Rename reserved members of all structs so that they are uniformly named across all...
[pub/USBasp.git] / Projects / TempDataLogger / Lib / DS1307.h
index d07bff4..c9fe43c 100644 (file)
@@ -34,7 +34,7 @@
                                {
                                        unsigned int Min            : 4;
                                        unsigned int TenMin         : 3;
-                                       unsigned int _RESERVED      : 1;
+                                       unsigned int Reserved       : 1;
                                } Fields;
                                
                                uint8_t IntVal;
@@ -47,7 +47,7 @@
                                        unsigned int Hour            : 4;
                                        unsigned int TenHour         : 2;
                                        unsigned int TwelveHourMode  : 1;
-                                       unsigned int _RESERVED       : 1;
+                                       unsigned int Reserved        : 1;
                                } Fields;
                                
                                uint8_t IntVal;
@@ -62,7 +62,7 @@
                                {
                                        unsigned int Day             : 4;
                                        unsigned int TenDay          : 2;
-                                       unsigned int _RESERVED       : 2;
+                                       unsigned int Reserved        : 2;
                                } Fields;
                        
                                uint8_t IntVal;
@@ -74,7 +74,7 @@
                                {
                                        unsigned int Month           : 4;
                                        unsigned int TenMonth        : 1;
-                                       unsigned int _RESERVED       : 3;
+                                       unsigned int Reserved        : 3;
                                } Fields;
                                
                                uint8_t IntVal;