this software.\r
 */\r
 \r
+#define  __INCLUDE_FROM_USB_DRIVER\r
 #include "../../HighLevel/USBMode.h"\r
 #if defined(USB_CAN_BE_DEVICE)\r
 \r
+#define  __INCLUDE_FROM_AUDIO_DRIVER\r
 #include "Audio.h"\r
 \r
 void Audio_Device_ProcessControlRequest(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)\r
        return true;\r
 }\r
 \r
-void Audio_Device_USBTask(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)\r
-{\r
-       (void)AudioInterfaceInfo;\r
-}\r
-\r
 bool Audio_Device_IsSampleReceived(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)\r
 {\r
        if ((USB_DeviceState != DEVICE_STATE_Configured) || !(AudioInterfaceInfo->State.InterfaceEnabled))\r