Fixed USB_Host_ClearPipeStall() incorrectly attempting to determine the endpoint...
[pub/USBasp.git] / Demos / Host / Incomplete / BluetoothHost / Lib / BluetoothACLPackets.c
index d4b951d..939b2ae 100644 (file)
@@ -38,7 +38,6 @@
 /*
        TODO: Make SendPacket respect receiver's MTU
        TODO: Make ReceivePacket stitch together MTU fragments (?)
-       TODO: Add channel opened/closed callbacks
  */
 
 #define  INCLUDE_FROM_BLUETOOTH_ACLPACKETS_C
@@ -49,8 +48,8 @@
  */
 void Bluetooth_ACLTask(void)
 {
-       /* Process incomming ACL packets, if any */
-       Bluetooth_ProcessIncommingACLPackets();
+       /* Process incoming ACL packets, if any */
+       Bluetooth_ProcessIncomingACLPackets();
        
        /* Check for any half-open channels, send configuration details to the remote device if found */
        for (uint8_t i = 0; i < BLUETOOTH_MAX_OPEN_CHANNELS; i++)
@@ -90,7 +89,7 @@ void Bluetooth_ACLTask(void)
                        
                        /* Fill out the Signal Command header in the response packet */
                        PacketData.SignalCommandHeader.Code            = BT_SIGNAL_CONFIGURATION_REQUEST;
-                       PacketData.SignalCommandHeader.Identifier      = ++Bluetooth_Connection.SignallingIdentifier;
+                       PacketData.SignalCommandHeader.Identifier      = ++Bluetooth_Connection.SignalingIdentifier;
                        PacketData.SignalCommandHeader.Length          = sizeof(PacketData.ConfigurationRequest) +
                                                                         sizeof(PacketData.Option_LocalMTU);
 
@@ -109,11 +108,11 @@ void Bluetooth_ACLTask(void)
        }
 }
 
-/** Incomming ACL packet processing task. This task is called by the main ACL processing task to read in and process
- *  any incomming ACL packets to the device, handling signal requests as they are received or passing along channel
+/** Incoming ACL packet processing task. This task is called by the main ACL processing task to read in and process
+ *  any incoming ACL packets to the device, handling signal requests as they are received or passing along channel
  *  data to the user application.
  */
-static void Bluetooth_ProcessIncommingACLPackets(void)
+static void Bluetooth_ProcessIncomingACLPackets(void)
 {
        BT_ACL_Header_t        ACLPacketHeader;
        BT_DataPacket_Header_t DataHeader;
@@ -138,10 +137,10 @@ static void Bluetooth_ProcessIncommingACLPackets(void)
        BT_ACL_DEBUG(2, "-- Destination Channel: 0x%04X", DataHeader.DestinationChannel);
        BT_ACL_DEBUG(2, "-- Payload Length: 0x%04X", DataHeader.PayloadLength);
 
-       /* Check the packet's destination channel - signalling channel should be processed by the stack internally */
+       /* Check the packet's destination channel - signaling channel should be processed by the stack internally */
        if (DataHeader.DestinationChannel == BT_CHANNEL_SIGNALING)
        {
-               /* Read in the Signal Command header of the incomming packet */
+               /* Read in the Signal Command header of the incoming packet */
                BT_Signal_Header_t SignalCommandHeader;
                Pipe_Read_Stream_LE(&SignalCommandHeader, sizeof(SignalCommandHeader));
                
@@ -194,7 +193,7 @@ static void Bluetooth_ProcessIncommingACLPackets(void)
        }
        else
        {
-               /* Non-signalling packet received, read in the packet contents and pass to the user application */
+               /* Non-signaling packet received, read in the packet contents and pass to the user application */
                uint8_t PacketData[DataHeader.PayloadLength];
                Pipe_Read_Stream_LE(PacketData, DataHeader.PayloadLength);
                Pipe_ClearIN();
@@ -205,16 +204,59 @@ static void Bluetooth_ProcessIncommingACLPackets(void)
        }
 }
 
+/** Retrieves the channel information structure with the given local or remote channel number from the channel list.
+ *
+ *  \param[in] SearchValue  Value to search for in the channel structure list
+ *  \param[in] SearchKey    Key to search within the channel structure, a CHANNEL_SEARCH_* mask
+ *
+ *  \return Pointer to the matching channel information structure in the channel table if found, NULL otherwise
+ */
+Bluetooth_Channel_t* Bluetooth_GetChannelData(const uint16_t SearchValue,
+                                              const uint8_t SearchKey)
+{
+       for (uint8_t i = 0; i < BLUETOOTH_MAX_OPEN_CHANNELS; i++)
+       {
+               Bluetooth_Channel_t* ChannelData = &Bluetooth_Connection.Channels[i];
+
+               /* Closed channels should be ignored as they are not considered valid data */
+               if (ChannelData->State == BT_Channel_Closed)
+                 continue;
+       
+               bool FoundMatch = false;
+               
+               /* Search the current channel for the search key to see if it matches */
+               switch (SearchKey)
+               {
+                       case CHANNEL_SEARCH_LOCALNUMBER:
+                               FoundMatch = (SearchValue == ChannelData->LocalNumber);
+                               break;
+                       case CHANNEL_SEARCH_REMOTENUMBER:
+                               FoundMatch = (SearchValue == ChannelData->RemoteNumber);
+                               break;
+                       case CHANNEL_SEARCH_PSM:
+                               FoundMatch = (SearchValue == ChannelData->PSM);
+                               break;
+               }
+       
+               if (FoundMatch)
+                 return ChannelData;
+       }
+
+       return NULL;
+}
+
 /** Sends a packet to the remote device on the specified channel.
  *
- * \param[in] Data     Pointer to a buffer where the data is to be sourced from
- * \param[in] DataLen  Length of the data to send
- * \param[in] Channel  Channel information structure containing the destination channel's information, NULL to send
- *                     to the remote device's signalling channel
+ * \param[in] Data        Pointer to a buffer where the data is to be sourced from
+ * \param[in] DataLen     Length of the data to send
+ * \param[in] ACLChannel  ACL channel information structure containing the destination channel's information, NULL
+ *                        to send to the remote device's signaling channel
  *
  * \return A value from the \ref BT_SendPacket_ErrorCodes_t enum
  */
-uint8_t Bluetooth_SendPacket(void* Data, const uint16_t DataLen, Bluetooth_Channel_t* const Channel)
+uint8_t Bluetooth_SendPacket(void* Data,
+                             const uint16_t DataLen,
+                             Bluetooth_Channel_t* const ACLChannel)
 {
        BT_ACL_Header_t        ACLPacketHeader;
        BT_DataPacket_Header_t DataHeader;
@@ -223,15 +265,15 @@ uint8_t Bluetooth_SendPacket(void* Data, const uint16_t DataLen, Bluetooth_Chann
        if (!(Bluetooth_Connection.IsConnected))
          return BT_SENDPACKET_NotConnected;
 
-       /* If the destination channel is not the signalling channel and it is not currently fully open, abort */
-       if ((Channel != NULL) && (Channel->State != BT_Channel_Open))
+       /* If the destination channel is not the signaling channel and it is not currently fully open, abort */
+       if ((ACLChannel != NULL) && (ACLChannel->State != BT_Channel_Open))
          return BT_SENDPACKET_ChannelNotOpen;
 
        /* Fill out the packet's header from the remote device connection information structure */
        ACLPacketHeader.ConnectionHandle      = (Bluetooth_Connection.ConnectionHandle | BT_ACL_FIRST_AUTOFLUSH);
        ACLPacketHeader.DataLength            = sizeof(DataHeader) + DataLen;
        DataHeader.PayloadLength              = DataLen;
-       DataHeader.DestinationChannel         = (Channel == NULL) ? BT_CHANNEL_SIGNALING : Channel->RemoteNumber;
+       DataHeader.DestinationChannel         = (ACLChannel == NULL) ? BT_CHANNEL_SIGNALING : ACLChannel->RemoteNumber;
 
        Pipe_SelectPipe(BLUETOOTH_DATA_OUT_PIPE);
 
@@ -303,7 +345,7 @@ Bluetooth_Channel_t* Bluetooth_OpenChannel(const uint16_t PSM)
 
        /* Fill out the Signal Command header in the response packet */
        PacketData.SignalCommandHeader.Code              = BT_SIGNAL_CONNECTION_REQUEST;
-       PacketData.SignalCommandHeader.Identifier        = ++Bluetooth_Connection.SignallingIdentifier;
+       PacketData.SignalCommandHeader.Identifier        = ++Bluetooth_Connection.SignalingIdentifier;
        PacketData.SignalCommandHeader.Length            = sizeof(PacketData.ConnectionRequest);
        
        /* Fill out the Connection Request in the response packet */
@@ -327,16 +369,16 @@ Bluetooth_Channel_t* Bluetooth_OpenChannel(const uint16_t PSM)
  *        returned channel is unusable by the user application upon return however the channel is not completely
  *        closed until its State element has progressed to the Closed state.
  *
- * \param[in,out] Channel  Channel information structure of the channel to close
+ * \param[in,out] ACLChannel  ACL channel information structure of the channel to close
  */
-void Bluetooth_CloseChannel(Bluetooth_Channel_t* const Channel)
+void Bluetooth_CloseChannel(Bluetooth_Channel_t* const ACLChannel)
 {
        /* Don't try to close a non-existing or already closed channel */
-       if ((Channel == NULL) || (Channel->State == BT_Channel_Closed))
+       if ((ACLChannel == NULL) || (ACLChannel->State == BT_Channel_Closed))
          return;
 
        /* Set the channel's state to the start of the teardown process */
-       Channel->State = BT_Channel_WaitDisconnect;
+       ACLChannel->State = BT_Channel_WaitDisconnect;
 
        struct
        {
@@ -346,12 +388,12 @@ void Bluetooth_CloseChannel(Bluetooth_Channel_t* const Channel)
        
        /* Fill out the Signal Command header in the response packet */
        PacketData.SignalCommandHeader.Code            = BT_SIGNAL_DISCONNECTION_REQUEST;
-       PacketData.SignalCommandHeader.Identifier      = ++Bluetooth_Connection.SignallingIdentifier;
+       PacketData.SignalCommandHeader.Identifier      = ++Bluetooth_Connection.SignalingIdentifier;
        PacketData.SignalCommandHeader.Length          = sizeof(PacketData.DisconnectionRequest);
 
        /* Fill out the Disconnection Request in the response packet */
-       PacketData.DisconnectionRequest.DestinationChannel = Channel->RemoteNumber;
-       PacketData.DisconnectionRequest.SourceChannel Channel->LocalNumber;
+       PacketData.DisconnectionRequest.DestinationChannel = ACLChannel->RemoteNumber;
+       PacketData.DisconnectionRequest.SourceChannel      = ACLChannel->LocalNumber;
 
        Bluetooth_SendPacket(&PacketData, sizeof(PacketData), NULL);
        
@@ -585,7 +627,7 @@ static inline void Bluetooth_Signal_ConfigurationResp(const BT_Signal_Header_t*
        /* Only update the channel's state if it was found in the channel list */
        if (ChannelData != NULL)
        {
-               /* Check if the channel configuration completed successfuly */
+               /* Check if the channel configuration completed successfully */
                if (ConfigurationResponse.Result == BT_CONFIGURATION_SUCCESSFUL)
                {
                        switch (ChannelData->State)