this software.\r
*/\r
\r
+#define __INCLUDE_FROM_USB_DRIVER\r
#include "../../HighLevel/USBMode.h"\r
#if defined(USB_CAN_BE_DEVICE)\r
\r
+#define __INCLUDE_FROM_AUDIO_DRIVER\r
#include "Audio.h"\r
\r
void Audio_Device_ProcessControlRequest(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)\r
return true;\r
}\r
\r
-void Audio_Device_USBTask(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)\r
-{\r
- (void)AudioInterfaceInfo;\r
-}\r
-\r
bool Audio_Device_IsSampleReceived(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)\r
{\r
if ((USB_DeviceState != DEVICE_STATE_Configured) || !(AudioInterfaceInfo->State.InterfaceEnabled))\r