+       bool IsMouse = false;\r
+\r
+       /* Iterate through the item's collection path, until either the root collection node or a collection with the\r
+        * Mouse Usage is found - this prevents Joysticks, which use identical descriptors except for the Joystick usage\r
+        * parent node, from being erronously treated as a mouse\r
+        */\r
+       for (HID_CollectionPath_t* CurrPath = CurrentItem->CollectionPath; CurrPath != NULL; CurrPath = CurrPath->Parent)\r
+       {\r
+               if ((CurrPath->Usage.Page  == USAGE_PAGE_GENERIC_DCTRL) &&\r
+                   (CurrPath->Usage.Usage == USAGE_MOUSE))\r
+               {\r
+                       IsMouse = true;\r
+                       break;\r
+               }\r
+       }\r
+\r
+       /* If a collection with the mouse usage was not found, indicate that we are not interested in this item */\r
+       if (!IsMouse)\r
+         return false;\r
+\r