/*
LUFA Library
- Copyright (C) Dean Camera, 2011.
+ Copyright (C) Dean Camera, 2012.
dean [at] fourwalledcubicle [dot] com
www.lufa-lib.org
*/
/*
- Copyright 2011 Dean Camera (dean [at] fourwalledcubicle [dot] com)
+ Copyright 2012 Dean Camera (dean [at] fourwalledcubicle [dot] com)
Permission to use, copy, modify, distribute, and sell this
software and its documentation for any purpose is hereby granted
*
* // Display which direction the joystick was moved in
* printf("Joystick moved:\r\n");
- *
+ *
* if (JoystickMovement & (JOY_UP | JOY_DOWN))
* printf("%s ", (JoystickMovement & JOY_UP) ? "Up" : "Down");
*
* if (JoystickMovement & (JOY_LEFT | JOY_RIGHT))
* printf("%s ", (JoystickMovement & JOY_LEFT) ? "Left" : "Right");
*
- * if (JoystickMovement & JOY_PRESSED)
+ * if (JoystickMovement & JOY_PRESS)
* printf("Pressed");
* \endcode
*
*/
static inline void Joystick_Init(void);
+ /** Disables the joystick driver, releasing the I/O pins back to their default high-impedence input mode. */
+ static inline void Joystick_Disable(void);
+
/** Returns the current status of the joystick, as a mask indicating the direction the joystick is
* currently facing in (multiple bits can be set).
*