#include "MIDI.h"\r
\r
/** Main program entry point. This routine configures the hardware required by the application, then\r
- * starts the scheduler to run the application tasks.\r
+ * enters a loop to run the application tasks in sequence.\r
*/\r
int main(void)\r
{\r
}\r
\r
/** Event handler for the USB_Connect event. This indicates that the device is enumerating via the status LEDs. */\r
-void EVENT_USB_Connect(void)\r
+void EVENT_USB_Device_Connect(void)\r
{\r
/* Indicate USB enumerating */\r
LEDs_SetAllLEDs(LEDMASK_USB_ENUMERATING);\r
/** Event handler for the USB_Disconnect event. This indicates that the device is no longer connected to a host via\r
* the status LEDs, disables the sample update and PWM output timers and stops the USB and MIDI management tasks.\r
*/\r
-void EVENT_USB_Disconnect(void)\r
+void EVENT_USB_Device_Disconnect(void)\r
{\r
/* Indicate USB not ready */\r
LEDs_SetAllLEDs(LEDMASK_USB_NOTREADY);\r
/** Event handler for the USB_ConfigurationChanged event. This is fired when the host set the current configuration\r
* of the USB device after enumeration - the device endpoints are configured and the MIDI management task started.\r
*/\r
-void EVENT_USB_ConfigurationChanged(void)\r
+void EVENT_USB_Device_ConfigurationChanged(void)\r
{\r
/* Indicate USB connected and ready */\r
LEDs_SetAllLEDs(LEDMASK_USB_READY);\r
{\r
static uint8_t PrevJoystickStatus;\r
\r
- /* Select the MIDI IN stream */\r
+ /* Device must be connected and configured for the task to run */\r
+ if (USB_DeviceState != DEVICE_STATE_Configured)\r
+ return;\r
+\r
Endpoint_SelectEndpoint(MIDI_STREAM_IN_EPNUM);\r
\r
- /* Check if endpoint is ready to be written to */\r
if (Endpoint_IsINReady())\r
{\r
uint8_t MIDICommand = 0;\r
uint8_t MIDIPitch;\r
\r
- /* Get current joystick mask, XOR with previous to detect joystick changes */\r
uint8_t JoystickStatus = Joystick_GetStatus();\r
uint8_t JoystickChanges = (JoystickStatus ^ PrevJoystickStatus);\r
\r
USB_MIDI_EventPacket_t MIDIEvent = (USB_MIDI_EventPacket_t)\r
{\r
.CableNumber = 0,\r
- .Command = MIDICommand,\r
+ .Command = (MIDICommand >> 4),\r
\r
- .Data1 = (MIDICommand << 4) | Channel,\r
+ .Data1 = MIDICommand | Channel,\r
.Data2 = MIDIPitch,\r
.Data3 = MIDI_STANDARD_VELOCITY, \r
};\r
/* Select the MIDI OUT stream */\r
Endpoint_SelectEndpoint(MIDI_STREAM_OUT_EPNUM);\r
\r
- /* Check if endpoint is ready to be read from, if so discard its (unused) data */\r
+ /* Check if a MIDI command has been received */\r
if (Endpoint_IsOUTReceived())\r
- Endpoint_ClearOUT();\r
+ {\r
+ USB_MIDI_EventPacket_t MIDIEvent;\r
+ \r
+ /* Read the MIDI event packet from the endpoint */\r
+ Endpoint_Read_Stream_LE(&MIDIEvent, sizeof(MIDIEvent));\r
+ \r
+ if (MIDIEvent.Command == (MIDI_COMMAND_NOTE_ON >> 4))\r
+ {\r
+ /* Change LEDs depending on the pitch of the sent note */\r
+ LEDs_SetAllLEDs(MIDIEvent.Data2 > 64 ? LEDS_LED1 : LEDS_LED2);\r
+ }\r
+ else\r
+ {\r
+ /* Turn off all LEDs in response to non-Note On messages */\r
+ LEDs_SetAllLEDs(LEDS_NO_LEDS);\r
+ }\r
+ \r
+ /* Clear the endpoint ready for new packet */\r
+ Endpoint_ClearOUT();\r
+ }\r
}\r