Make bluetooth SDP code correctly unpack the search UUIDs and parameters.
[pub/USBasp.git] / Demos / Host / Incomplete / BluetoothHost / Lib / BluetoothStack.c
index 11b6a61..3d048a8 100644 (file)
@@ -43,56 +43,48 @@ Bluetooth_Device_t Bluetooth_DeviceConfiguration =
                Name:    "LUFA Bluetooth Demo"\r
        };\r
 \r
+/** Bluetooth stack initialization function. This function must be called once to initialize the Bluetooth stack,\r
+ *  ready for connection to remote devices.\r
+ *\r
+ *  \note This function only begins the initialization process; the stack is initialized as the main Bluetooth stack\r
+ *        management task is repeatedly called. The initialization process ends when the \ref Bluetooth_HCIProcessingState\r
+ *        global enters the Bluetooth_ProcessEvents state.\r
+ */\r
 void Bluetooth_Stack_Init(void)\r
 {\r
+       /* Reset the HCI state machine - this will eventually reset the adapter and stack when the Bluetooth stack task is called */\r
        Bluetooth_HCIProcessingState = Bluetooth_Init;\r
 }\r
 \r
+/** Bluetooth stack management task. This task must be repeatedly called to maintain the Bluetooth stack and any connection\r
+ *  to remote Bluetooth devices, including both the HCI control layer and the ACL channel layer.\r
+ */\r
 void Bluetooth_Stack_USBTask(void)\r
 {\r
        Bluetooth_HCITask();\r
        Bluetooth_ACLTask();\r
 }\r
 \r
-Bluetooth_Channel_t* Bluetooth_GetChannelData(uint16_t ChannelNumber, bool SearchByRemoteChannel)\r
+/** Retrieves the channel information structure with the given local or remote channel number from the channel list.\r
+ *\r
+ *  \param[in] ChannelNumber          Channel number to search for in the channel list\r
+ *  \param[in] SearchByRemoteChannel  Indicated whether to search for a channel information structure by the given remote channel\r
+ *                                    or local channel number\r
+ *\r
+ *  \return Pointer to the matching channel information structure in the channel table if found, NULL otherwise\r
+ */\r
+Bluetooth_Channel_t* Bluetooth_GetChannelData(const uint16_t ChannelNumber, const bool SearchByRemoteChannel)\r
 {\r
        for (uint8_t i = 0; i < BLUETOOTH_MAX_OPEN_CHANNELS; i++)\r
        {\r
                Bluetooth_Channel_t* ChannelData = &Bluetooth_Connection.Channels[i];\r
        \r
-               uint16_t CurrentChannelNumber = (SearchByRemoteChannel) ? ChannelData->RemoteNumber : ChannelData->LocalNumber;\r
+               /* Fetch the channel number that is to be matched against from the current channel information struct */\r
+               uint16_t SearchChannelNumber = (SearchByRemoteChannel) ? ChannelData->RemoteNumber : ChannelData->LocalNumber;\r
        \r
-               if (CurrentChannelNumber == ChannelNumber)\r
+               if (SearchChannelNumber == ChannelNumber)\r
                  return ChannelData;\r
        }\r
 \r
        return NULL;\r
 }\r
-\r
-Bluetooth_Channel_t* Bluetooth_InitChannelData(uint16_t RemoteChannelNumber, uint16_t PSM)\r
-{\r
-       Bluetooth_Channel_t* ChannelData = Bluetooth_GetChannelData(RemoteChannelNumber, false);\r
-\r
-       if (ChannelData == NULL)\r
-       {\r
-               for (uint8_t i = 0; i < BLUETOOTH_MAX_OPEN_CHANNELS; i++)\r
-               {\r
-                       if (Bluetooth_Connection.Channels[i].State == Channel_Closed)\r
-                       {\r
-                               ChannelData = &Bluetooth_Connection.Channels[i];                                \r
-                               ChannelData->LocalNumber = (BLUETOOTH_CHANNELNUMBER_BASEOFFSET + i);\r
-                               break;\r
-                       }\r
-               }\r
-       }\r
-\r
-       if (ChannelData != NULL)\r
-       {\r
-               ChannelData->RemoteNumber = RemoteChannelNumber;\r
-               ChannelData->PSM          = PSM;\r
-               ChannelData->LocalMTU     = MAXIMUM_CHANNEL_MTU;\r
-               ChannelData->State        = Channel_Config_WaitConfig;\r
-       }\r
-\r
-       return ChannelData;\r
-}\r