/* Need to do nothing for a full frame to send an IDLE */
for (uint8_t i = 0; i < BITS_IN_USART_FRAME; i++)
{
/* Wait for a full cycle of the clock */
while (PIND & (1 << 5));
while (!(PIND & (1 << 5)));
/* Need to do nothing for a full frame to send an IDLE */
for (uint8_t i = 0; i < BITS_IN_USART_FRAME; i++)
{
/* Wait for a full cycle of the clock */
while (PIND & (1 << 5));
while (!(PIND & (1 << 5)));