const struct\r
{\r
uint8_t StreamingInterfaceNumber; /**< Index of the Audio Streaming interface within the device this\r
- * structure controls.\r
+ * structure controls\r
*/\r
\r
- uint8_t DataINEndpointNumber; /**< Endpoint number of the incomming Audio Streaming data, if available\r
- * (zero if unused).\r
+ uint8_t DataINEndpointNumber; /**< Endpoint number of the incoming Audio Streaming data, if available\r
+ * (zero if unused)\r
*/\r
- uint16_t DataINEndpointSize; /**< Size in bytes of the incomming Audio Streaming data endpoint, if available\r
- * (zero if unused).\r
+ uint16_t DataINEndpointSize; /**< Size in bytes of the incoming Audio Streaming data endpoint, if available\r
+ * (zero if unused)\r
*/\r
\r
uint8_t DataOUTEndpointNumber; /**< Endpoint number of the outgoing Audio Streaming data, if available\r
- * (zero if unused).\r
+ * (zero if unused)\r
*/\r
uint16_t DataOUTEndpointSize; /**< Size in bytes of the outgoing Audio Streaming data endpoint, if available\r
- * (zero if unused).\r
+ * (zero if unused)\r
*/ \r
} Config; /**< Config data for the USB class interface within the device. All elements in this section\r
* <b>must</b> be set or the interface will fail to enumerate and operate correctly.\r
\r
/* Function Prototypes: */\r
/** Configures the endpoints of a given Audio interface, ready for use. This should be linked to the library\r
- * \ref EVENT_USB_ConfigurationChanged() event so that the endpoints are configured when the configuration containing the\r
+ * \ref EVENT_USB_Device_ConfigurationChanged() event so that the endpoints are configured when the configuration containing the\r
* given Audio interface is selected.\r
*\r
- * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.\r
+ * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
*\r
- * \return Boolean true if the endpoints were sucessfully configured, false otherwise\r
+ * \return Boolean true if the endpoints were successfully configured, false otherwise\r
*/\r
- bool Audio_Device_ConfigureEndpoints(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);\r
+ bool Audio_Device_ConfigureEndpoints(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_NON_NULL_PTR_ARG(1);\r
\r
- /** Processes incomming control requests from the host, that are directed to the given Audio class interface. This should be\r
- * linked to the library \ref EVENT_USB_UnhandledControlPacket() event.\r
+ /** Processes incoming control requests from the host, that are directed to the given Audio class interface. This should be\r
+ * linked to the library \ref EVENT_USB_Device_UnhandledControlRequest() event.\r
*\r
- * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.\r
+ * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
*/\r
- void Audio_Device_ProcessControlPacket(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);\r
+ void Audio_Device_ProcessControlRequest(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_NON_NULL_PTR_ARG(1);\r
\r
/** General management task for a given Audio class interface, required for the correct operation of the interface. This should\r
* be called frequently in the main program loop, before the master USB management task \ref USB_USBTask().\r
*\r
- * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.\r
+ * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
*/\r
- void Audio_Device_USBTask(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);\r
+ void Audio_Device_USBTask(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_NON_NULL_PTR_ARG(1);\r
\r
+ /** Determines if the given audio interface is ready for a sample to be read from it, and selects the streaming\r
+ * OUT endpoint ready for reading.\r
+ *\r
+ * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
+ *\r
+ * \return Boolean true if the given Audio interface has a sample to be read, false otherwise\r
+ */\r
+ bool Audio_Device_IsSampleReceived(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);\r
+\r
+ /** Determines if the given audio interface is ready to accept the next sample to be written to it, and selects\r
+ * the streaming IN endpoint ready for writing.\r
+ *\r
+ * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
+ *\r
+ * \return Boolean true if the given Audio interface is ready to accept the next sample, false otherwise\r
+ */\r
+ bool Audio_Device_IsReadyForNextSample(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);\r
+\r
+ /* Inline Functions: */\r
/** Reads the next 8-bit audio sample from the current audio interface.\r
*\r
- * \note This should be preceeded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that\r
+ * \note This should be preceded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that\r
* the correct endpoint is selected and ready for data.\r
*\r
+ * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
+ *\r
* \return Signed 8-bit audio sample from the audio interface\r
*/\r
- int8_t Audio_Device_ReadSample8(void);\r
+ static inline int8_t Audio_Device_ReadSample8(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_ALWAYS_INLINE;\r
+ static inline int8_t Audio_Device_ReadSample8(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)\r
+ {\r
+ int8_t Sample;\r
+ \r
+ (void)AudioInterfaceInfo;\r
+\r
+ Sample = Endpoint_Read_Byte();\r
+\r
+ if (!(Endpoint_BytesInEndpoint()))\r
+ Endpoint_ClearOUT();\r
+ \r
+ return Sample;\r
+ }\r
\r
/** Reads the next 16-bit audio sample from the current audio interface.\r
*\r
- * \note This should be preceeded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that\r
+ * \note This should be preceded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that\r
* the correct endpoint is selected and ready for data.\r
*\r
+ * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
+ *\r
* \return Signed 16-bit audio sample from the audio interface\r
*/\r
- int16_t Audio_Device_ReadSample16(void);\r
+ static inline int16_t Audio_Device_ReadSample16(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_ALWAYS_INLINE;\r
+ static inline int16_t Audio_Device_ReadSample16(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)\r
+ {\r
+ int16_t Sample;\r
+\r
+ (void)AudioInterfaceInfo;\r
+\r
+ Sample = (int16_t)Endpoint_Read_Word_LE();\r
+ \r
+ if (!(Endpoint_BytesInEndpoint()))\r
+ Endpoint_ClearOUT();\r
+\r
+ return Sample;\r
+ }\r
\r
/** Reads the next 24-bit audio sample from the current audio interface.\r
*\r
- * \note This should be preceeded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that\r
+ * \note This should be preceded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that\r
* the correct endpoint is selected and ready for data.\r
*\r
+ * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
* \return Signed 24-bit audio sample from the audio interface\r
*/\r
- int32_t Audio_Device_ReadSample24(void);\r
+ static inline int32_t Audio_Device_ReadSample24(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_ALWAYS_INLINE;\r
+ static inline int32_t Audio_Device_ReadSample24(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)\r
+ {\r
+ int32_t Sample;\r
+\r
+ (void)AudioInterfaceInfo;\r
+\r
+ Sample = (((uint32_t)Endpoint_Read_Byte() << 16) | Endpoint_Read_Word_LE());\r
+ \r
+ if (!(Endpoint_BytesInEndpoint()))\r
+ Endpoint_ClearOUT();\r
+\r
+ return Sample;\r
+ }\r
\r
/** Writes the next 8-bit audio sample to the current audio interface.\r
*\r
- * \note This should be preceeded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that\r
+ * \note This should be preceded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that\r
* the correct endpoint is selected and ready for data.\r
*\r
+ * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
* \param[in] Sample Signed 8-bit audio sample\r
*/\r
- void Audio_Device_WriteSample8(const int8_t Sample);\r
+ static inline void Audio_Device_WriteSample8(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,\r
+ const int8_t Sample) ATTR_ALWAYS_INLINE;\r
+ static inline void Audio_Device_WriteSample8(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,\r
+ const int8_t Sample)\r
+ {\r
+ Endpoint_Write_Byte(Sample);\r
+\r
+ if (Endpoint_BytesInEndpoint() == AudioInterfaceInfo->Config.DataINEndpointSize)\r
+ Endpoint_ClearIN();\r
+ }\r
\r
/** Writes the next 16-bit audio sample to the current audio interface.\r
*\r
- * \note This should be preceeded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that\r
+ * \note This should be preceded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that\r
* the correct endpoint is selected and ready for data.\r
*\r
+ * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
* \param[in] Sample Signed 16-bit audio sample\r
*/\r
- void Audio_Device_WriteSample16(const int16_t Sample);\r
+ static inline void Audio_Device_WriteSample16(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,\r
+ const int16_t Sample) ATTR_ALWAYS_INLINE;\r
+ static inline void Audio_Device_WriteSample16(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,\r
+ const int16_t Sample)\r
+ {\r
+ Endpoint_Write_Word_LE(Sample);\r
+\r
+ if (Endpoint_BytesInEndpoint() == AudioInterfaceInfo->Config.DataINEndpointSize)\r
+ Endpoint_ClearIN();\r
+ }\r
\r
/** Writes the next 24-bit audio sample to the current audio interface.\r
*\r
- * \note This should be preceeded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that\r
+ * \note This should be preceded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that\r
* the correct endpoint is selected and ready for data.\r
*\r
+ * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state\r
* \param[in] Sample Signed 24-bit audio sample\r
*/\r
- void Audio_Device_WriteSample24(const int32_t Sample);\r
-\r
- /** Determines if the given audio interface is ready for a sample to be read from it.\r
- *\r
- * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.\r
- *\r
- * \return Boolean true if the given Audio interface has a sample to be read, false otherwise\r
- */\r
- bool Audio_Device_IsSampleReceived(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);\r
+ static inline void Audio_Device_WriteSample24(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,\r
+ const int32_t Sample) ATTR_ALWAYS_INLINE;\r
+ static inline void Audio_Device_WriteSample24(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,\r
+ const int32_t Sample)\r
+ {\r
+ Endpoint_Write_Byte(Sample >> 16);\r
+ Endpoint_Write_Word_LE(Sample);\r
\r
- /** Determines if the given audio interface is ready to accept the next sample to be written to it.\r
- *\r
- * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.\r
- *\r
- * \return Boolean true if the given Audio interface is ready to accept the next sample, false otherwise\r
- */\r
- bool Audio_Device_IsReadyForNextSample(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);\r
+ if (Endpoint_BytesInEndpoint() == AudioInterfaceInfo->Config.DataINEndpointSize)\r
+ Endpoint_ClearIN();\r
+ }\r
\r
/* Disable C linkage for C++ Compilers: */\r
#if defined(__cplusplus)\r