*/
/** \ingroup Group_USBClassAudio
- * @defgroup Group_USBClassAudioDevice Audio Class Device Mode Driver
+ * \defgroup Group_USBClassAudioDevice Audio Class Device Mode Driver
*
* \section Sec_Dependencies Module Source Dependencies
* The following files must be built with any user project that uses this module:
#include "../../USB.h"
#include "../Common/Audio.h"
- #include <string.h>
-
/* Enable C linkage for C++ Compilers: */
#if defined(__cplusplus)
extern "C" {
#error Do not include this file directly. Include LUFA/Drivers/USB.h instead.
#endif
- #if defined(__INCLUDE_FROM_AUDIO_DEVICE_C) && defined(NO_STREAM_CALLBACKS)
- #error The NO_STREAM_CALLBACKS compile time option cannot be used in projects using the library Class drivers.
- #endif
-
/* Public Interface - May be used in end-application: */
/* Type Defines: */
/** \brief Audio Class Device Mode Configuration and State Structure.
* \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.
*/
void Audio_Device_ProcessControlRequest(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_NON_NULL_PTR_ARG(1);
+
+ /** Audio class driver callback for the setting and retrieval of streaming endpoint properties. This callback must be implemented
+ * in the user application to handle property manipulations on streaming audio endpoints.
+ *
+ * When the DataLength parameter is NULL, this callback should only indicate whether the specified operation is valid for
+ * the given endpoint index, and should return as fast as possible. When non-NULL, this value may be altered for GET operations
+ * to indicate the size of the retreived data.
+ *
+ * \note The length of the retrieved data stored into the Data buffer on GET operations should not exceed the initial value
+ * of the \c DataLength parameter.
+ *
+ * \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.
+ * \param[in] EndpointProperty Property of the endpoint to get or set, a value from \ref Audio_ClassRequests_t.
+ * \param[in] EndpointAddress Address of the streaming endpoint whose property is being referenced.
+ * \param[in] EndpointControl Parameter of the endpoint to get or set, a value from \ref Audio_EndpointControls_t.
+ * \param[in,out] DataLength For SET operations, the length of the parameter data to set. For GET operations, the maximum
+ * length of the retrieved data. When NULL, the function should return whether the given property
+ * and parameter is valid for the requested endpoint without reading or modifying the Data buffer.
+ * \param[in,out] Data Pointer to a location where the parameter data is stored for SET operations, or where
+ * the retrieved data is to be stored for GET operations.
+ *
+ * \return Boolean true if the property get/set was successful, false otherwise
+ */
+ bool CALLBACK_Audio_GetSetEndpointProperty(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,
+ const uint8_t EndpointProperty,
+ const uint8_t EndpointAddress,
+ const uint8_t EndpointControl,
+ uint16_t* const DataLength,
+ uint8_t* Data);
/* Inline Functions: */
/** General management task for a given Audio class interface, required for the correct operation of the interface. This should
/** Reads the next 8-bit audio sample from the current audio interface.
*
* \pre This should be preceded immediately by a call to the \ref Audio_Device_IsSampleReceived() function to ensure
- * ensure the correct endpoint is selected and ready for data.
+ * that the correct endpoint is selected and ready for data.
*
* \param[in,out] AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.
*
(void)AudioInterfaceInfo;
- Sample = Endpoint_Read_Byte();
+ Sample = Endpoint_Read_8();
if (!(Endpoint_BytesInEndpoint()))
Endpoint_ClearOUT();
(void)AudioInterfaceInfo;
- Sample = (int16_t)Endpoint_Read_Word_LE();
+ Sample = (int16_t)Endpoint_Read_16_LE();
if (!(Endpoint_BytesInEndpoint()))
Endpoint_ClearOUT();
(void)AudioInterfaceInfo;
- Sample = (((uint32_t)Endpoint_Read_Byte() << 16) | Endpoint_Read_Word_LE());
+ Sample = (((uint32_t)Endpoint_Read_8() << 16) | Endpoint_Read_16_LE());
if (!(Endpoint_BytesInEndpoint()))
Endpoint_ClearOUT();
static inline void Audio_Device_WriteSample8(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,
const int8_t Sample)
{
- Endpoint_Write_Byte(Sample);
+ Endpoint_Write_8(Sample);
if (Endpoint_BytesInEndpoint() == AudioInterfaceInfo->Config.DataINEndpointSize)
Endpoint_ClearIN();
static inline void Audio_Device_WriteSample16(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,
const int16_t Sample)
{
- Endpoint_Write_Word_LE(Sample);
+ Endpoint_Write_16_LE(Sample);
if (Endpoint_BytesInEndpoint() == AudioInterfaceInfo->Config.DataINEndpointSize)
Endpoint_ClearIN();
static inline void Audio_Device_WriteSample24(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,
const int32_t Sample)
{
- Endpoint_Write_Word_LE(Sample);
- Endpoint_Write_Byte(Sample >> 16);
+ Endpoint_Write_16_LE(Sample);
+ Endpoint_Write_8(Sample >> 16);
if (Endpoint_BytesInEndpoint() == AudioInterfaceInfo->Config.DataINEndpointSize)
Endpoint_ClearIN();