/JMDBU2/Buttons.h"
+               #elif (BOARD == BOARD_OLIMEX162)
+                       #include "AVR8/OLIMEX162/Buttons.h"
+               #elif (BOARD == BOARD_USBFOO)
+                       #include "AVR8/USBFOO/Buttons.h"
+               #elif (BOARD == BOARD_UDIP)
+                       #include "AVR8/UDIP/Buttons.h"
+               #elif (BOARD == BOARD_CULV3)
+                       #include "AVR8/CULV3/Buttons.h"
+               #elif (BOARD == BOARD_MINIMUS)
+                       #include "AVR8/MINIMUS/Buttons.h"
+               #elif (BOARD == BOARD_MICROSIN162)
+                       #include "AVR8/MICROSIN162/Buttons.h"
+               #elif (BOARD == BOARD_EVK1101)
+                       #include "UC3/EVK1101/Buttons.h"
+               #elif (BOARD == BOARD_TUL)
+                       #include "AVR8/TUL/Buttons.h"           
+               #else
+                       #include "Board/Buttons.h"
+               #endif
+
+               /* Pseudo-Functions for Doxygen: */
+               #if defined(__DOXYGEN__)
+                       /** Initializes the BUTTONS driver, so that the current button position can be read. This sets the appropriate
+                        *  I/O pins to an inputs with pull-ups enabled.
+                        *
+                        *  This must be called before any Button driver functions are used.
+                        */
+                       static inline void Buttons_Init(void);
+
+                       /** Returns a mask indicating which board buttons are currently pressed.
+                        *
+                        *  \return Mask indicating which board buttons are currently pressed.
+                        */
+                       static inline uint_reg_t Buttons_GetStatus(void) ATTR_WARN_UNUSED_RESULT;
+               #endif
 
 #endif
 
 /** @} */
 
 #endif
 
 /** @} */
+