*\r
* To use a LUFA build system module, simply add an include to your project makefile:\r
* \code\r
- * include $(LUFA_PATH)/Build/lufa.core.in\r
+ * include $(LUFA_PATH)/Build/lufa_core.mk\r
* \endcode\r
*\r
* And the associated build module targets will be added to your project's build makefile automatically.\r
*\r
* To use this module in your application makefile, add the following code:\r
* \code\r
- * include $(LUFA_PATH)/Build/lufa.build.in\r
+ * include $(LUFA_PATH)/Build/lufa_build.mk\r
* \endcode\r
*\r
* \section SSec_BuildModule_BUILD_Requirements Requirements\r
* <td>Directory to place the generated object and dependency files. If set to "." the same folder as the source file will be used.\r
* \note When this option is enabled, all source filenames <b>must</b> be unique.</td>\r
* </tr>\r
+ * <tr>\r
+ * <td><tt>OBJECT_FILES</tt></td>\r
+ * <td>List of additional object files that should be linked into the resulting binary.</td>\r
+ * </tr>\r
* </table>\r
*\r
* \section SSec_BuildModule_BUILD_ProvidedVariables Module Provided Variables\r
*\r
* To use this module in your application makefile, add the following code:\r
* \code\r
- * include $(LUFA_PATH)/Build/lufa.core.in\r
+ * include $(LUFA_PATH)/Build/lufa_core.mk\r
* \endcode\r
*\r
* \section SSec_BuildModule_CORE_Requirements Requirements\r
*\r
* To use this module in your application makefile, add the following code:\r
* \code\r
- * include $(LUFA_PATH)/Build/lufa.atprogram.in\r
+ * include $(LUFA_PATH)/Build/lufa_atprogram.mk\r
* \endcode\r
*\r
* \section SSec_BuildModule_ATPROGRAM_Requirements Requirements\r
*\r
* To use this module in your application makefile, add the following code:\r
* \code\r
- * include $(LUFA_PATH)/Build/lufa.avrdude.in\r
+ * include $(LUFA_PATH)/Build/lufa_avrdude.mk\r
* \endcode\r
*\r
* \section SSec_BuildModule_AVRDUDE_Requirements Requirements\r
*\r
* To use this module in your application makefile, add the following code:\r
* \code\r
- * include $(LUFA_PATH)/Build/lufa.cppcheck.in\r
+ * include $(LUFA_PATH)/Build/lufa_cppcheck.mk\r
* \endcode\r
*\r
* \section SSec_BuildModule_CPPCHECK_Requirements Requirements\r
*\r
* To use this module in your application makefile, add the following code:\r
* \code\r
- * include $(LUFA_PATH)/Build/lufa.dfu.in\r
+ * include $(LUFA_PATH)/Build/lufa_dfu.mk\r
* \endcode\r
*\r
* \section SSec_BuildModule_DFU_Requirements Requirements\r
*\r
* To use this module in your application makefile, add the following code:\r
* \code\r
- * include $(LUFA_PATH)/Build/lufa.doxygen.in\r
+ * include $(LUFA_PATH)/Build/lufa_doxygen.mk\r
* \endcode\r
*\r
* \section SSec_BuildModule_DOXYGEN_Requirements Requirements\r
*\r
* To use this module in your application makefile, add the following code:\r
* \code\r
- * include $(LUFA_PATH)/Build/lufa.hid.in\r
+ * include $(LUFA_PATH)/Build/lufa_hid.mk\r
* \endcode\r
*\r
* \section SSec_BuildModule_HID_Requirements Requirements\r
* <td>Program the device FLASH memory with the application's executable data using <tt>hid_bootloader_cli</tt>.</td>\r
* </tr>\r
* <tr>\r
- * <td><tt>hid-teensy</tt></td>\r
+ * <td><tt>hid-ee</tt></td>\r
+ * <td>Program the device EEPROM memory with the application's EEPROM data using <tt>hid_bootloader_cli</tt> and\r
+ * a temporary AVR application programmed into the target's FLASH.\r
+ * \note This will erase the currently loaded application in the target.</td>\r
+ * </tr>\r
+ * <tr>\r
+ * <td><tt>teensy</tt></td>\r
* <td>Program the device FLASH memory with the application's executable data using <tt>teensy_loader_cli</tt>.</td>\r
* </tr>\r
+ * <tr>\r
+ * <td><tt>teensy-ee</tt></td>\r
+ * <td>Program the device EEPROM memory with the application's EEPROM data using <tt>teensy_loader_cli</tt> and\r
+ * a temporary AVR application programmed into the target's FLASH.\r
+ * \note This will erase the currently loaded application in the target.</td>\r
+ * </tr>\r
* </table>\r
*\r
* \section SSec_BuildModule_HID_MandatoryParams Mandatory Parameters\r
*\r
* To use this module in your application makefile, add the following code:\r
* \code\r
- * include $(LUFA_PATH)/Build/lufa.sources.in\r
+ * include $(LUFA_PATH)/Build/lufa_sources.mk\r
* \endcode\r
*\r
* \section SSec_BuildModule_SOURCES_Requirements Requirements\r